[center][img]https://s-media-cache-ak0.pinimg.com/236x/1f/81/38/1f8138dc291d03a12d1656afc83dcf28.jpg[/img][/center] Name:Sam Alias: Avarice Age: 14 Gender: Male Guild: Sabertooth(?) Rank: A Personality: Avarice is easily impressed, very excitable, and a bit of a pervert from time to time. IN battle, however, he's ruthless and somewhat sadistic towards his opponents, never holding back no matter who they are. History and Bio: MOst people already know this, and for those who don't, check the demon invasion arc(which was run by yours truly in a horrible manner) Magic: Swift Curse: This curse allows Avarice to move himself or objects he holds at high speeds without suffering any of the consequences. Through long, intense training session, Avarice has been able to change his magic so that it can be used in a variety of ways. He can only use one variant at any time, and there is a 10 second gap in time where he has no abilities what so ever. Celeres: This variant of magic is all about moving fast. At stage one, he can move so fast he becomes just a blur, but he has to move in a straight line. This allows him to easily build up momentum to land devastating blows at high speeds, but is still block able by skilled individuals. Once you figure out he can only move in straight lines, his movements are easier to predict. In Stage two, however, he moves a lot faster, so fast that he can't even be seen and he's no longer constricted to movement in a straight line. However, this also means that his attacks will have less physical power to them, as turns will end up more than likely losing momentum. To combat this, he usually begins using his knives at this stage. Stage 3 is the fast he can move, so fast that it can be counted as teleportation and breaks the sound barrier. The whole thing about stage three is making Avarice the projectile, so it's more of a finishing move kind of thing. However, this is also the speed where the Swift curse automatic shielding begins to fail, which means that he'll feel the impact. Thus, in exchange for the raw power this move has, it deals a fair bit of recoil to him, making it so that he can only use it 3 times. Vibrationis: This variant speeds up the molecules of things that the curse effects, creating intense vibrations. This allows Avarce to give his attacks the added danger of scrambling an opponents insides a little, causing them anything from a bit of nausea to internal bleeding if they are subjected to it for long enough. He can even vibrate the air around him, as long as it's within a 5 meter radius. While this is less likely to harm someone, it will cause intense pain as their skin is ripped apart by intense vibration. The rips aren't large, but enough of them can become a problem, as a person could very likely bleed to death from them. Works especially well on armored individuals, as their own armor can be used against them, as it's density means even more violent vibrations. Velox Pugno: This variant focuses all of the ability onto his limbs, allowing him to unleash a barrage of powerful punches in the span of a second. He can do the same with his legs, even making it so that they come from various directions, and the opponent has only a few moments of time to react before getting pummeled by a rain of nearly endless blows. Ablego: This final variant allows Avarice to 'gift' his ability to others, but without the shielding or control. He basically touches someone, things of a direction, and they will be sent flying in that direction until they hit something solid. Even if they manage to stop themselves, the curse will not stop until they've hit something solid in the chosen direction, or have gone about a few kilometers in that direction. A very powerful and tricky ability, it can catch foes unawares and make them an easy target for Avarice to pick off at his leisure. Re-quip Magic: Avarice can summon a variety of knives to him, most of them being nothing more than common knives, but his stay with Demon's Maw has given him access to two knives that hold powerful magic. They have no names, but he has one knife that can cut through anything, including magic, but can't cut deeply into skin. Just enough to bleed them, but then it stops. He also has a knife that creates a blade of intense flames when swung, and a fountain of ever present fire when stabbed into the ground. Only the user is immune to damage from the fire.