[color=7bcdc8]I would walk away should Arena fighting become number based. I don't mind characters that use numbers and such, for a specific type of character they want to go for, but for me, it's always been about the story. A good battle in which two (or more) people simply duke it out forcing that creative flow, limited by few rules and basically an honor system, and that's essentially what T1 is today. Some of you call it a flawed system, but really, it's perfect for what it was created to do. There are other systems out there. T2 used to be pretty popular, but not so much anymore. T1, and more recently, T1 EE are tried and true systems that work well, and allow creative freedom. Matter of fact, the whole concept of a Multi-verse in the Arena would probably not even really exist if it wasn't for T1. Two characters are able to exist on two totally different systems and styles of play and still able to connect. Another reason why I never really understood why people create 'multiverses' but only for a certain power level of people. (Ugh. That's a whole other topic I can get into later.) I'm not saying number are a bad thing, cause it can fill a niche', but it's really not typical cause the sheer amount of factors that you'd have to account for is ridiculous, specially in a truly numerical system. I'm getting some Matrix flashbacks right now. lol. So, yea, develop a specific roleplay with a specific numerical system and go for it, but suggesting that the entire of Arena roleplay , or even a large portion, convert to a numerical system? That's simply not going to happen.[/color]