[quote=@TheWindel] [@Spriggs27] I have played Bloodborne. However, I have already stated this RP is generated more to traditional gothic horror. With Bloodborne being something fairly new with those themes, it's easy to see the connection and similarities. Furthermore, the woman was always going to die. I'll admit I perhaps could have foreshadowed that a bit more, but the woman was never intended to survive. The intention was to set up the townsfolk like actors in a play. The woman is only struggling because that is her "role" in the ritual, so to speak. Keep in mind that we've only just started this adventure. The problem with horror these days is the fact that little to no build up is provided. In due time, we'll get into the psychological horrors. But for now, we'll ease into it. As for your offer, I have to unfortunately deny it. The Co-GM and I are capable of building the world together. However, if the time comes where we need your experience, one of us will make that known. But thank you regardless. [/quote] Okay, I understand, I just felt it was odd that you had her first yell for help then kill herself and slap her savior, to foreshadow death I suggest a bell or litteral shadow or just signs like litteral signs that say danger or high risk or something along the lines. I didn't want a Co-gm spot just to throw out some ideas really I don't really care for the spot. Also I noticed you didn't have a char Windel, you planning something ? Is everything happening here just Nio's wet dream ? Because it seems like it would suit her in a way if she played Bloodborne for several hours.