More people would be excellent! :3 It's my fault this whole thing got off to an extremely slow start -- we should've just jumped into the action from the beginning. It'd be hard but not impossible to add new players at this point. Any ideas on how to easily drop new characters in (without overwhelming new players) are absolutely welcome. :) Traps, puzzles, ruins, ancient things and mysteries! And downtime to talk. Technically this counts as downtime right now; at the moment Kettle is unconscious, the stone beast is passive, and the ruby has stopped ruling over Lila's mind. I'm afraid of leaving space for full conversations, though, unless you guys want to collaborate something -- at this rate a conversation would take a RL month or more. :( Again, open to suggestions. Any ideas on how you want Lila to develop, then? :)