[quote=@Eschatologist] God I've had a really hard time for some reason coming up with a new concept for a character, now that my generic "nobly-dishonorably discharged commodore" isn't going to happen. I think I'd still like to make a Captain, so I figure I'll run this new idea by you: Reformed arms smuggler: believes strongly in everyone's right to defend themselves with any means available, and made a living selling firearms to non-criminal elements looking for safety, running against legal institutions who disapprove of his actions. Strongly moralistic, with an emphasis in not only his own life but his general philosophical outlook on freedom and its necessity/merit/status as a right for all thinking beings. Enthusiastic part-time gunsmith, decided after one too many close calls to go legitimate and broaden his trading prospects, and now flies his old smuggling ship legitimately, a freelance trader looking for profitable contracts and not afraid of a little danger in his endeavors. Probably brash, strongly moralistic, relatively traditional with a particular rhetorical interest in history, deep down a thrill seeker and adrenaline junkie despite what he may tell himself. VERY strong distaste for government or what he perceives as tyranny, but rejects the anarchy so prevalent among spacers and tries to, in all situations, avoid violence, despite his shameful love of danger. [/quote] Did you want your own ship? I will be taking the role of Captain of the Odyssey and everyone else was going to be the crew. Maybe I didn't mention that before? I thought I did. Anyway you could easily be the first mate with a few tweaks. I should note as well that the first mate will have a close relationship to the Captain and so we'll need to work out a few details between them.