With more confusion, and Bolter Fire, growing in their ranks. The terminator's find themselves already engulfed in the illusionary atmosphere of the Space Hulk. Zethidis, eager to get to the fight, fires up into the ceiling of the corridor chamber in hopes of obliterating whatever's up there. Zethidis fires [b]Snaps Shots[/b] at [b]Unknown[/b][list] [*][b]Snap Shots;[/b] [i]Zethidis is reduced to 1d6 BS[/i] [*]Zethidis rolls a [b]5[/b] for ballistics [*]Unknown rolls a [b]8[/b] for ballistics [*]Zethidis misses[/list] With his Bolter Fire being interrupted by Chaplain Aleros, Zethidis missed any chance he had at filling the unknown xenos with lead. The remainder of the unknown creatures scurried off in the direction of 2nd hall way, with a few going the way of the right one. As they fled, Deimos was able to capture shots of the vermin's heat signatures with her target finder. The cretans resembled that of multi-limbed, lizard humanoids, with most of the heat resonating from the slobber that dripped from their oversized mouths. Rand, standing beside the warping 1st hall, was suddenly affected by the Pyschic energy within the corridor. Visages of demons, heretics, and other unsavory thoughts clouded his vision. Yet, due to his strong will, hardened from the fires of the 'red wolf', Rand soon dispels the temptations swarming him.[list] [*]Rand is [b]Disturbed[/b] [i](-1 WS and -1 BS)[/i] [*]Rand repels the [b]Disturbed[/b] special rule [*]Rand is no longer [b]Disturbed[/b][/list] [s]-----------------------------------------------------------------------------------[/s][list] [*][b]Brother Rand;[/b] [color=007236][i]4 Actions[/i][/color] [color=f7941d](Complete)[/color] [*][b]Chaplain Aleros;[/b] [color=007236][i]2 Actions[/i][/color] [color=f7941d](Complete)[/color] [*][b]'Brother' Deimos Kabal;[/b] [color=007236][i]2 Actions[/i][/color] [color=f7941d](Complete)[/color] [*][b]Brother 'Skullcavus' Zethidis;[/b] [color=007236][i]3 Actions[/i][/color][/list]