Entering the oddly placed chaos village, the Terminators began to sift through the many trophies and banners placed around the tunnels composing the chamber. Deimos, scouring for anything of interest, soon came across boxes of modified ammo. Enhanced with the powers of the warp, these bullets are incredibly efficient at ripping through enemy armor. >[i]Scavenger; 1 XP![/i] Deimos took;[list] [*][b]Inferno Bolts;[/b] [i]+1d6 damage[/i] (Amount; 20)[/list] Looking among the demented banners, Chaplain Aleros found many defiant symbols of chaos. Most notably, the heraldry of the [b]Iron Warrior[/b] traitor legion. >[i]Investigator; 1 XP![/i] As the other terminators finished up their looting, Rand took to burning the other various items stowed in the makeshift camp. The flames' crackle was previously the only sound in the scorched chamber, until a larger array of Bolter Fire surprised the terminators from seemingly nowhere. The cultists, aiming from their tunnel cover, had been waiting for a sufficient diversion. With Rand's unexpected Flamer attack being as good as any, The heretics dove into battle, with a few of them coming out of their hiding places to engage in hand-to-hand combat.[list] [*][b]Cultists[/b] fire at the [b]Terminators[/b] [*][b]2 Cultists[/b] fire at [b]Zethidis[/b] -Cultists roll a [b]16[/b] for BS -Zethidis rolls a [b]29[/b] for BS -Cultists miss! [*][b]4 Cultists[/b] fire at [b]Aleros[/b] -Cultists roll a [b]23[/b] for BS -Aleros rolls a [b]6[/b] for BS -Cultists hit! And deal a total of [b]2[/b] damage [*][b]4 Cultists[/b] fire at [b]Deimos[/b] -Cultists roll a [b]21[/b] for BS -Deimos rolls a [b]33[/b] for BS, Rerolling ones due to [b]Target Finder[/b] -Cultists miss! [*][b]2 Cultists[/b] fire at [b]Rand[/b] -Cultists roll a [b]5[/b] for BS -Rand rolls a [b]8[/b] for BS -Cultists miss! [s]-----------------------------------------------------------------------------------[/s] [*][b]3 Cultists[/b] come out of cover and assault [i]Zethidis[/i], [i]Deimos[/i], and [i]Rand[/i]. --Cultist #1 attacks [b]Zethidis[/b]! -Cultist #1 rolls a [b]8[/b] for WS -Zethidis rolls a [b]3[/b] for WS -Cultist hits! And deals a total of [b]0[/b] damage. --Cultist #2 attacks [b]Deimos[/b]! -Cultist rolls a [b]3[/b] for WS -Diemos rolls a [b]4[/b] for WS -Cultist misses! --Cultist #3 attacks [b]Rand[/b]! -Cultist rolls a [b]11[/b] for WS -Rand rolls a [b]13[/b] for WS -Cultist misses![/list] [s]-----------------------------------------------------------------------------------[/s] Brother Rand, having prepared for any incident that would occur due to the destruction of the enemy's supplies, was vigilant as the traitors fired their ambush towards the Terminators. [list][*][b]Brother Rand[/b] retaliates against a random amount of [b]Cultists[/b] [b][color=ed1c24](AoE)[/color][/b] -Rand automatically hits [b]3 Cultists[/b]! -Cultist #1 takes a total of [b]5[/b] damage -Cultist #5 takes a total of [b]8[/b] damage -Cultist #6 takes a total of [b]6[/b] damage[/list] >[i]Vanguard; 1 XP![/i] [s]-----------------------------------------------------------------------------------[/s] With the equipment and position of their enemies unknown, the terminators face a suddenly unexpected, unseen threat. [s]-----------------------------------------------------------------------------------[/s][list] [*][b]Brother Rand;[/b] [color=007236][i]4 Actions[/i][/color] [color=f7941d](Complete)[/color] [*][b]Chaplain Aleros;[/b] [color=007236][i]2 Actions[/i][/color] [color=f7941d](Complete)[/color] [*][b]'Brother' Deimos Kabal;[/b] [color=007236][i]2 Actions[/i][/color] [color=f7941d](Complete)[/color] [*][b]Brother 'Skullcavus' Zethidis;[/b] [color=007236][i]3 Actions[/i][/color] [color=f7941d](Complete)[/color] [/list]