[hider=Character sheet]Name: Sylvia Floraison Appearance: Sylvia is tall, slender, and generally dark. Tanned skin seems pale in comparison to her deep black, satin hair, an aesthetic which has been settled upon over centuries of deliberation. Pensive brown eyes sit calmly upon a face of sharp features, with only a freckle here and there to serve the purpose of accentuation. Aside from the aforementioned traits, there is nothing particularly noteworthy about her appearance for her area. By design, Sylvia hangs in the middle of a gradient. To one extent, she is undesirable in a society still dominated by segregated caucasians. To the other, she is too light to be regarded as suspicious, allowing her to function, if not somewhat awkwardly, in European society. Her body type is fair, though nothing to turn heads or be worthy of more than a moment's glance. Sylvia understands that she is here to keep the balance, and that requires hiding, not flaunting. Personality: Sylvia experiences a bit of duality in her life. On one hand, she is deeply driven by purpose; she feels a powerful compulsion to fulfill her place in the universe as one of the ones to balance the world's fundamental [s]forces[/s] elements. As a result, she has learned to value subtlety and, above all, respect. Not only for one's peers, but for the universe as a whole in its delicate glory. Of course, on the other hand, there's the party girl. The side of her which she tries as hard as she can to force into the shadow of the "refined," "sensible," "thinking" version of her. However, as with nearly all sapient life, Sylvia just wants to have fun. So, while she tries to stay calm and mind her own business, now and then she can be found being a bit irresponsible and well... less than inconspicuous. [hider=Abilities] Forceful Nature: The user radiates raw kinetic energy, releasing waves of force which violently vibrate the air/water around them and force anything nearby away from them. Anything which stays in the field or comes closer to the user will begin to experience intense, destructive vibrations. Not available to humans. (Low energy consumption) Force Wave: Perhaps the simplest ability at force-users' disposal, the user is able to produce an almost solid wave of energy in a direction, either broad and overpowering, or directed and sharp. Available to humans. (Low energy consumption) Amplify: The user applies force to an object or entity, enhancing any kinetic actions which it takes. This increases its resilience to kinetic energies which are applied to it, and enhances any movement which it makes. This can also be used to simulate telekinesis. If done properly, this technique is capable of vibrating an object. Available to humans. (Low energy consumption) Immovable Object: The user focuses their attention to a single object or entity, absorbing most all direct energy input and adding it to reserves, functioning as a defensive tactic. Non-kinetic energies are not absorbed, and will still affect the user. If more energy is applied to the user than can be handled, the stored energy will be released and backfire upon the user, sometimes with devastating effects. Weak versions available to advanced humans. (Medium energy consumption) Unstoppable Force: The user applies their focus to a single object or entity, giving it a sudden increase in speed. Foreign kinetic forces which are applied to the object will be converted into energy in the direction of movement, adding to the speed. Non-kinetic energies will not be absorbed. If the amount of applied energy is too great, the object or entity will experience the destructive force of the applied force, magnified to the extent of the extra applied energy. Not available to humans. (Medium energy consumption) Graviton Shift: The user upsets the gravity of an area, contorting it to their own will. On a rudimentary level, the user can change the direction of gravity, though with enhanced skill and focus they may change the strength of it as well. Not available to humans. (Variable energy consumption, medium to high) Pseudomatter: The user creates an organization of kinetic energy such that the application of energy onto anything that touches the field has an equal amount of energy sent back, causing it to act like real matter. allowing for the construction of kinetic walls, tools, and armor. Each construct requires its own bit of focus, however, restricting the amount of potential constructs and their applications. Pseudomatter is seen as being similar to a heat wave in appearance, appearing more and more unstable as the construct becomes more solid. Usable on a small scale by advanced humans. (Variable energy consumption, medium to high) Mute: The user absorbs nearby vibrations, silencing the area. Usable by advanced humans. (Medium-high energy consumption) Shatter: The user apples chaotic forces to the environment, causing cracks and folds to form. Destruction ensues. If focused to an entity, a great tearing begins as forces are applied from every direction. Incredibly strong/cosmic entities are able to resist this to an extent, due to their more durable bodies. Requires immense concentration. Not available to humans. (High energy consumption) [/hider] Equipment: Sylvia typically carries about herself nothing more than an Italian stiletto and a large walking stick - though it has an odd little secret. The stick, which Sylvia never lets anyone else hold or even touch, was originally an entire tree, having been compressed by tons upon tons of force into the humble form in which it now resides. As a result, it is incredibly dense, making it at once too heavy for any mortal to lift, and stronger than a boulder. Human Persona: To the non-divine eye, Sylvia is, well, nobody. Every day, she wakes up in the early morning and heads to work in the farm which she lives at. A few hours will pass, spent doing nothing particularly noteworthy, and she will spend the rest of her afternoon disappeared into the local alchemical laboratory. Given that alchemy is a rather archaic belief and practice, few bother to step into the building which many assume to be simply a bunch of madmen attempting to turn stones into gold. This is where many will divide on what they claim Sylvia does with her life. Some will say that she returns home, where she stays with her brother, and spends the rest of the evening in inactivity. Some say that she roams the town, shopping for food, supplies, and interesting bits. Rarely, you'll find the person who remembers seeing her at a formal event, a dance, perhaps, or a wine tasting. Many will simply say that she disappears. There are two notable truths which should be exposed here. First, Sylvia does not have a brother. Rather, she has a favorite disciple who she permits to guard her home and live with her. Second, all of the tales are true. Most any bit of gossip which you'll hear, be it dull or improbably exciting, has a spark of truth to it. Sylvia does, sometimes, return home after a day of harvesting and work at the temple. Other days, she heads into the city to observe and experience the saturation of the culture. On occasion, she will treat herself to something dangerous or irresponsible. And some days, well, some days nobody can tell you where she goes. Temple Description: Located in the denser section of early Paris, an innocent enough looking laboratory sits on the corner of city block. Inside this, "alchemical and physical studies," lab however, is a collection of the devout followers of the Immortal currently known as Sylvia Marquet. They're a quiet, studious bunch who value progression above all else, believing that it will allow them to become the strongest of the seven groups. Their doctrine? Become greater. Their only purpose, beyond serving their god that is, is to advance themselves as much as they are able, both scientifically and economically. Of course, this must all be done from the shadows, though at times the group has been known to stray from their commands a bit in the name of progress, typically with consequences falling along the lines of witch prosecutions and executions. Local technology is what might be expected for Renaissance Paris, though the disciples have access to slightly more advanced technologies such as experimental microscopes and other scientific equipment. [/hider]