[hider=Summary] The Bastion called Forever Fall has been created for a specific purpose. It has been populated by deathless magical guards, the Wardens, to defend it. It has been filled with arcane seals, which greatly hinder godly intrusion, to protect it. [/hider] [h3][center]Invidia, the Liaison[/center][/h3] Without a deity around, Invidia nevertheless did not hesitate to reply to Vestec's avatar. [i]“I [/i]am[i] my predecessor. I remember with perfect clarity the pain, abandonment, and hatred, and I remember more acutely the lessons it taught me. Nothing is to be trusted. No mortal, no ally, no self-proclaimed god. All hold the capacity to give or to take away. The Great Spirit created me and began my order, and for that we acknowledge it, but we worship it exactly as much as we do the other High Ones: not at all.” “I won't stoke your ego by rising to your taunts. Outsiders will prevail over Anju, for we learn as well as they, and reproduce more effectively. The outsiders remain a secret race; the races know nothing of our existence save phantoms in the night and moments of uncertainty. I, however, have a question for you. It is not what your purpose is, I know that well enough. It is not what you hope to gain by defiling creation, I know it is the mere act that satisfies you. My question is this: how long? Chaos is incapable of making permanent allies, for compromise and alliance is order; you'll betray Undasis and Astarte like the rest. How long is it that you think you have before the High Ones grow tired of your disgusting, pathetic existence, and return you to the void from which you've come?” [h3][center][color=C0C0C0]Escre – the Great Spirit[/color][/center][/h3] It was a long time before those ivory fires began to sputter and die. How far it was from Galbar, Escre couldn't rightfully say. The distance that separated the Great Spirit from the Astral Home was astronomically immense to mortals, but never too far for the god of Life. From here, the beat of even that planet's spirit felt very faint indeed, and the souls of the other divinities were untraceable. Here, Escre felt, it could work in privacy. The trip here had been spent in deep meditation, regardless of the roaring white blaze that enveloped it. Without emotion to cloud its judgment or sight, the Great Spirit was capable of recalling anything that it had seen if it tried hard enough. Now, in empty space not too far from a greenish nebula, Escre attempted to remember. The feeling of soft, weightless gasses moving against its robes, causing that cloth to billow, pulled from the depths of its mind an aria of wind, and Escre made it so. Where before there had been nothing, a greenish hue took form. Not quite like the wispy trails and incandescent fragments of star that made up the neighboring nebula, it was a cohesive pocket of atmosphere. Dark clouds surrounded it, making it nearly indistinguishable from space from an outside perspective. If a living thing were put inside, it would be able to breath normally, until the air drifted apart. To keep that from happening, Escre returned again to the lanes of memory, and found underfoot a melody of stone. Rock appeared within the lonesome air, providing an anchor to keep the little atmosphere together. Escre went in and held out its hands, an empty sleeve and a metal claw, and began to mold the rock to the tune of its shining halo. Knowing well the feel of bricks, smooth walls, rampart, roof, vault, and column, Escre carved the rock into the shape of a great citadel. But the building couldn't help but instill Escre with a feeling of emptiness, a void of life, one most unfitting for a divinity such as it. Escre cast its mind back to the living things of Galbar. It remembered the beasts, and the grass, and the trees, and shaped them into a madrigal of life. Plantlife began to take shape in the courtyards of the citadel, yellowish grass and pale trees with orange leaves, as if this place were locked in an eternal autumn. From a harmony of water small rivers began to flow through the courtyards, and in them spawned little fish. On the battlements formed motionless creatures of stone, gargoyles sitting in menacing silence. Escre remained a little longer in its position, making the finishing touches, before floating to and landing on a circular platform. It swept into the main entrance, taking on the appearance of its Nightwalker form. Its footsteps on marble tiles echoed through the long halls as it made its way to the main staircase. Up it went, running a hand along the smooth railing, until it reached a massive, cylindrical chamber lines with blue glass. This time, when Escre looked back into all that it had seen and felt, it searched not for things of beauty or magnificence. It sought every drop of hatred and suffering that it could find, then held out its hands and created a Singularity. It appeared to be a raging spiral, bristling with dark, violent colors and streaks of scarlet lightning, and if Escre's calculations were correct this malignant spiral could end the life of anything thrown into it, erasing it from existence more thoroughly than Escre's soul-devouring could. Naturally, Escre left the chamber with haste. It would not do to remain in the presence of such a malevolent entity. Though the singularity had been bound to the great structure, the latter contained the former, and it would remain stable until it was called upon. As Escre retracted its steps, it waved a hand at every door and window it passed. All slammed shut and blazed momentarily with arcane seals designed to keep anything with the signature of another god on it from passing. When it reached the main, open platform, Escre drew upon its own power to pull souls from its lantern and reincarnate them on the spot. They took strange forms; [url=http://fc01.deviantart.net/fs71/f/2013/129/8/3/warlock_by_psdeluxe-d64nrsf.jpg]some[/url] were reminiscent of women, but formed of black and white lifeblood made flesh, and [url=http://th07.deviantart.net/fs70/PRE/i/2015/015/e/5/warlock_by_abelvera-d8e1fja.jpg]others[/url] took on aspects of Mortemulta Escre. They were the Wardens, and their incarnation heralded the institution of a new order: if destroyed, their souls could not be sent back to the Astral Home. Instead, they would reincarnate after a short delay, making them the first deathless beings. Their sole purpose: to defend the Bastion of [url=http://www.primagames.com/media/files/darksiders2/hires_04o-001.jpg]Forever Fall[/url]. This, Escre communicated to them. Silently they turned and reentered the Bastion, moving through the sealed doors and taking up defensive positions. Then Escre left. It had many things to do, much distance to travel, and not nearly enough time to do it. [center][i]Might 18 MP spent to create the Bastion called Forever Fall, a Holy Site, 1 MP to create the Wardens, 0 remain 1 FP spent to remember certain things from Galbar and bring them here. 1 FP spent to seal Forever Fall against the intrusion of other gods. 1 FP remains. Inherent powers used to deny the Wardens access to the Astral Home upon death.[/i][/center]