[Center][color=Red][u][b][i]If you guys have any questions or suggestions, feel free to ask.[/i][/b][/u][/color][/center] [Center][img]http://i.imgur.com/W0Qd1dF.jpg[/img][/Center] [Center][color=Red][u][b][h1]Kokoro Division[/h1][/b][/u][/color][/Center][h3][color=Red][b]Premise[/b][/color][/h3][indent]As a part of a secret government, initiative families volunteer their young and gifted children to become a part of the Kokoro Division. A special group of agents, the Kokoro Division are tasked with the responsibility of protecting the public from special individuals. Highly trained during their high school years, they become skilled operatives who infiltrate society, hunt, and restore peace from perpetrators called Branchers. Branchers are people who use a larger percentage of the human brain giving them special abilities usually used to harm others and commit crimes. Agents are Branchers trained to control these abilities and use them for good. From being able to lift cars to summoning familiars, players will develop their own unique powers in an effort to understanding the secrets of the Kokoro Division and exactly which side they should be fighting for.[/indent][h3][color=Red][b]Character Sheet[/b][/color][/h3][hider][Center][Appearance][/Center] [b]Name:[/b] What do you want to be called? [b]Gender:[/b] Its either one or the other. [b]Age:[/b] Preferably between 14 - 18 [b]About Me:[/b] Nothing to long and keep it brief. [b]Ability:[/b] Pick an ability; keep them simple, concise and creative. If its too vague or powerful, I'll just alter it accordingly. [b]Skills:[/b] Aside from your ability, you must be good at something else. This could be anything from a talent to some sort of physical capability. [List] [*] Skill One [*] Skill Two [*] Skill Three [/List][/hider] [h3][color=Red][b]Sample CS[/b][/color][/h3][hider][center][img]http://i.imgur.com/cnwynSL.jpg[/img][/center] [b]Name:[/b] John Orr [b]Gender:[/b] Male [b]Age:[/b] Eighteen [b]About Me:[/b] Prior to being enlisted to join the Kokoro Division, John was a delinquent, small-time thief and somewhat of an arsonist. His abilities were noted by one of the KD's operatives and an order for his capture was immediately made. He was given the choice of incarceration for an undetermined duration or "community service". Both were forms of imprisonment for John, but he opted to go for the one that gave him more freedom. [b]Ability:[/b] [color=Red]Smolder[/color][Indent]John is able to generate and eject large amounts of heated crimson fumes from his palms. Aside from its unique color, John is able to change its density and freely manipulate the fumes he produces. This ability provides him relative tolerance to heat and makes him unaffected to most types of fumes.[/Indent] [b]Skills:[/b] [List] [*] [b][i]Brawling[/i][/b] - Years living in the streets and hanging out with the wrong crowd has made John into an efficient fighter. When I say efficient, I'm not talking about technique though, he's basically a brawler, but doesn't make him less of an opponent. [*] [b][i]Enhanced Vision[/i][/b] - Ever since his youth, John always had a keen sense of hearing. Let's just say that over the years, its gotten even better. [*] [i][b]Enhanced Pain Tolerance[/b][/i] - Giving out and taking beatings all his life has given John not only a sturdy frame, but the will to back it up as well. Flinching isn't really something he does. [/List] [/hider]