[quote=@Liar] [@Darkmatter] Not necessarily specific types of characters, but characters you hope to have that could easily be involved with the plot. I've often observed characters being made and then doing little with the core story simply because of its nature by design. For example, you wouldn't want us to create a hobo just because someone thinks it would be 'fun' to play as one in this setting. It's an extreme example, but I think it illustrates my point clearly. [/quote] Then based on that, here are some character types I consider viable. -Rebels from any dominion, or within the Asiatic alliance. -Any member of the Imperial aristocracy, as it is such a militaristic monarchy that they'd all have a vested interest in keeping the gears turning. -Any of the Alliance's Oligarchs -Military personal from either of the two big factions, or from another smaller player faction as long as there is reasonable cause and ability for them to be involved in the conflict. -Diplomatic characters. -Technology plays a big part in the setting so engineers and R&D characters are more than welcome. To be honest, there's more than this these would just be, in my immediate thoughts, the ones people would gravitate towards. Realistically I repeated myself a bit in the above list. I think people have the correct idea of the kinds of characters they want anyway. It's possible to have any character involved somehow when it's a global setting. I think more will be made clear with my first IC post. Essentially the Imperium have a goal now in Europe, and the resistance fighters are fighting for their own sake.