[@BBeast] Noted. I'll make it so the character is safe. [quote=@KabenSaal] [b]Name:[/b] Hannah Fruoot [b]Gender:[/b] Female [b]Skills:[/b] Mirror of Yata: Grants 'Reflected'. Negates any attack on Hannah, and reflects it back at the enemy. (Energy Cost 6. One turn) [b]Traits:[/b] Mirror's Will: If Hannah was to take more than 10 damage, Mirror of Yata activates immidiately at standard energy cost. Wibbily Wobbily, Timey Wimey stuff: If Mirror's Will was to fail in activation due to insufficent energy, it takes the required energy from future regeneration. (This trait itself will fail if Hannah is in 'debt' more than 10 energy) Kitsune Metabolism: Every 2 turns, Hannah recovers 2 energy instead of 1. [b]Stats:[/b][color=green]35[/color]/[color=blue]4[/color]/[color=red]11[/color]) [b]Level:[/b] Lvl: 4 EXP: 0/-- [b]Last modification:[/b] 01/07/15 (created) [/quote] Stat point distribution is OK. Skill point one is good too. What I don't like are the skills and traits themselves: [b]Mirror of the Yata:[/b] Reflect [i][u]any[/u][/i] attack is a no from me. If you're still willing to do it, you'll need drawbacks from using this skill. Examples are very high energy cost, or keep it like this and make your character unable to attack. Or establish a limit on what can be reflected. [b]Mirror's Will:[/b] Automated activation can be dangerous, but that's up to you. [b]Timey Wimey:[/b] Let's make the name shorter. Also, the whole being in debt for energy until -10 energy regen to activate Mirror of the Yata is quite complicated to be done properly. Too many things to have in account. Try to think of something else, as I've got nothing resembling this that could work except increased energy cap or energy regen (which is not the same in my opinion). [b]Kitsune Metabolism:[/b] Too weak, you could simply increase it to 2 per turn.