[quote=@Willy Vereb] No problem albeit I disagree in some points. Sure, a nuclear war would easily lead to the collapse of even the largest nations, destroy the industrial, research or economic centers and overall it'd be a tragedy. But the civilization itself would remain still. Most people would be alive and well while living in smaller cities posessing nearly all the infrastructure of what large cities have so things won't change into Mad Max like techno barbarism or Fallout-like bleak wastelands. The biggest issue would be the lack of leadership, be it in terms of politics, economy or anything. Countries would be spread to smaller nations and anarchic decades will be ahead. As for radiation, yes, it's a problem. After settling their immediate concerns humanity would need to deal with the hidden threat of radiation poisoning. I can imagine weather reports telling people about "radioactive winds" and to stay indoors while using their air filters during these times. Although it's also quite likely I'd be exaggerating here. Fact is we already detonated thousands of nukes in the name of testing. Former residents of Hiroshima also returned to their city and while it isn't completely without dangers they didn't just die in doves. Unless you live close to a nuked city chances are high you may never need to worry about radiation in general. scientific studies following this WW3 scenario may show that radioactivity caused some animals to die out or at least become endangered but it'd be far less serious than bulldozing the rain forests, for example. So yeah, life after a nuclear war would suck. It kills untold amount of people, cuts off the head of nations and adds radioactive winds as a potential new environmental hazard. But so would suck a conventional WW3 without the nukes, provided nations go as far as they did during WW2. Oh well, hopefully this discussion wouldn't have anything to do with the game. So again i was just ranting about this topic. I am a little confused. I suggested the above because your OP said nations fight for the black gold. But if oil is increasingly less relevant in the setting then you can just ignore what I said. If you adopt the "alternate universe" idea of mine then you can set any date you want for the game. The only thing it would determine is perhaps the technology we get. So because I am confused I ask a few questions: 1.) What are the state of the natural resources (fossil fuels, raw materials, etc)? Nearing depletion or still exploitable as nowadays? 2.) Was there an large scale war within the century or all fights were regional conflicts? (thinking of WW3 or anything close) 3.) Eugenics, human cloning and transhumanism. Did any of these became plausible and if yes what is the public opinion on them? 4.) Does this world have something like the UN, NATO and other large international groups? What are these? 5.) How much space travel developed in this game? Are people capable of "casual" interplanetary travel? Colonies on other planets? Exploitation of resources in space? Depending on what are your thoughts on these it can determine the game's style. For some reason my first impression was a future scenario with space extensive space travel and exploration. Dunno why I thought this, maybe the implication that we may develop FTL if the game advances that far. My second impression was that a more contemporary setting where resources are depleting but the world has yet to adopt alternate methods. But you seem to had a bit different thing in mind. By answering my 5 questions it'd help me to gasp what's your game will be really about. Thank you in advance! [/quote] I see about the nuclear war, and while I still hold more to ask and rant, I won't continue further for the sake of my fingers and to go straight to your questions. When I mean that nations fought for oil and coal, I spoke about it as one of the major contributors to the instigation of wars that collapse of modern-day nations before alternative and advanced energy sources were developed, not as a source of competition for the states being played. Sorry if it wasn't clear. Now to your questions: 1.) A significant portion of fossil fuels have been depleted, although largely thanks to recycling scraps of metal and aluminum and the development of space mining, most raw materials are still in a state of abundance. The ones that do, however, weren't solved by the afforementioned methods have either become obsolete for those that have moved on from powering their cars from oil to running them with electricity from fusion, or are currently being fought over for those that didn't. I don't really know if such irreplaceable resources other than the black gold exist, though. 2.) Regional wars, mostly, although there was a few developing conflicts between major world powers near the end of their collapse. 3.) Transhumanism is already somewhat available through cybernetic modifications aimed to enhance human capabilities, but immortality is still unavailable. As for human cloning, it depends whether you're thinking about regular Dolly cloning or chamber tubes, but the former is readily available, while the latter is still in the process of making. It depends on a country's sense of ethics and policies, however, if their usage is widespread, restricted or prohibited. Same with eugenics. 4.) Much of these organizations have either disbanded or have become full fledged nations, if a roleplayer chooses to do so (U.N is of course an exception.). An international group may be created again if the players wish, through treaties. 5.) Space travel has become moderately advanced, with the Moon already hosting large colonies and even a few cities, Mars and a few gas giant moons hosting some colonies and asteroid mining prevalent. It may already be typical, but a trip from Earth to any other location in the solar system may still take weeks.