[quote=@Trillovinum] Name of Nation: Alnata Confederacy Capital City: none given their nomadic nature but the sacred grove of Bannar serves as the gathering point for the tribes. Population: 436.000 across the entire great Alnat region though only 114.000 are ethnic Alnata of whom only 53.000 are from tribes of the confederacy. Government Style: electoral monarchy Primary Religion: natural spiritism Map Location: steppe and grassland regions History: The Alnan people started out as simple nomadic herdsmen but soon discovered they had an exceptional talent for warfare, using their exceptional horsemanship and great talent with the bow and lance. The various Alnan tribes quickly adopted a new way of gathering wealth and food using agressive means and subjugated the farming communities in the lands around their steppe homelands. Instead of wiping the farmers off the map however, the Alnan offered them protection against future attacks in exchange for food and later metalworking talents. It was from this practice of making vassals out of farmers that the Alnata Confederacy was first born. Uniting several tribes under one banner meant a greater strength that could be projected over the subordinate farmers as well as towards any rival tribes that would seek to steal vassals from under them. While this tactic proved very effective, it quickly raised the question of who was to lead this great assembly of tribes and make the descisions that would affect all members. All the tribes within the confederacy considered themselves equals and so no single tribe could claim superiority over the others. Because of this the neutral priests of the grove determined a single leader would be chosen from among the tribes who would remain king until 'he could no longer sit his horse or draw his bow'. Only the greatest warriors from within the confederacy have a chance of becoming king after passing the three tests of the body and the three tests of the spirit and then attain the blessings of at least half of the leading chieftains and priests. Culturally, the ethnic Alnan consider themselves superior to anyone from a different background though surprinsingly they do not consider this superiority a genetic trait, rather a way of life that can be taught to anyone young and strong enough. For instance, a slave woman captured after a battle is considered inferior and will never be held among true Alnan but her child by an Alnan warrior can achieve this if he or she is raised to live and die by the ancient tribal ways. Alnan couples who remain childless will even adopt orphans or young slave children provided they are still young enough to be taught the ways of the tribe. Alnan women hold a very special place in their society and are seen as the undisputed masters within the tribe's camp and even the chieftain must obey his wife when he resides there. Young girls are taught to use bows alongside their brothers so they can defend their families if they are attacked and unmarried women and widows with no children younger than 12 can even ride alongside the men into battle. Vassal farmers, while not considered equals by true Alnan, hold a special place in society and can climb very high provided they prove their worth. Especially metalworkers can attain high status. [/quote] [quote=@CartoFanatic] (This is my first attempt at an RP). Name of Nation: Tjorip* Capital City: Tjorip Population: 40,000 Government Style: Oligarchy Primary Religion: Old Tjor Map Location: Jungle river, preferably with proximity to some sort of desert/plain. History: Paleontologists claim that the ancient Tjor people moved out of their original savanna into what is now Tjorip. Historians have come up with multiple theories to why, the most popular including barbarian raids, droughts, and aliens (although the latter theory hasn't been accepted as valid by the historian community). Whatever the cause may be, the result was a mass exodus of the Tjor from the inland plains and steppes to the lush jungle river valley where they built the ancient city of Tjorip. Among the many goods brought with them were a grain similar to wheat and llamas (the llamas thing may seem far-fetched, but llamas actually originated from the North American plains). Adapting to the river valley was tough, what with the tropical diseases, humidity, erratic floods, and the tall, steep stone cliffs forming a sort of gorge. Producing food proved to be especially difficult on arrival, as the grain they had brought wouldn't grow in the humid rainforest river. Also, with most of the pack-llamas dying on the trip, there weren't enough extra llamas to produce meat. However, local folklore states that the gods themselves came down and gifted the Tjor ancestors with rice to grow and pheasants to hunt. The rice plant and the pheasant feather have since been immortalized as symbols of the Tjor, and rice and pheasant meat have remained a staple in the local diet. The Tjor ideals and culture have stemmed from their ancestors' struggle to adapt. For instance, as food was a scarce, the quality of being thin was seen as a sign of self-control and eventually was associated with beauty. Woman also were seen as equals due to the belief that everyone had to be productive to survive; this also explains why farmers were higher on the social pyramid than artisans or philosophers. Traditional clothes consisted of llama wool ponchos and skirts for both men and women, and the local clay and stone were fashioned into the first pottery and tools. Before the spread of bronze-welding technology, or in this case, bronze coins, the Tjor people traded goods and services for llamas. [hider=My Hider] Some more of my rambling-ons. The origins of the oligarchy are cemented in legend. The tale begins with the two sons of the chief fighting over inheritance. Each son had loyal followers on only one bank of the river, and so the city-state had been split into the Left Bank and the Right Bank. Both sides fought for a decade, until one day the gods had sent a beast the size of ten-thousand wild boar to punish them for their warring. The sons, now mature, full-grown men realized that they'd need the combined manpower of both banks to defeat the beast, but neither son was humble enough to give up power to the other. To fix this problem, the advisors of the two brothers were sent to find a solution, and one advisor eventually stumbled onto a wise hermit. He said that the solution was to allow both brothers to share the power. The brothers were hesitant at first, but with the Beast encroaching on Tjorip's gates, they eventually obliged and the oligarchy was born. Finally unified, the best warriors of both of Tjorip's banks could fight alongside one another and slay the beast, and both brothers hosted a week-long feast, with the Beast's meat being the main dish on the menu, [/hider] *Pronounced Tchoar-ip. [/quote] You're both accepted