With the majority of the Terminators entering the most dangerous of the halls, they are soon bombarded with the same visages that Rand had been plaqued with before. Bloody spectrals dance along their vision as they traverse through the corridor.[list] [*]Aleros is [b]Disturbed[/b] [i](-1 WS and -1 BS)[/i] [*]Deimos is [b]Disturbed[/b] [i](-1 WS and -1 BS)[/i] [*]Zethidis is [b]Disturbed[/b] [i](-1 WS and -1 BS)[/i] [*]Rand is immune to [b]Disturbed[/b][/list] Though obscured by these supernatural entities, the actual interior of the metallic alley is still visible to the terminators. The iron walls have been warped into the faces of chaos's victims, the mouths of which produce a red hot fire that licks at any who cross their path. Farther down the corridor, tunnels have been bored into the sides of the widening hall, tons of which create halls of their own. Soft pattering and growls are heard from these tunnels, many of which seem to follow the heroes as they stride carefully down the Passageway. Only 1/3 of the way down the hall, the terminators are faced with a most problematic Dilemma. Interlocking tunnels have corroded the core structure of the warped alley, causing a small village to take root in the dank hall, much like a road block. Metal banners and trophies of heresy line this dark camp, with whatever inhabitants it fostered seemingly absent for the time being. A quick search or two here may recover information valuable to the foreign Terminators. But be wary, the deamonic pattering you had heard before grows subtely within this room. [s]-----------------------------------------------------------------------------------[/s][list] [*][b]Brother Rand;[/b] [color=007236][i]4 Actions[/i][/color] [*][b]Chaplain Aleros;[/b] [color=007236][i]2 Actions[/i][/color] [color=f7941d](Complete)[/color] [*][b]'Brother' Deimos Kabal;[/b] [color=007236][i]2 Actions[/i][/color] [color=f7941d](Complete)[/color] [*][b]Brother 'Skullcavus' Zethidis;[/b] [color=007236][i]3 Actions[/i][/color] [/list]