[@Melkor] Okay - The Staff - How much are magic abilities augmented? Your magic looks good but it is a bit over powered so a few adjustments would be needed. The way he is set up he is nearly untouchable. Deflection - give it a 40% chance of working so it isn't an every time thing, can work against either physical or magical but that needs to be chosen on the cs before intro post is made. Circle of protection - works against Evil magical attacks, no effect from neutral or good, only self and one other, five minute limit. With the ethereal wings you need to add a skill of flight to compliment it otherwise you are going to be like a bird falling out of a nest. Shadow can be either corporeal or non, not both. rain of light - Has a 25% chance of ignoring armor but will still strike exposed skin if it hits, no fortitude reduction. Heavens Wheel - can be called to defend and attack but will act as a physical type thing where it won't always hit and won't always defend with enough force to stop the attack.