[quote=@Mcmolly] Wow, that sounds pretty involved, but a bounty/upgrade system sounds pretty rad for sure. Do you have a way of balancing things so that characters don't just upgrade to godhood via money? [/quote] just now noticed you had commentd on it, been really busy. character skill will still play in, and god-modding will be punished. upgrading the weapons aren't going to do any good if the character spends all their time hoarding cash rather than training, and teamwork will suffer if they don't spend time bonding and learning eachothers strengths and weaknesses.