[h1]The Team[/h1] L.A.P.D.M.D. "D" Platoon has two squadrons each composed of five individual S.W.A.T. troopers along with a third support unit. "D" Platoon: Blue Team: -Squad Leader: Lt. Sierra Mason (RegularHaloPeep) -Pointman: Ofcr. Alexander Forrester (kanoro) -Breacher: Ofcr. Davidson (User) -Rifleman: Ofcr. Charles Richardson (User) -Shield: Sgt. Wayland Hayle (Zetsuko) Red Team: -Squad Leader: -Pointman: -Breacher: Ofcr. Joanna Blackmoore -Rifleman: -Shield: Support Units: -Sniper: Spc. Marco "Maritime" Hayle (Zetsuko) -Combat Medic: Sgt. Percival Kirimin (Inkdrop) -Metropolitan Division Captain: Cpt. Erik Tan (MrMinerGuy142) [hider=What these roles mean] -Squad Leader: Leader of the squad, your weapon choices are open, though high mobility is recommended, be calm and collected, as these men follow your orders, don't put on shoes five sizes to big, this is a crucial position that requires a level head and quick thinking. -Pointman: First man through the door, usually lightly armed and armored for the fastest possible movement. Move quickly when going in, find cover quick, and don't get pinned. -Breacher: The man with all the special explosives and grenades. Usually carries a shotgun and breaching hammer/axe, stun enemies with flashbangs, breaching charges, or surprise them by tearing down the wall to their right. Suppress/stun enemies and open new lines of attack. -Rifleman: Your support, carries the most powerful gun in the squad and wears the heaviest armor of all of them, be reactionary, accurate, and calm, you need to make sure no one gets around your squad, cover the flanks, and neutralize the high level threats. -Shield: Mobile cover with minimal firepower, most always a handgun, act as an advancing brick and watch your flanks, work with other squad-mates with heavier firepower -Sniper: You may not always be there, though when you are, you presence will be felt. Take out crucial targets in the oppositions defense and eliminate threats to your team and civilians, be wise though, nobody likes piles of dead bodies, so pick your moments, our reputation matters. For most shot you will request permission to engage from the Division Commander, unless you feel there is an immediate threat. -Combat Medic: You're on the scene, but you aren't moving in until reports roll in of a man in need of EVAC. If that happens, you have one objective, get that man to safety, outside of the building, back to the van to treat him. -Division Commander: Erik will tell you everything he can offer about the situation; numbers, blueprints, armaments, civilians, etc. He's also the man the sniper will consult in the case of firing a shot, unless the sniper finds it crucial to act immediately. [/hider]