[b]Name:[/b] Ka-Vara [b]Race:[/b] Argonian [b]Archetype:[/b] Battlemage [b]Strength:[/b] 2 [b]Endurance:[/b] 1 [b]Agility:[/b] 3 [b]Intellect:[/b] 2 [b]Wits:[/b] 3 [b]Personality:[/b] 1 [b]Wound Threshold:[/b] 12 [b]Strain Threshold:[/b] 14 [b]Max Magika:[/b] 12 [b]Starting Experience:[/b] 100XP [b]Free Rank:[/b] Survival [b]Amphibious:[/b] Argonians can breathe underwater, and do not suffer setback dice imposed due to swimming. [b]Resistant:[/b] Argonians have a Resilience skill of 3 when resisting diseases, and they cannot be Poisoned. [b]Major Skills:[/b] Destruction, One-Handed, Block, and Conjuration. [b]Background:[/b] Ka-Vara entered the world in the swamps of The Black Marsh under the sign of The Shadow. While this would usually mean he would undergo training to become a Shadowscale, the recent decline of The Dark Brotherhood meant the young argonian could recieve no such training. This hardly affected him though. He never really enjoyed the idea of being an assassin. Having heard tales of mighty battlemages from a traveling storyteller, Ka-Vara instead aspired to master the art of magic and mace, to become a battlemage like the ones in the tales. Ka-Vara's father was a retired adventurer. He was adept at combat, but knew very little of magic, so as Ka-Vara grew up, his father taught Ka-Vara every thing he needed to know about fighting. Once his father passed away, Ka-Vara inherited a large sum of money and all of his father's old adventuring gear that hadn't been sold after he retired. Ka-Vara left The Black Marsh soon after, and for the next 5 years, he's traveled all over Tamriel, learning magic where ever and when ever he can to fulfill his dream of being a mighty battlemage like the ones in the tales he heard as a child.