Faction Name: UNSC Origin: Halo Faction Type: Military Faction Rank: (work in progress, the GM will give you this) Color: Light Blue (To replace old faction) Assigned GM: (Which GM is governing you and controlling the surrounding NPCs?) Starting Area: I2 (Replacing old faction) Faction Introduction: The UNSC is the main space navy of the Humans in the Halo series. Their weapons and equipment are advanced than modern day weapons, not to mention the development of Artificial Intelligences and interstellar travel by the way of Slipspace. They have a large variety of exoatmospheric and atmospheric vehicles, both air, land and water (however not so much on water). The UNSC has a variety of secret projects that have been developed, some of them released to public knowledge, and has a specialized intelligence committee known as ONI (the Office of Naval Intelligence). Whilst expanding some more of their colonies, a pair of phoenix-class colony ships and a phoenix-class assault ship along with a few escorts accidentally ran into a slipspace anomaly while en-route to another planet, accidentally arriving at Adaebis. After realizing what had happened, they began to land in force onto the planet, and set up a colony base. Faction Strengths: -Interstellar tech, ballistic weapons, rare laser weaponry -Spartans (Specialized, augumented troopers) -Has an ability to call in ODSTs anywhere on the planet -Has orbital reinforcements Faction Weaknesses: -The civilians are worried about being on a planet on their own -The interstellar technology cannot really be used, as they do not know where they are in comparison to their planets, nor where other planets are to go to. -ODSTs from pods cannot be used often, as the pods need to be replaced. -Spartans are not in as vast numbers as marines.