Another Reserve. I'll be putting my characters here. [center][color=#000000][h2][U][B]Zume Tatasuko[/B] – [I]Suiteiru Meian[/I][/U][/h2][/color] [img]http://i60.tinypic.com/5mydr5.jpg[/img][/center] [hider=General Data][B][U]Name:[/U][/B] Tatasuko, Zume. [I][U]Nickname/Alias:[/U][/I] Suiteiru Meian(The Vacant Shade). [I][U]Gender:[/U][/I] Male. [B][U]Age:[/U][/B] 34. [I][U]Age Appearance:[/U][/I] 34. [I][U]Sexuality:[/U][/I] Heterosexual. [b][u]Village:[/u][/b] Onteimura. [I][U]Birthplace:[/U][/I] Unknown. [B][U]Organization:[/U][/B] Unknown or N/A. [B][U]Clan/Kekkei:[/U][/B] Tatasuko/Kusa Chūō no sei. --The Tatasuko clan have long since withdrawn into the cave system they refer to as the Hahaoya no joumyaku(The Veins of the Mother) where few, if any, other shinobi tread. The majority of their clan are gatherers or hunters, with a small fraction of their ilk being shinobi and an even smaller fraction of their shinobi possessing their unique kekkei genkai. Most know their kind only as mysterious shades who lurk in the shadows and do their utmost to stay out of the world’s ongoings. Due to the Hahaoya no joumyaku spreading beneath the earth and throughout the world their specific location is unknown. [U][B]Rank:[/B][/U] S rank. [U][I]Position:[/I][/U] Clan Ambassador/Representative. [U][B]Chakra Nature:[/B][/U] Mukōton(Void release). [URL=http://safebooru.org//images/845/3dd4d79d4b9e28b4c0b392770d6654c0a274a10e.jpg?850421]Appearance:[/URL] This mysterious man, one of the few truly pure blooded Tatasuko stands at a generous 6 feet and weighs in at 185 lbs, his build toned rather than muscular. Beneath his clothing are worn metallic bracers of a pitch-black coloration, tainted by the void. In addition to this, despite his nature as a Tatasuko and inheritor of the Kusa Chūō no sei, which would darken his eyes permanently, he is typically seen with hazel eyes. This is due to a finely weaved illusion, a genjutsu with no name, but likely the rank of S as none can get around it. This ability is something he has honed to perfection, though there is little else in the way of illusion that he utilizes. [B][U]Personality:[/U][/B] Enigmatic, veiled in mystery and pleasant in his mannerisms, Zume is a rather cunning individual. While on the outside he appears a near perfect gentleman of high intellect and enigmatic interests, within he is darker, colder, and far more manipulative. Long has he toiled to perfect himself and in his own mind he has succeeded, literally. In this way Zume is entirely confident in himself in all things, even those that he has little talent for. He is unshakable in his own way and on many levels will resist the ploys of others, be they intentional or otherwise. Thus to others he appears a man entirely abhorrent of manipulation and deceit, of course that is only if you know him on an incredibly basic level, for in truth Zume is in fact quite deceitful to all around him. It is a marvel that no one, and that is said with absoluteness, has realized his trickery. For to others he is kind, reliable and honest. An intelligent man, yes, and definitely more than a little eccentric, but otherwise he is harmless unless provoked. Of course, when provoked, Zume does not always appear so on first observation. Instead, he appears either more amused by proceedings or incredibly, horribly bored. This stems from his rather strange rage, which is not easily roused from its slumber in his soul. In fact, those who know Zume very well often say that despite having seen him angry, they always got the sense that he was still entirely in control the entire time. This is frighteningly true and brings with it many implications. First among these is that despite his emotional state, Zume remains entirely in control of his actions even if such does not appear to be the case. Second is the startling realization one gains when they come to know that not only is Zume in control at all times, but that he can rouse any desired mind state or emotion entirely on command. This lends to the fact that all who know Zume understand how great his self-control is, even if not to what extent. When it comes to matters of friend, foe, and family Zume is very particular with how he deals with people. When it comes to family, they are both priceless, and expendable, or rather they are perfect tools for his machinations. When it comes to friends Zume appears incredibly loyal and helpful to near perfection. However, in the end it is almost surely a ruse for he lets so very few into his heart . While he is cold, it is difficult for one to truly understand just how much until they have seen him unrestrained against his enemy. Thus it can be seen that in battle Zume only enjoys himself when he needs not utilize the entirety of his deadly arsenal of skills. Otherwise he tends to find himself annoyed by the fact that he must consider his enemy an equal. This reveals another of Zume's vices, something that few know unless they delve deep into his true persona. In short, Zume is prideful and a measure arrogant as he believes that none truly surpasses his majesty. However, it is not in the skills of the body that he believes himself entirely superior, no, it is in the realms of the mind that he so places himself. In a sense, he is not entirely wrong. A fact that, should any discover his true nature en full, would frighten most, not that they would survive long to tell their tell...after all, the others didn't. [B][U]History:[/U][/B] A considerably ancient man despite his appearance, Zume Tatasuko is a name that has echoed through history as one of the most powerful shinobi of ages present and past both. His power gained through both lifetimes of practice and as a gift from his currently dead brother, Shougaku, Zume is truly a force to be reckoned with. Nonetheless, his story is one of balance. If one truly wishes to know more of his past, they must simply ask. [I][U]Theme:[/U][/I] [url= https://www.youtube.com/watch?v=maqJCLO4dDg]Empire Syndicate - Dark City[/url][/hider] [hider=Equipment Data][B][U]Base Weapons & Items:[/U][/B] X shuriken. X kunai. X explosive tags. X smoke bombs. [B][U]Specialized Weapons & Items:[/U][/B] [B]Name of Weapon or Item:[/B] Ōku no iroai ni musuko(多くの色合いへ息子 'Son to many shades') [B]Description:[/B] [I][B]"Drifting throughout, space and time dare not grace thy silver flesh. I implore, may I receive thy guidance, Ōku no iroai ni musuko."[/B] - Tatasuko, Zume.[/I] A blade recovered from the central chamber of the Hahaoya no jōmyaku, it is plainly ancestral in its origins, and possesses a precarious balance between orderly control, and slovenly disordered chaos. The blade can be described as a physical, essentially inanimate construct of Mukōton. While it is technically composed of the Mukō, the blade has both the yin and yang attributes imperfectly in a state of constant combination and separation. From one moment to the next the blade almost constantly refreshes the bonds between the tangible and intangible realms. Yet there is more to this constant circulation, as between these currents of yin and yang, light and dark, male and female, good and evil, are pure expressions of Mukōton that the Tatasuko would find themselves jealous to look upon. Composed of approximately 221 of these circulating patterns of yin and yang, merged by the void, the Ōku no iroai ni musuko's structural composition is incredibly complex despite its simple appearance. The majority of these circulations, the leading 200, move perpendicular to the blade's form and move around it constantly to form the refined tube that blades tend to be. The secondary 20 however move in alignment with the blade giving it its length, solidity, and cutting power in that sense. Lastly of course is the single pattern, which is often totally dormant at the very core of the blade running through its entire length from pommel to tip. This arrangement has made it so that unless an individual has mastered their yin and yang aspects, or conversely has mukoton, they cannot even wield the blade. An individual with mastery of the yin aspect, or simply genjutsu, can touch the blade on a mental and spiritual level but not on a physical one, they risk their body being devoured by the void of the blade. When one has mastered their yang, or taijutsu, they can hold the blade in a physical sense while its spiritual aspect will be totally lost on them; these individuals risk their mind being devoured by the blade. This single length of typically inactive pattern is one of the blade's most important feature. While the other energetic movement patterns in the blade are circular, this center one is not and acts like a set of veins when activated. Upon activation of this central pattern it branches out and constantly sends tiny pulsing veins that weave through and around the other patterns at many times their speed. The veins that this creates allow the blade to exude and absorb chakra to some extent. The blade is typically only receptive to one to three types of chakra. In Zume's case these are mukōton, yin, and yang chakra. Though this blade is composed almost entirely out of chakra, absorption will not work as instead of actually touching the chakra it will make contact with the mukōton and thus will simply absorb nothingness from the void, which to essentially anyone is useless and simply takes up space without technically 'filling' anything. While in addition to this the blade's internal patterns can be partially externalized and changing the blade's shape can cause these patterns to shift respectively. [I]Externalization of movement patterns requires chakra to maintain. The chakra required is a constant amount. The more patterns, the more chakra. Externalizing the maximum amount of movement patterns requires chakra equivalent of a C rank technique per minute of use.[/I] [B]Appearance[/B] [img]http://fc04.deviantart.net/fs70/f/2012/039/1/1/yuniba_saru_kimi_sealed_form_redraw_by_yoshua171-d4p356y.jpg[/img] ==================== [B]Name of Weapon or Item:[/B] Bougu(Defensive armament). [B]Description:[/B] Zume wears metal plates on his forearms, upper arms, the back of his neck, and to cover his shins. Additionally he has applied chakra infused armor over the area of his ankles to help protect the essential muscles there. The armor on his ankles is malleable but strong when something comes against it and thus has the resistance of iron but does not limit his movement. The rest of him is not really covered in armor though his normal clothing has an incredibly flexible layer of material sewed in-between two of it's layers allowing protection like that of leather armor. Other than this, Zume remains unprotected and due to this is not weighted down much, if at all, allowing his agile movement and speed to come into play without limit. All of these armaments are pitch black and have a strange depth as they have been deeply imbued with Zume's chakra.[/hider] [hider=Combat Data][B][U]Special Traits[/U][/B] Mastery and complete understanding of chakra, chakra systems, and Jutsu theory. Knowledge of human psychology and physiology Total Self-mastery: Mind, body, and Spirit. Extremely skilled in ninjutsu. Astounding Intelligence. Master Swordsman. [center][B][U]Kekkei Genkai:[/U][/B] [img]http://i59.tinypic.com/1547loz.jpg[/img] [B]Name of Kekkei Genkai:[/B] Kusa Chūō no sei( 腐败中央の精 'Degradation of the Central Essence'). [B]Clan:[/B] Tatasuko. [B]Description:[/B] [I][B]“In the beginning it is said all was Nothingness, but what is emptiness? Is it just a word, a concept in the mortal mind, or is it something else entirely. Only the Phoenix knows.”[/B]--Shougaku Tatasuko.[/I] The Tatasuko clan’s kekkei genkai is a doujutsu, one, which gradually awakens over the course of the inheritor’s life, spanning from their birth to roughly the age of 15. Its name is derived from the chakra to which these abyssal eyes are the herald. As an inheritor’s eyes manifest, their chakra system is gradually reformatted from its natural balance of yin and yang to the unnatural and otherworldly nature of Mukōton(Void release). As their eyes move from white, to gray, and finally to black wherein their eyes are but deep pits to look upon, their chakra changes entirely to match the voidal color of their eyes, thus completing their transformation. Any affinities they possessed prior will be changed by the massive alteration of their chakra’s nature. It is at this point that the full capabilities of their doujutsu are revealed, turning their vision monochromatic and merging many of their senses as synesthesia would. In the next few years their eyes become orbs of infinite depth. While these orbs do not inherently allow those who possess them to visualize chakra, such can be achieved through their use. However, by default any inheritor of the Kusa Chūō no sei is capable of [I]feeling[/I] chakra, able to detect what affinity it is, as well as its location and movement. As such chakra sensing, to a Tatasuko, is more an extension of their ability to touch or feel things, more than anything else. Last among their eyes’ abilities is the connection between the orbs, the void, and the chakra, which comes from it. Any inheritor of the Tatasuko kekkei genkai is capable of sensing through void chakra, or the void itself if their mastery is at such an advanced level. To sense through the transcribed realm of the void is an incredible feat indeed and only the most masterful of their ilk are capable of such incredible achievements. It should be noted that the Kusa Chūō no sei is inherited rather infrequently even within the clan.[/center] [hider=Mukōton]Below is a very simple explanation of Mukōton's properties. If a more advanced understanding is wanted or required, scroll down to the Mukō no junka technique. However, I will warn you that the explanation is exceptionally in-depth and as such may both take one a long time to read and a good deal of effort to understand. Moving on to the base properties of Mukōton.[hr] Void Release, the direct opposite of onmyouton(yin-yang release) is a chakratic affinity with two primary traits and a score of interchangeable secondary properties. First and foremost mukōton chakra is exceptionally dense, and has the tendency to continuously become more so as long as its polarity remains neutral. The void’s other primary property is its degrading effect, as the substance will essentially eat away at both energy and matter that it comes into contact with depending on its own potency, the substance, and the amount of void present. These traits, and those, which will be, listed in the Tatasuko technique, Mukō no junka are the traits of impure void. Pure void chakra is something that, thus far, only one member of the Tatasuko clan has been able to harness, and that individual was the fabled Tatasuko from legend--the ancient enemy of the sage. Pure mukōton, unlike its impure counterpart, is untouched by reality’s laws and, having come from the Phoenix’s realm, is a pure catalyst of destruction, which acts as antimatter would. If pure void were ever to be manifested it would be capable of erasing any reality-based substance that it came into contact with, proportional to the amount of it utilized. Luckily, the act of manifesting it is essentially impossible and the techniques involved in such have been lost.[/hider] ========================================= [B][U]Techniques:[/U][/B] Possesses all academy jutsu. [B]Custom Jutsu[/B] [B]Name of Technique:[/B] Hipparu no mukō kara([sub]引っ張るの向こうから[/sub] [I]'to draw from beyond'[/I]). [B]Type of Jutsu:[/B] Space-time Ninjutsu. [B]Rank:[/B] A. [B]Range:[/B] 3 yards(9 feet). [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] 4. [B]Description:[/B] With the execution of the 1st hand seal a greyish mist spreads from the user or any present void chakra. With the execution of the 2nd and 3rd seals the mist darkens till it is nearly pitch black. With the final seal the mist appears to gain a form of depth and from this depth the user can draw forth the energies of the void to their will. semi-pure voidal chakra is more potent than the void chakra that comes through the physical vessel. [B]Weakness:[/B] This is nearly an equal exchange technique, which means that the same amount of the user's chakra is taken into the void as is drawn out of it. The drain to open the gateway is rather small, but it is what makes the jutsu not quite equal exchange. --Zume can only utilize this through his blade(omit on the site). ==================== [B]Name of Technique:[/B] Mukō no junka([sub]向こうの馴化[/sub] [i]'Acclimation of void[/i]'). [B]Type of Jutsu:[/B] Kekkei genkai Ninjutsu/Supplementary. [B]Rank:[/B] E-B. [B]Range:[/B] N/A. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] 3. [B]Description:[/B] This technique is something of and adaptation of Michibiki haha no te no and allows them not to simply guide the movement of their Mukōton chakra, but also to change its 'polarity' and purpose respectively. Essentially Mukōton chakra has a few different states, much like matter. It has solid, liquid, and gaseous states and it has three polarities: positive, negative, and neutral. The differences are as follows: [hider=Traits][I]--Polarities--[/I] It should be noted that while different portions of voidal energies can have different polarities, and that any given area of void can have a multitude of polarities, that no one spot can exhibit the traits of two polarities simultaneously. Additionally, while polarities themselves have no true weaknesses, they can cause weaknesses to appear when coupled with the void's typical traits and the state that the void is in at the time. [U]Neutral:[/U] Void in its neutral polarity becomes exceptionally dense as instead of its attractive or repellant properties pushing or pulling at other matter or energy, causing its own energies to move differently as a result, they push and pull at its own energy, causing it to expand, retract, and continually fold in on itself. As such, neutral void becomes more dense, and thus more heavy, with time, though it does not appear to actually create more of itself in the process likely due to its degradation factor. This means that anything, living or not, that is within this manner of void will experience an incredible pressure, as if underwater, which will increase gradually over time as long as the polarity is not altered. In addition to this, the neutral polarity of void and its 'folding' allow it to 'create' more space in a location it is inhabiting, and retain that space when it moves locations as long as it does not alter its polarity. Lastly it should be noted that the more voidal energy is at a neutral state, which it will be at if not influenced otherwise, the faster this pressure, and the space within it, increases. [U]Positive:[/U] Like a magnet, just as its opposite, the positive polarity of void allows for matter and energy to be pulled towards it with an attractive force. This pull can be countered by an equal push away from it, allowing the individual to resist by using strength equal to or greater than the pull effecting them. However, it should be noted that, much like the previous polarity, the pull will grow with the amount of voidal energy is of this polarity meaning it will take a greater and greater force to escape it. [U]Negative:[/U] Opposite to the previous polarity, this charge allows the void to “push” matter and energy away from itself. This effect increases, as with the others, with the amount of void that is in this state. To resist this push the same effort must be given in a similar manner as with the Positive polarity. [I]--States--[/I] Unlike the polarities of the void, the states can be mixed and matched as the user wants, allowing for a myriad of combinations. This means that gaseous and Liquid void can be merged into something containing the properties of both, but weaknesses all their own. Each state, including the various combinations, has its own weaknesses and faults, though these faults can be modified by the charge(polarity) of the void in question. [U]Solid:[/U] Solid void is typically about as fragile as glass, or crystal(not including diamond), but nonetheless it absorbs a certain amount of force and can stop, or at least slow down, both matter and energy respectively. This fragility can however be amended by making it exceptionally dense, or integrating it with other states. The general weaknesses of solidified void are include any attack strong enough to break glass or crystal as well as especially high temperatures. As such, solidified void is typically weakest to the elements earth and wind whereas lightning and fire have essentially no negative effect unless they exceed a certain temperature. Lastly, water is considered a neutral element to it, being more or less equal on both the weakness and strength side of things. It should be noted that these weaknesses/strengths do not include their weaknesses/strengths in relation to the polarity of the energy at the time. In terms of the uses and general strengths of solidified void, well, they are as follows. Solid void is particularly useful for cutting attacks as while it is brittle when hit with a lot of force, it is fairly sturdy when apply cutting force(power) to other objects, making it a strange energy to begin with. The other reason it is so effective at severing things is the fact that solidified void is not all that dense as unlike normal matter and energy, voidal energy must become less dense to become tangible. In fact, the only reason the void can effect physical beings is because its density has already been considerably lowered through the process of being channeled through Arkaeis' body. It should be noted that while solidified void is the least dense of the states, it is not the lightest, such is the paradoxical nature of void. [U]Liquid:[/U] In its liquid state, void is actually fairly dense, making it difficult for liquid void to float in the air without the buoyancy of gaseous void. In fact, if it ever appears as if liquid void is 'levitating' one should almost immediately assume that it’s being supported by gaseous. Beyond this it should be noted that liquid void, despite its lack of airborne buoyancy, can move very quickly across surfaces. Additionally while it cannot float very well without the assistance of other voidal states, liquid void is capable of remaining partially suspended as long as one part of it is touching a surface. Additionally, should liquid void be formed within an area where there is no gravity, it will have no longer be forced to tether to an object and will be capable of floating freely. This particular state of void is weakest to the earth affinities, though other affinities have lesser effects on it or will force it to change its state. It is however strong against both the fire and lightning affinity as the void is extremely conductive of both heat and electrical energy and is capable of handling fairly extreme temperatures especially in its liquid form. It should be noted that these weaknesses/strengths do not include their weaknesses/strengths in relation to the polarity of the energy at the time [U]Gas:[/U] Gaseous void is a strange form of void, primarily because it is certainly the most dense, but is simultaneously the freest and flimsiest of the states. While flimsy is indeed an apt term to describe it, it does not necessarily mean that this state is weak, for it certainly has its strengths. Wind and fire are highly effective against this form of void, but the other elements, particularly water and earth, are essentially useless against it, as it will simply part before them. Conversely gaseous void might pull an element through itself, as is the case for lightning as the gas retains the natural conductivity of voidal matter/energy. It should be noted that gaseous void, while extremely conductive of electricity, is oddly prone to combustion when exposed to fire, hence its weakness to it. It is thought that this may be due to the 'potential' that the void holds inherent in itself, which is ignited by the excited particles of something such as fire. Lastly it should be noted that gaseous state void moves the fastest of the three states, but is not much good at anything else except for being a sensory medium or catalyst. Beyond this gaseous void is useful only in combination with other states or polarities of the void. It should be noted that these weaknesses/strengths do not include their weaknesses/strengths in relation to the polarity of the energy at the time. --- Additionally there is yin and yang aspect void. Yang aspect void’s properties are described above, but when manifested purely in an energetic form with no state or polarity it gains a stronger degrading effect and an increased depth/potency. Yin aspect void is nonphysical and invisible to all senses ‘cept those of chakra. It can be detected by certain doujutsu such as the Rinnegan and Byakugan. Sharingan can detect it as well, but to a lesser extent. Yin aspect void is essentially ethereal in nature and merely allows the implementation of genjutsu, or other more mental properties into certain void techniques.[/hider] [B]Weakness:[/B] Each state is shown with its corresponding weaknesses. Additionally Onmyouton(yin-yang release) chakra is effective against Mukōton chakra. ==================== [B]Name of Technique:[/B] Tsunzaku tentō fukumen(劈く店頭覆面 'Pierce the veil'). [B]Type of Jutsu:[/B] Passive Sensory Ninjutsu/Kekkei Genkai. [B]Rank:[/B] E-C. [B]Range:[/B] 15 yards(45 feet) hemisphere. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] N/A. [B]Description:[/B] A lesser form than the fully developed clan sensory technique, the Tsunzaku tentō fukumen, unlike its greater form, only focuses on the areas of the developing Tatasuko's eyes aka their peripheral vision. While the true sensory technique, known as Genjitsu no shingai: Tsunzaku mukō ni shiryoku, accesses the world by first blocking out the direct senses and then weaving them back into reality via the void, this technique instead localizes their visual and otherwise senses in a specified area in which sensing becomes absolute depending on skill level. This technique works by expanding the user's yin-type mukōton invisibly into their surroundings and then utilizing it as a conduit for their senses, particularly their otherwise limited sight. This acts by giving the user continual high-speed snap shots/sensations of things moving or 'flowing' through the invisible Mukōton chakra. If the user closes their eyes this technique works in an entire 360 degrees, but becomes more difficult to understand. [B]Weakness:[/B] Especially weak to wind affinity. Earth has no effect, lightning can temporarily 'blind' her senses in a particular area for an incredibly short duration of time. Additionally this technique can be confusing if too much is being sensed via its use as it does not focus like the eyes but rather gives constant stimuli as long as her physical eyes cannot see said stimuli. ==================== [B]Name of Technique:[/B] Chūō honshitsu o keikai([sub]中央本質を警戒[/sub] [I]'Vigilance of the Central Essence'[/I]) [B]Type of Jutsu:[/B] Sensory Ninjutsu/Kekkei Genkai. [B]Rank:[/B] C-A. [B]Range:[/B] 6 Miles. [B]Nature Type:[/B] Mukōton [B]Handseals:[/B] 3. [B]Description:[/B] When an inheritor of the Kusa Chūō no sei wishes not to weave their senses back into reality through the void, or spread void with which to sense, they will instead focus their perception directly into their unique eyes. As such, the eyes will become receivers of information for any of their senses as they wish, allowing them to glean a great deal of information at once and to sift through it for what they require for their purposes. [B]Weakness:[/B] This technique, while extremely useful, has the weakness of blinding flashes of light or objects obstructing the vision just as any normal sight would. However, this secondary weakness is partially gotten around by the use of multiple senses being perceived by the eyes rather than just that of sight. ==================== [B]Name of Technique:[/B] Mukō kara shinri hitori([sub]向こうから真理ひとり[/sub] 'Truth begotten from void'). [B]Type of Jutsu:[/B] Kekkei sensory ninjutsu. [B]Rank:[/B] A-S+. [B]Range:[/B] Variable. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] 6. [B]Description:[/B] Using the principles of both Tsunzaku tentō fukumen and Chūō honshitsu o keikai, a true master of the Kusa Chūō no sei's sensory abilities can execute this technique. First by utilizing Hipparu to mukō kara, though utilizing the handseals of this technique instead, the user will dispell yin aspect void around their body in a 25-50 meter radius, the former for those with less than average chakra, and the latter the upper limit for those with excessive amounts. Once this is done the user's perception is weaved outwards from their body and throughout the system of surrounding chakra, which is under the effect of a constant pull as long as it remains within the user's distance threshold. This pull stops those with chakra absorbtion abilities from taking in the chakra as any attempt to do so will be met with equal resistance. This pull also stops wind affinity techniques, if an enemy detects the chakra, from dispersing the invisible mukōton chakra. Once the user has weaved their perception throughout what amounts to a non-physical mist, they can detect reality and what goes on in their surroundings both through their body and through an objective lense not affected by their body's physical—and subjective, senses. Like Chūō honshitsu o keikai the user can choose what, or how many, aspects they are perceiving at any given time, but like Tsunzaku tentō fukumen they can do so over the entire area that their chakra is dispersed over. For those whose mastery goes beyond the norm, this technique can take on one other trait, becoming able to spread out further than the user's upper limit. An individual can generally spread their sensory range out to double their alleged upper limit however, by doing so a delay of several seconds is instituted to stimuli taken in by this sensory technique. [B]Weakness:[/B] Stay outside of the sensory technique's range or utilize fuinjutsu to absorb the chakra from the technique. The further the technique is spread from the user's [I]upper limit[/I] the more delay there is in stimuli being transmitted to the user's body for processing. This delay, when the range is doubled is 5 seconds. ==================== [B]Name of Technique:[/B] Genjitsu no shingai: Tsunzaku mukō ni shiryoku([sub]現実の侵害:劈く向こうに視力[/sub] [i]'Infringement upon reality: Sight to pierce the void'[/i]). [B]Type of Jutsu:[/B] Passive Sensory ninjutsu/Kekkei Genkai/Supplementary. [B]Rank:[/B] S+ [B]Range:[/B] Unknown. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] N/A. [B]Description:[/B] Due to the structure of their eyes and the Mukōton that quite literally surrounds and permeates them, members of the Tatasuko clan who possess the Kusa Chūō no sei cannot see normally. Instead they see through the filter of the void, as the void is transcribed over reality as a form of alternate space, a dimension if you will. Their chakra system, and their eyes are essentially a more impure manifestation of that void, they are in their own right...children of that void. Regardless, by perceiving in this manner the Tatasuko are able to focus their sensory capabilities, or simply let them be free flowing. On the other hand, if they enter a meditative state their sensory capabilities become rivaled only by the Rinnegan. This is simply because they see as the void might, it is like seeing the negative space. This method of sensing does something exceedingly unique, it removes the user's senses from the direct reality initially and allows them to instead bleed through the void and into this reality so as to make an even stronger, though indirect, bond with that which is reality. While this technique is perhaps the most powerful of sensory techniques, it is impossible for the user to utilize it to its greatest extent in combat due to the sheer influx of information. As a result, even Zume, who is the leading master of this technique only has three functions for the technique that work within a combat situation. The first of these is his ability to sense the goings on of locales outside of a 30-90 meter radius to their greatest degree by processing it with the portion of his consciousness/soul not located within his body. This information is fed back to his brain as it is needed, the need being dictated by the other portion of his being. This keeps him aware of the on-goings of nearby locale, which are outside of the battlefield. The second thing this technique is capable of during battle is giving him a general sense of the world's cycles. Beyond these functions the user is only able to perceive through one "filter," aside from normal human vision. However, the acuity and range of the user's normal vision is greater. Shifting between "filters," takes a total of 20 seconds. [B]Weakness:[/B] While the user's ability to adjust their senses accordingly is incredibly advanced, their senses can be overloaded if quick incredibly powerful bursts of any given sense are applied. Additionally, damaging the eyes of the user will cause this ability to go haywire and will disrupt all of their senses rather than just their sight. Space-time manipulation abilities disrupt this somewhat, but the degree that they do depends on the nature of the technique. ==================== [B]Name of Technique:[/B] Michibiki haha no te no([sub]導き母の手の[/sub] [i]'Guidance of the mother's hand'[/i]). [B]Type of Jutsu:[/B] Passive Kekkei genkai Ninjutsu. [B]Rank:[/B] S. [B]Range:[/B] N/A. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] N/A. [B]Description:[/B] Stemming from the Kusa Chūō no sei's sensory ability and the Mukōton chakra of the clan member's chakra system, this ability allows them to guide their void chakra with extreme ease. It is considered both basic and advanced manipulation ability. While sealing techniques can seal void chakra, it should be noted that releasing the void chakra from said seal in any fashion will just make it return to the void due to its link with the physical realm -via the user- will have been cut. [B]Weakness:[/B] Seals cut off the link needed and return controlled chakra to the void where it becomes inaccessible to the user. Space-time jutsu can also mess with this, the extent however varies rather greatly. ==================== [B]Name of Technique:[/B] Sakasa([sub]逆さ[/sub] [i]Reverse[/i]). [B]Type of Jutsu:[/B] Ninkenjutsu. [B]Rank:[/B] B-A. [B]Range:[/B] Contact. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] N/A. [B]Description:[/B] By applying Mukōton chakra to a bladed weapon and reversing its flow direction from inwards to outwards, the user causes a unique effect. When the blade makes contact with any substance it can blast things away from it, or it can focus this repulsion effect on its edge allowing it to cut through almost anything. [B]Weakness:[/B] Abilities specific to blocking, piercing attacks, and highly resistant materials can block this. However most will still eventually be cut through, it will simply take more time. Additionally 3 or so seconds of focus is needed to cause this effect as well as the user needing to maintain said effect. This can be countered in terms of affinity weakness, which would be onmyouton, wind, or lightning chakra. ==================== [B]Name of Technique:[/B] Seijun no nentou karada([sub]清純の念頭体[/sub] [i]Purity of the Mind and Body[/i]). [B]Type of Jutsu:[/B] Ninjutsu, [B]Rank:[/B] A. [B]Range:[/B] Contact. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] N/A. [B]Description:[/B] Using the logic of Sakasa and the void's normal tendency to take other things within itself and send it into the void space, this technique was created. By applying two types of void chakra to a weapon the user can cause the outer layer to absorb the yang chakra needed to apply physical force onto something, and then disperse it with the inner layer. [B]Weakness:[/B] This effect takes 2 seconds to actually work and requires 5-8 seconds of preparation. This can be countered in terms of affinity weakness, but it can only be completely countered with onmyouton chakra. This technique is best countered via pouring more force into any given blow and withdrawing before the 2-second mark. ==================== [B]Name of Technique:[/B] Hahaoya no hōyō([sub]母親の抱擁[/sub] [i]'A mother's embrace'[/i]). [B]Type of Jutsu:[/B] Nintaijutsu. [B]Rank:[/B] C-A. [B]Range:[/B] N/A. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] 0-6. [B]Description:[/B] Normally this technique is a C rank jutsu, though its output is certainly effective, due to the fact that the jutsu works mostly on the inside of the body and thus expends less chakra in the long run. When utilized at C or B rank the body's void chakra is utilized outright and it amplifies the user's movements--in general--to much higher levels. This amplification is however not on par with something like the Lightning Release armor. When the user wishes to use it at B rank it requires a 5-10 second charge time and 3 hand seals. Once active the improvement of the user's movements stems to their strength in some aspects, but does not improve flexibility which means they can still pull muscles and such despite being able to utilize them more effectively. When the user wishes to utilize this technique at A rank, they must perform 6 hand seals and externalize a small portion of their chakra to act as a cloak around their body. This state is barely a step below the lightning release armor and if the user does not have a specialized sensory ability they will be at an extreme disadvantage. This technique, at A rank, allows them to move in a steady flow of high speed movement, but not in sudden bursts. This is achieved by essentially using Sakasa on the aura that surrounds them, which thrusts them forwards at extreme speeds. [B]Weakness:[/B] This technique does not amplify the user’s senses at all and thus their speed can be exploited. The void can be countered with onmyouton. At A rank the chakra consumption is higher due to the jutsu using a purer manifestation of void at that point. ==================== [B]Name of Technique:[/B] Teido In-geru chichioya no ([sub]程度陰げる父親の[/sub] [i]'Royal domain of the blind father'[/i]). [B]Type of Jutsu:[/B] Ninjutsu. [B]Rank:[/B] B. [B]Range:[/B] Contact-20 yard(60 feet) radius [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] Hold dragon. [B]Description:[/B] By holding the dragon hand seal and then utilizing Hipparu no mukō kara, the user can create what amounts to a portable barrier technique. This takes around 5-10 seconds to fully form, and is dependent on how large the user wishes to it to be. This can be anywhere from skin tight, to 20 yards radius in size. This barrier uses the flow of void to constrict and slow the movements of those moving within, unless they have a way to ignore its influence. Conversely the flow of it can be inverted so as to expel things from the void or slow things down that attempt to enter. Once the void area is active the user can condense or expand it to their will and they are no longer required to utilize the dragon hand seal. However, this barrier is not always portable and it will only follow, or realign itself around the user if the tiger hand seal is employed. [B]Weakness:[/B] Weakness elementally is onmyouton however; if a jutsu is considerably powerful (destructive A rank, or S rank) the void can shatter when it comes into contact with said attack. To activate this technique, the user must be stationary and thus defense is an essential during its activation. Lightning and Fire affinity are the best elemental counters to this technique as one will conduct throughout the barrier whereas the other may heat it, potentially causing it to shatter. ==================== [B]Name of Technique:[/B] Shinshū-tekina chichioya no te([sub]侵襲的な父親の手[/sub] [i]'Hands of the invasive father'[/i]). [B]Type of Jutsu:[/B] Nintaijutsu. [B]Rank:[/B] C-A. [B]Range:[/B] Contact. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] 5. [B]Description:[/B] Performing 5 hand seals and then wreathing one’s hands and arms in Mukōton chakra, the user begins this technique. A shell of solidified Mukōton chakra forms and beneath it is liquid void. Surrounding the shell is loosely bonded gaseous void, which flows off from the user’s arms easily and weaves itself within the rest of the chakra. The polarity of the liquid void is neutral, causing no push or pull as it circulates beneath the shell. While this is all and well the essence of this technique is what happens when the user hits someone. When someone is struck by their fist, hand, palm, etc etc the solid void cracks and cuts the target regardless of resistance. The liquid void chakra will become unstable and be pushed away from the inside of the pseudo-gauntlet and into the target's chakra system. Due to the unnatural manifestation of Mukōton and the fact that only those of the Tatasuko clan can truly withstand/bare its effects, the individual's chakra system will be polluted. However, only a small amount of chakra is imbued with each strike, thus the user must hit either with severe strikes, or more than once. The chakra will eventually begin to devour the chakra of the infected target until the person runs out of chakra and only has enough to stay alive. If the chakra is not removed within 2-5 days the infected individual's life force will be extinguished. [B]Weakness:[/B] The above technique takes approximately 5 seconds to form and stabilize, use before then will cause the gauntlets to disperse thus wasting chakra. Additionally he has to hit the person and the technique will remain active for a maximum of 5 minutes (at A rank). At B rank it remains active for 3 minutes and at C rank it remains active for a maximum of 2 minutes, though it typically lasts only 1. ==================== [B]Name of Technique:[/B] Mukōi – Haha no kadoguchi([sub]無効の胃 - 母の門口[/sub] [i]'The Void's Maw – Gateways of the Mother'[/i]) [B]Type of Jutsu:[/B] Kekkei Space-time ninjutsu. [B]Rank:[/B] E-A. [B]Range:[/B] N/A. [B]Nature Type:[/B] Mukōton and Dōton (borrowed). [B]Handseals:[/B] 1-3-12-24-36. [B]Description:[/B] Through executing up to thirty-six handseals the user will first begin to utilize Hipparu no mukō kara. While the voidal mist forms around them, a small amount of dōton chakra (which has likely been extracted from another individual) and otherwise material from the Hahaoya no jōmyaku, will be dropped into the mukōton. As such it will be linked to sacred cave system of the Tatasuko clan and a literal gateway of void chakra will open before the inheritor. This gateway can be opened to almost any other location that the Hahaoya no jōmyaku run beneath, which is almost anywhere. The dōton chakra can be excluded if something is being transmitted between two Tatasuko inheritors utilizing the jutsu in different locations to travel from one to the other. The E rank version of this technique takes essentially no chakra and utilizes one handseal. The E rank version will allow the inheritor to not only open a physical entrance to the Hahaoya no jōmyaku, but will also notify them where the nearest ones are and how to find them. Additionally the E rank technique will help them find their way through the caverns properly. [B]Weakness:[/B] Currently, locations that have defensive seals or the like cannot be gated into. This technique can be utilized in combat, but due to the preparation time, and required resources, it is mostly truly only useful for travel. A less difficult version of this technique can be utilized to transport objects or one or two people rather than many. The D rank version transports objects and utilizes 3 hand seals; the C rank version can transport large objects and one individual, it utilizes 12 hand seals; the B rank version can transport up to 3 people and utilizes 24 hand seals; lastly the A rank version can transport incredibly large objects and up to 8 people. ==================== [B]Name of Technique:[/B] Antei-ka no fuin([sub]安定化印術[/sub] [i]'Seal of stabilization'[/i]). [B]Type of Jutsu:[/B] Fuininjutsu. [B]Rank:[/B] C. [B]Range:[/B] Contact. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] 3. [B]Description:[/B] By utilizing a seal the user can stabilize a voidal construct. This allows them to make useful long term void constructs. --Zume has inscribed on the back of both of his hands, he will stabilize the nature of a voidal construct so as to utilize it long term(omit on site). [B]Weakness:[/B] Other seals can counter this effect, as can overloading the object properly. ==================== [B]Name of Technique:[/B] Tamashī no yōki – Hankō-ko o chūshō-ka shita mono([sub]魂の容器 – 反抗子を抽象化したもの[/sub] [i]'Soulless vessel – Abstraction of the defiant child'[/i]). [B]Type of Jutsu:[/B] Ninjutsu/Clone technique. [B]Rank:[/B] S+ [B]Range:[/B] N/A. [B]Nature Type:[/B] Mukōton. [B]Handseals:[/B] 16. [B]Description:[/B] Likely the single most advanced technique in the entirety of any Tatasuko's arsenal, Tamashī no yōki is a truly forbidden technique, for it brings forth life, functionality, and creation where there should be none. The process utilized to create this incredibly specialized clone will not be fully explained due to its rather convoluted nature, but what can be easily noted is that the clone's body is more durable than the individual it is made to represent, allowing it to take more damage than the user is able. Additionally, when utilizing mukōton, the Tamashī no yōki will amplify the utilized jutsu somewhat with its own essence. While the Tamashī no yōki can utilize the same jutsu as its creator, or any Tatasuko it has the chakra of, it does not drain itself when using these jutsu, instead it directly drains the user or Tatasuko clansman whose chakra the technique was drawn from. Tamashī no yōki clones are heavier than the individual that created them and as such will be naturally slower, but as mentioned will be more robust. The resistance, reliability, and durability of a Tamashī no yōki clone is so great that it can be hit up to thirty or so times (maximum) before it will fully degrade into a mess of uncoded mukōton chakra. [B]Weakness:[/B] Due to the fact that any technique, or manipulation, done by the Tamashī no yōki in question drains the user and not the clone's own store of chakra (unless otherwise programmed by the user), which is much smaller, it is not wise to make any more than two at any given time, and it is unwise to ever make more than four before allowing one's chakra to replenish. Tamashī no yōki clones are especially weak to Onmyouton chakra and will gradually degrade if they come into contact with it. ==================== [B]Name of Technique:[/B] Tentai no ikari - seigen kaijo([sub]天体の怒り - 制限解除[/sub] [I]'Celestial's wrath – Limit release'[/I]). [B]Type of Jutsu:[/B] Kekkei ninjutsu; Kekkei fuinjutsu; Kekkei kinjutsu. [B]Rank:[/B] S+ [B]Range:[/B] Personal. [B]Nature Type:[/B] Undefinable. [B]Handseals:[/B] N/A. [B]Description:[/B] A series of complex [i]seals[/i] engraved upon the entirety of Zume's human manifestation; weaved with the transcendent energies of pure void and pure creation, this “jutsu,” was created during a time when Zume was not physically manifested after having died. These sigils were created with the express purpose of limiting Zume's potentially inhuman level of power to a manageable level. While this does not negate the abilities listed above, it does apply the limiters to his perception technique and the use of Ōku no iroai ni musuko. This limiter can be released, but only under very specific circumstances and for a maximum time of 5 minutes. [B]Weakness:[/B] This limiter will only temporarily deactivate when Zume senses a deep wrongness in the world, one that he cannot see as being feasibly solved by another. Should Zume near death, this technique will not allow him to obtain his full power unless his death relates to the previously mentioned circumstance.[/hider] [center][h2][color=#626262][U][B]Genmyou[/B] – [I]The Shade of Clarity[/I][/U][/color][/h2][img]http://safebooru.org//images/1430/36008e8f245ac1ca1634bdb28cf9726ce4c700cd.jpg?1498028[/img][/center] [hider=General Data][B][U]Name:[/U][/B] Genmyou [I]--Surname expunged from all records.[/I] [I][U]Nickname/Alias:[/U][/I] The Shade of Clarity. [I][U]Gender:[/U][/I] Male. [B][U]Age:[/U][/B] Unknown. [I][U]Age Appearance:[/U][/I] Unknown. [I][U]Sexuality:[/U][/I] Heterosexual. [I][U]Birthplace:[/U][/I] [I]--Expunged from all records.[/I] [B][U]Organization:[/U][/B] Kumogakure and the Antare clan. [B][U]Clan/Kekkei Genkai:[/U][/B] Unknown/[I]Tukkumu shijun.[/I] [color=#303030]Zoukasari/Fuen Ametsuchi.[/color] [B][U]Rank:[/U][/B] S Rank. [U][I]Position:[/I][/U] Nidaime Raikage. [B][U]Chakra Nature:[/U][/B] Lightning. [color=#303030]Onmyouton.[/color] [I][U]Additional Appearance Details:[/U][/I] Standing at 6'8 and weighing slightly below average for his height, Genmyou almost constantly wears a gray unadorned mask with no mouth or nose holes. There only remain thin slits for his eyes and the village's symbol on the forehead. Genmyou's true is one of the village's mysteries, with not even his closest allies having ever seen him without his mask, hood, and cloak. [B][U]History:[/U][/B] [I]--All information regarding Genmyou's origins going past his life as a young man have been expunged from all known records. As such, the following is all that remains recorded of Genmyou's origins--[/I] [indent]...he faded back into the larger scope of the world and was at first a kind of mercenary nin. He travelled and exchanged knowledge and living expenses for any task he was assigned. As he did this he was able to acquire a rather sufficient sum of intel on various jutsu, clans, and rumors of the time. He continued to expand his knowledge and skill set until he struck gold. He heard a rumor about a clan based in Kumogakure, this was the first time he had heard of the so called Antare Clan. With a background such as his, it was hard for him to pass up and so he began to travel to cross the continent and reach the Antare clan's base of operations. At the time he did not know many, if any, of the secrets regarding the clan, but he did know they were allegedly the only rivals in fuinjutsu to the uzumaki clan. It took him a year or two of travel, due to many stops, missions, and such on the way but he eventually reached the country of lightning. Seeming rather suspicious due to his garb, as even at that time he possessed what shinobi see him in today, he was eventually spotted by one of the Antare clan's outposts and watched closely there after. As his renown grew, Genmyou eventually became known as 'The Shade of Clarity'. This title was blatantly ironic due to the unknown nature of his appearance and the difficulty that it was to track him and figure out his exact actions in combat. Regardless to this he began to be a nuisance when his missions began to conflict with nin from Kumogakure causing the shinobi assigned to come back empty handed or the like. Assassination attempts were made, but they could never track him down, and when they did they were met with clever non-fatal traps. Finally the aged raikage of the time requested the assistance of the Antare clan, the accepted, having been watching as a neutral part for some time. They were easily able to corner 'The Shade of Clarity' but they too found themselves in a difficult situation. Even mid battle he was able to figure out who they were and who had sent them. They soon found themselves outclassed in a very unique fashion, and with words and defensive tactics alone the 3 Antare clan members found themselves in such a disadvantage that they were grateful when The Shade offered them an arrangement. An envoy sent back to the raikage and another to the elders of the Antare clan, Genmyou successfully got his message across. Though the raikage seemed rather threatened and more than a little worried about allowing this 'shade' free reign he did so with the advice of the Antare in mind. The Antare clan elders on the other hand were not as relenting and so instead of simply allowing him into their ranks, an unknown variable as he was, they commissioned him for a series of missions while they attempted to retrieve intel on the shade's origins. They drew a blank, finding only sparse information of his travels and various mercenary exploits, nothing of any solid consequence...Shade of Clarity indeed. After several months of the grueling missions Genmyou began to grow ever more impatient and with perfect timing, as it was intentional the Antare allowed him entrance. In the years following it became known that Genmyou had been officially adopted into the country of lightning's social ranks and was around jounin rank. Years passed, he studied, trained, combatted, completed missions for Kumogakure, and then when he felt he had learned as much as was immediately useful to him from the Antare, he departed. Traveling to [I]-data expunged-[/I] Genmyou disappeared for almost a decade. Strangely every two weeks a mission would end up completed to the fullest and so it was thought that Genmyou had completed these, which he had. When he finally emerged from his recluse, Genmyou returned a changed man, a better man, and a stronger shinobi. He felt no need to test himself against the lesser nin of the jounin rank and he proceeded straight to the death bed of the to-be late raikage. Genmyou looked the man straight in the eyes, and the raikage commanded the two be left alone. No complaints were made, a mask was removed, a promise made, an identity remained hidden to all but one. The Raikage died only a year later and upon his death, his will was revealed, Genmyou - The Shade of Clarity, was to be named the second Raikage. Some of the village elders were disgruntled, but they were silenced by the will of the people and the guidance of the Antare clan. All was well, Genmyou became the kage of Kumogakure and has been as such for 10 years now. His age is unknown, his true appearance hidden, his identity null, and his skill renowned throughout. He is a man to fear, to trust, to avoid, to approach, he is all of these things, but above all else he is a efficient leader and an elusive enigma.[/Indent] [B][U]Personality:[/U][/B] Genmyou is versatile in all activities he takes part in, this traits stands out. His versatility is mixed just as much with the air of intrigue that seems to surround him as a person. He is secretive, intelligent, serious, but not without humor. To him matters of the village, of battle, and anything remotely regarding his past are things to be given attention and a calm mindset above all others. In this way he is protective in his own way, seeming to have a kind of endearment to Kumogakure. Generally he tends to be fairly good-natured, and though he can sometimes be caught up the affairs of his village, he is never truly stressed. It has often been commented, and admired, that despite Genmyou's air of mystery and his rather plentiful responsibilities he never seems overwhelmed or burdened. In this way he is considered charismatic and sometimes even tends to use this trait to his advantage. This charisma also carries over to one of his rather well known mannerisms, corrections and wisdom. Essentially, Genmyou gets a kick out of messing with his adversary's mind while in battle without the use of genjutsu. This reveals another trait of his for while he is not devious, he is exceptionally crafty in both a social environment and on the battlefield. He is loyal to those he makes his allies, but not to the point of blindness. He is the kind of man who will do what he must even if he knows others may not like it. When brought down to the bare essentials he is a survivalist, a former nomad, and a scholar. Genmyou has an avid love for knowledge and in his free time he finds it extremely rewarding and enjoyable to read, exchange knowledge, or even get into a philosophical discussion or two. In another light, Genmyou enjoys debate and conversation, but he seems to shy away from arguments. When put into a situation where a verbal exchange of negative theme is involved he tends to act as a mediator or he will simply remove himself from the situation until the participants are willing to discuss the issue(s) reasonably. This shows that Genmyou is indeed a very calm individual with an incredibly high tolerance for so called 'bullshit' as it were. [Url=https://www.youtube.com/watch?v=zVbuGYNhQAY]Theme:[/url] Two Steps From Hell - Mystical Beginnings[/hider] [hider=Equipment] [B][U]Base Weapons & Items:[/U][/B] X explosive tags. X smoke bombs. X kunai X shuriken X wire X chakra reactive tags (blank). 10 Barrier rods. [I][U]Foot Note:[/U][/I] His scrolls and tags react specifically to his chakra and the chakra effectively acts like ink. [B][U]Specialized Weapons & Items:[/U][/B] [B]Name of Item:[/B] Chōkin kōgu([sub]彫金工具[/sub] [I]'Engraving Tool'[/i]) [B]Description:[/B] A tool designed by Genmyou and members of the Antare clan, this pen-like tool works by transmuting chakra into a sort of [i]ink[/i], which can be directly inscribed upon specialized sealing paper. However, what makes the Chōkin kōgu a truly unique tool is the fact that it imbues chakra into the seal as it is created. As such, the more skilled the fuinjutsu practitioner and the more complex the seal, the more charge the seal will have. This is not the only boon to its use though as the [i]pen[/i] does not just imbue chakra into the sealing paper, but actually engraves [i]empty space[/i] that chakra is compelled to fill. This essentially means that, left alone, any seal created with this tool will draw chakra from its environment to fuel itself. Additionally, due to the multitude of fuinjutsu used in its creation and the specialized ones applied by Genmyou himself, it renders the kage immune to the effects of the seals constructed in this manner unless exceptions are written into those very seals. This is due to the fact that the pen, and its [i]ink[/i] are designed to react uniquely to Genmyou's chakra meaning that if stolen, the device will not work in the hands of another and neither will the seals. [B][url=http://www.ciar-roisin.net/photos/jp/SterlingVermeil-02.jpg]Appearance[/url][/B] ==================== [B]Name of Item:[/B] Kinko([sub]金庫[/sub] [I]'Repository'[/i]). [B]Description:[/B] A special tome with the thickness of a single piece of paper, the Kinko is carried on Genmyou's person at all times. The tome is possible by way of space-time ninjutsu, effectively allowing it to have hundreds upon hundreds of pages without ever becoming larger or heavier as the pages are not stored within the book in a traditional fashion. This also means, that to access any given piece of information, an individual must have exceptional chakra control, and know the proper chakratic [i]codes[/i] to input so as to find particular pages. While the book does have an index, it is encrypted in a code that very few understand. Genmyou teaches this code only to those he trusts most...and he is very picky about whom he trusts. This also means that burning the book, or any similar copies, in a person's possession will not actually destroy the rest of its pages, excluding the index. The knowledge connected to these books is thought to be stored somewhere deep in the mountain upon which Kumogakure sits. Genmyou typically keeps the Kinko folded up on his person. ==================== [B]Name of Item:[/B] Inshō-shi([sub]印象紙[/sub] [I]'Impression paper'[/i]). [B]Description:[/B] Paper specialized for applying seals, Inshō-shi is designed to be exceptionally good at absorbing chakra. This makes it the ideal medium for the Chōkin kōgu, but also means it can be a useful tool in...other ways. The paper, while not fireproof, is capable of withstanding about the same heat as a human body without setting on fire, and is treated so that liquids simply fall off of it rather than adhering or being absorbed by its surface. ==================== [B]Name of Item:[/B] Chakra Conductive Gauntlets. [B]Description:[/B] Though really not all that difficult to craft, Genmyou wears streamlined gauntlets on both hands which effectively ease the process of the fuin furidashi slightly. The gauntlets do this by reacting to his chakra when he channels it to his hands and forming a small field of condensed aura around his hands in order to conduct his jutsu. This can also assist with some of his raiton techniques and are very useful. Due to being gauntlets these can also be used to claw, since the fingers are rather sharp, as well as to block some blade attacks. He cannot use these to catch blades due to the fact that only the outsides of the gauntlets are metal while the insides -meaning palm and finger bottoms- are made of a softer material which also lines the metals on the top of the gauntlets. ==================== [B]Name of Weapon:[/B] Seigennashi no ei([sub]制限なしの英[/sub] [I]'Blade of the Unrestricted'[/I]). [B]Description:[/B] Often within its figurative sheath and hidden on his person, this blade is 4.5 feet long, weighing in at roughly 130 lbs to anyone attempting to wield it aside from Genmyou. Rather than the weapon being in a true sheath, it is sealed utilizing a modified generic seal, within the strap that would normally hold the weapon at his back. Regardless to this, Seigennashi no ei is a very unique weapon for it does not possess an affinity ability or some such foolishness. Instead, this weapon of unknown origin, is a blank slate for any kind of chakra that is channeled through it. This means that it can channel and carry any manner of jutsu within itself. This means that it seems to merely be an incredibly advanced chakra conductor. While this is true, the weapon is unique in that it can actually store techniques, which are channeled through it. However, it is limited to seven jutsu at any given time. Beyond this, the weapon, once attuned to its wielder, is rendered effectively weightless. Despite the efforts of many blade craftsman, chakra scholars, and fuinjutsu masters the cause of this effect remains out of reach and thus out of mind making it an enigmatic blade fit to its similarly mysterious wielder. ==================== [B]Name of Item:[/B] Gen'ei no konryuu([sub]幻影の袞龍[/sub] [I]'Phantom's imperial robes'[/I]). [B]Description:[/B] Worn in every waking moment of Genmyou's life, this clothing is his normal attire. Despite the use of the word [I]normal[/I] this garb is nothing of the sort. It is fire retardant, heat repelling, waterproof, and is durable to ridiculous levels. Strangely, the cloth never seems to take damage, even if Genmyou does, this leads one to believe that damage is transfered through the cloth but never actually damages it. This is true and is the work of fuuinjutsu being weaved in patterns onto the inside and outside of the robes. Additionally, the Gen'ei no konryou are conductive allowing him to conduct his 'raiton' techniques or pure chakra through them. The last notable property of this garb is its properties of concealment. Namely the robe distorts his chakra to the senses of doujutsu and sensor nin. This effectively means that unless the sensor nin is incredibly adept and has prime focus, they will receive a headache and be smoothly redirected around his location. Possessors of doujutsu have a hard time looking upon him as well, but are otherwise unaffected. Sharinga and Rinnegan are unaffected, whereas the Byakugan is effectively useless against it.[/hider] [hider=Combat Data][B][U]Special Traits[/U][/B] Genmyou is no normal individual and as such his chakra is incredibly unique. Not only is he incredibly difficult to sense even with doujutsu, his chakra's unique state tends to give sensory nin a headache and as such they tend to have a lot of trouble pinpointing his position. Additionally where his normal chakra openings would be, there are actually 3. His body seems capable of releasing chakra from many different places in comparison to a normal individual. Genmyou also appears to have a rather high chakra level in addition to being able to use shape manipulation much quicker than most. It should be noted that Genmyou is immune to his own lightning affinity (he can channel it through his body without being harmed) and that lightning jutsu of C rank or below will not cause him harm. Last of all he appears to be especially durable and is very quick on his feet. It should be taken into mind that Genmyou's specialties are firstly in fuinjutsu, secondly in kenjutsu(with a proficiency in defensive taijutsu), and thirdly in ninjutsu. [B]Name of Kekkei Genkai:[/B] Tukkumu shijun([sub]突っ組む至純[/sub] [I]'To strive for Absolute purity'[/I]). [color=#303030]Fuen Ametsuchi([sub]敷衍 天地[/sub] [I]'Amplification of Heaven and Earth'[/I])[/color] [B]Clan:[/B] Unknown. [color=#303030]Zoukasari.[/color] [B]Description:[/B] Appearing to modify any natural affinities that the inheritor possesses, but this is not it's sole capability. This kekkei genkai, known as Tukkumu shijun, appears to allow Genmyou advanced control over essentially all of his chakra's aspects. This has apparently altered his natural affinity as well as allowing him, due to extended research and training, to utilize 'pure' chakra. Due to his skill in fuuinjutsu he is capable of effectively programming this purified energy form with purpose utilizing seals and the like. His control over his chakra system is so great that he can willingly pure, fluctuate, speed up, or slow down the flow of chakra within his body to his will. ========================================= [B][U]Techniques:[/U][/B] [B]Canon Jutsu[/B] [url=http://naruto.wikia.com/wiki/Enclosing_Technique]Fūnyū no Jutsu(Enclosing Technique)[/url] [url=http://naruto.wikia.com/wiki/Five_Elements_Seal]Gogyo Fuin(Five Elements Seal)[/url] [url=http://naruto.wikia.com/wiki/Five_Elements_Unseal]Gogyo Kaiin(Five Elements Unseal)[/url] [url=http://naruto.wikia.com/wiki/Sealing_Technique:_Lion_Closing_Roar]Fūinjutsu: Shishi Heikō(Sealing Technique: Lion Closing Roar)[/url] [url=http://naruto.wikia.com/wiki/Finger_Carving_Seal]Shikoku Fūin(Finger Carving Seal)[/url] [url=http://naruto.wikia.com/wiki/Reverse_Four_Symbols_Sealing_Technique]Ura Shishō Fūin(Reverse Four Symbols Sealing)[/url] [url=http://naruto.wikia.com/wiki/Soul_Detachment_Technique]Konshin Betsuri no Jutsu(Soul Detachment Technique)[/url] [url=http://naruto.wikia.com/wiki/Barrier_Gate_Five_Seals_Technique:_Castle_Closing_Eight_Gates]Kekkaimon Gofūjutsu: Hachimon Heijō(Barrier Gate Five Seals Technique: Castle Closing Eight Gates):[/url] Applied to Kumogakure and any relatively important installment. Is not always active. [url=http://naruto.wikia.com/wiki/Self-Repairing_Barrier]Saisei Kekkai(Self-Repairing Barrier):[/url] Applied to Kumogakure and any relatively important installment. [url=http://naruto.wikia.com/wiki/Sensing_System_Pass_Technique]Sensing System Pass Technique:[/url] Applied to Kumogakure and any relatively important installment. [url=http://naruto.wikia.com/wiki/Sensing_Barrier]Kanchi Kekkai(Sensing Barrier):[/url] Applied to Kumogakure and any relatively important installment. [url=http://naruto.wikia.com/wiki/Summoning:_Lightning_Flash_Blade_Creation]Kuchiyose: Raiko Kenka(Summoning: Lightning Flash Blade Creation)[/url]: Applied to all his weapons and tools aside from the Inshō-shi as doing so would interfere with their use. [url=http://naruto.wikia.com/wiki/Fire_Sealing_Method]Fire Sealing Method[/url]: Though the fuuinjutsu is specified to fire he has modified this technique, allowing it to seal other elemental jutsu as long as they are below S rank. Each respective seal can only store one jutsu at a time. [url=http://naruto.wikia.com/wiki/Shadow_Clone_Technique]Kage Bunshin no jutsu(Shadow clone technique)[/url]: Genmyou is capable of distributing as much or as little of his chakra as he pleases to when utilizing this technique. [url=http://naruto.wikia.com/wiki/Chidori_Current]Chidori Nagashi(Chidori current)[/url]: Rather than utilizing chidori he simply channels lightning chakra into his aura and focuses it into flowing currents of lightning that have the same effect. [url=http://naruto.wikia.com/wiki/Chakra_Draining_Seal]Chakra Draining Seal[/url]: This technique is not useable and/or practical in combat. [url=http://naruto.wikia.com/wiki/Five-Seal_Barrier]Gofu Kekkai(Five barrier seal)[/url]: He does know this technique, but it is not directly applicable in battle. [B]Custom Jutsu[/B] [B]Name of Technique:[/B] Yasashī shidō([sub]優しい指導[/sub] [I]'Gentle Guidance'[/I]). [B]Type of Jutsu:[/B] Shape-manipulation ninjutsu. [B]Rank:[/B] D-A. [B]Range:[/B] N/A. [B]Nature Type:[/B] Variable. [B]Handseals:[/B] 3. [B]Description:[/B] This technique simply allows the user to gently guide their respective affinities by simply manipulating the chakra that makes them up. [B]Weakness:[/B] Seal their ability to manipulate chakra and the user becomes incapable of using this technique. ==================== [B]Name of Technique:[/B] Agarisagari([sub]上がり下がり[/sub] [I]'Fluctuation'[/I]). [B]Type of Jutsu:[/B] Fuinjutsu. [B]Rank:[/B] B [B]Range:[/B] Contact. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 3. [B]Description:[/B] By studying and modifying the [url=http://naruto.wikia.com/wiki/Five_Elements_Seal]Gogyo Fuin(Five Elements Seal)[/url], Genmyou has developed a technique that utilizes the concept of disrupting other seals and by extension chakra. Unlike the Gogyo Fuin, this technique disrupts chakra even if there are no other seals present on the victim. When the Agarisagaro is placed on an individual it will impede the movement of chakra by disrupting the chakra path ways and causing them to fluctuate randomly. This makes it twice as difficult to utilize ninjutsu or to generally focus and control chakra. [B]Weakness:[/B] If the seal is damaged it will be rendered useless. Additionally it can be removed by the Gogyo Kaiin. The seal can be disrupted by firing chakra into the seal from the outside or focusing it in the seal till it breaks. Breaking this seal by focusing chakra and overloading it is considerably difficult and will waste chakra due to the fact that the fluctuations make it hard to focus and direct chakra. ==================== [B]Name of Technique:[/B] Fuin no kumokui([sub]吹いんの雲杭[/sub] [I]'Seal of the Spider Bite'[/I]). [B]Type of Jutsu:[/B] Fuinjutsu. [B]Rank:[/B] A. [B]Range:[/B] Contact. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 0. [B]Description:[/B] By utilizing his chakra Genmyou is capable of placing a seal on a tag or an opponent directly that effectively acts like a crack in the victim's chakra system. This causes chakra to slowly leak from the victim's body. [B]Weakness:[/B] Damaging the seal by burning it or cutting it will cease the effects of the jutsu. ==================== [B]Name of Technique:[/B] [url=http://i1112.photobucket.com/albums/k492/psalmsamuel/gateway.jpg]Junikari Kuchiyose([sub]樹に借り口寄せ[/sub] [I]'Pure Anchor Summoning'[/I]).[/url] [B]Type of Jutsu:[/B] Space-time Fuininjutsu. [B]Rank:[/B] C-B. [B]Range:[/B] N/A. [B]Nature Type:[/B] [I]Pure[/I] chakra. [B]Handseals:[/B] 3. [B]Description:[/B] By studying the Kuchiyose no jutsu and imlementing the use of his pure chakra with it, he is effectively able to program his pure chakra and use 3 handseals in order to summon a specified object -and only an object- to a designated location. The location is designated by a localization of his pure chakra. This technique takes such a small amount of chakra that it is completely negligible. [B]Weakness:[/B] This technique can only summon to where the specified chakra is located. Additionally, if the chakra is used for a long range summoning the jutsu will become increasingly more taxing with the increase in distance. This jutsu is also unable to summon anything over the size of a person in mass and weight. ==================== [B]Name of Technique:[/B] Fuin furidashi([sub]吹いん振り出し[/sub] [I]'Seal infusion'[/I]). [B]Type of Jutsu:[/B] Fuinjutsu. [B]Rank:[/B] D-S. [B]Range:[/B] Physical or chakratic contact. [B]Nature Type:[/B] [I]Pure[/I] chakra. [B]Handseals:[/B] 0. [B]Description:[/B] Essentially Genmyou has such a mastery of his purified chakra that as long as something is either within his aura (such as his blank tags or scrolls) he is capable of inscribing seals on them. If he is touching the object it takes less time than if it was in his aura, specifically direct contact is 2x as effective as indirect(aural). [hider=_]If mentioned in a seal, these will be different, otherwise these apply. [I]D Rank:[/I] Aural contact takes 2 seconds (afterwards the seal is useable) and direct has no charge. [I]C Rank:[/I] Aural contact takes 4 seconds and direct takes 2 seconds. [I]B Rank:[/I] Aural contact takes 8 seconds and direct takes 4 seconds. [I]A Rank:[/I] Aural contact takes 12 seconds and direct contact takes 6 seconds. [I]S Rank:[/I] Aural contact takes 16 seconds and direct contact takes 8 seconds.[/hider] [B]Weakness:[/B] Without contact this technique is useless, additionally the more complex the fuinjutsu (higher ranked) the longer it takes for this to work. ==================== [B]Name of Technique:[/B] Fuinjutsu: Chousei([sub]フイン術: 調整[/sub] [I]'Sealing Technique: Modification'[/I]). [B]Type of Jutsu:[/B] Fuinjutsu. [B]Rank:[/B] D. [B]Range:[/B] N/A. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 3. [B]Description:[/B] This technique is a small set of interlaid lines and circles that can be applied to any of his fuinjutsu. Effectively, this allows him to activate or deactivated a fuinjutsu's effect by preforming 3 hand seals. This is always utilized in regards to his fire sealing method techniques and has the effect of allowing him to release the jutsu from the scroll or otherwise object. [B]Weakness:[/B] It has no effect by itself and has normal seal weaknesses. ==================== [B]Name of Technique:[/B] Fuin kakari([sub]吹いんかかり[/sub] [I]'Seal linking'[/I]). [B]Type of Jutsu:[/B] Fuinjutsu. [B]Rank:[/B] D-C. [B]Range:[/B] N/A. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 0. [B]Description:[/B] This is a very simple technique which allows the individual to link seals. This is typically used when regarding summoning seals and allows an object to be transfered from one seal to another through this technique. [B]Weakness:[/B] It has no effect by itself and has normal seal weaknesses. ==================== [B]Name of Technique:[/B] [url=http://www.worldhealing.net/image/chokureisymbol.gif]Tsuuro shougeichiten([sub]通路商芸地点[/sub] [I]'Pathway blocking point'[/I]).[/url] [B]Type of Jutsu:[/B] Fuinjutsu. [B]Rank:[/B] B. [B]Range:[/B] Contact. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 4. [B]Description:[/B] An interesting technique, Tsuuro shougeichiten effectively acts much like a strike from the gentle fist style in that once applied it blocks chakra. Unlike the Lion closing roar or similar techniques however, this seal instead blocks chakra in such a way that the path is effected much like the blood stream is by a blood clot. This effectively means that overtime Tsuuro shougeichiten causes a blockage in the chakra stream which can create a build up in pressure. This varies in how long, but the more chakra that is being used/the faster the flow of chakra, the quicker this will occur. If the seal is not removed this blockage can effectively rupture a chakra pathway and cause chakra to rampantly flow into areas of the body where it should not be, this is incredibly painful. Additionally, if the seal is removed -of course depending on how early after it is applied- the chakra blocked will suddenly rush to move and fill the space. If the seal was placed near a chakra exit, this can cause chakra to randomly eject from the victim's body and thus waste their chakra. [B]Weakness:[/B] The seal will break after a certain amount of chakra has built up as the pressure acts about the same as overwhelming the seal with chakra. If the seal is damaged or removed it's effects are nullified. This seal requires some of the user's chakra to be stored within the seal in addition to the effort needed to create the seal. ==================== [B]Name of Technique:[/B] Ryuutsuuro Fuin([sub]流通路吹いん[/sub] [I]'Dragon-pathway seal'[/I]). [B]Type of Jutsu:[/B] Fuinjutsu. [B]Rank:[/B] A. [B]Range:[/B] Contact. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 5. [B]Description:[/B] By executing the 5 hand seals, forming the seal on something or with his chakra and applying it the user effectively boosts the victim's abilities. The victim's chakra system speeds up and is improved in it's ability to release chakra thus allowing their body to be faster and stronger. This also means ninjutsu seem to unexpectedly come out stronger than normal, the effected part will usually not notice the difference due to adrenaline. After the three minute mark they'll begin to feel tired and within the next 2 minutes fatigue will set in. [B]Weakness:[/B] This technique can only be overloaded with chakra if the user can focus their chakra to the seal rather than letting it flow. Additionally the seal can be removed or damaged to cease it's effects, though any chakra used before hand will still have caused some portion of the desired effect. This jutsu takes around 1 minute to fully activate and thus seems more gradual. A-S ranked individuals can forcibly slow their chakra system and skilled B rank individuals may be able to do so as well. ==================== [B]Name of Technique:[/B] Denkou Ooi([sub]でんこう多い[/sub] [I]'Lightning Mantle'[/I]). [B]Type of Jutsu:[/B] Ninjutsu. [B]Rank:[/B] A. [B]Range:[/B] N/A. [B]Nature Type:[/B] Lightning [B]Handseals:[/B] 8. [B]Description:[/B] Through studying lightning release armor and then utilizing his ability to conduct lightning through his body with no ill effects, Genmyou is capable of making a mantle of lightning around his body and within. This mantle allows him to move at high speed, though nowhere near as fast as lightning release armor, it takes a rather skill individual to track his movements without the aid of a doujutsu. This jutsu essentially amplifies his speed and strength, the strength aspect is much weaker than the speed. If an individual comes into contact with the mantle they will find themselves damaged, be it through burns or shocks. [B]Weakness:[/B] This jutsu, though not all that chakra taxing, makes it difficult to utilize other jutsu while it is active. Prepared jutsu do not count, additionally Denkou Ooi only lasts for a maximum of three minutes and has a cooldown time ranging from 30 seconds to 1 minute. ==================== [B]Name of Technique:[/B] Inadzuka([sub]稲塚[/sub] [I]'Flash of Lightning'[/I]). [B]Type of Jutsu:[/B] Ninjutsu. [B]Rank:[/B] E-A. [B]Range:[/B] N/A. [B]Nature Type:[/B] Lightning. [B]Handseals:[/B] 3. [B]Description:[/B] Inadzuka is a raiton technique that by itself can either be used much like a chidori, or can be fired off in a bolt of lightning. This rank, depending on the charge time, will be stronger or weaker and can thus vary in it's damage. [hider=_][I]E Rank:[/I] With no charge time at all, this rank of Inadzuka can be spammed at will, but does no damage. It causes a slight prickle of electricity if it hits, but otherwise only forms static in the air. [I]D Rank:[/I] This rank has a 5 second charge time and no cool down. It causes a light shock that would cause the body to hesitate and bristle slightly. This rank also causes static to gather towards it, hinting that it may be slightly magnetic. [I]C Rank:[/I] This rank has a 10 second charge time and no cool down time. It causes a stun effect if it hits and it gathers enough static to form a D rank lightning jutsu. The static can be felt slightly, but otherwise has no effect at all. [I]B Rank:[/I] This rank has a 20 second charge time and a 10 second cool down time. A stun effect lasting 10 seconds is caused in addition to burn damage, possible piercing, and normal lightning damage. Additionally the static gathered is equal to the dispersed form of the C rank technique and is now obviously felt, it still has no effect. [I]A Rank:[/I] Getting hit by this rank, which is the highest form of this technique, causes incredibly painful damage and would make a chuunin likely pass out and cause a jounin a rather dangerous amount of damage. If it hits it becomes painful to move afterwards. This rank has a 30 second charge time and a 20 second cool down time, additionally the static gathered is equal to the dispersed B rank technique.[/hider] [B]Weakness:[/B] The charge times, cool down, and relative weakness of the technique in general. ==================== [B]Name of Technique:[/B] Kawa no Shijun([sub]革の至純[/sub] [I]'Streams of absolute purity '[/I]). [B]Type of Jutsu:[/B] Kekkai Shape-manipulation ninjutsu. [B]Rank:[/B] C-B. [B]Range:[/B] 50 yard(250 foot) radius. [B]Nature Type:[/B] [I]Pure[/I] chakra. [B]Handseals:[/B] 2. [B]Description:[/B] This technique allows Genmyou to exude his 'pure' chakra and then control it to form streams of energy that act much like water. These 'streams' of chakra are incredibly conductive of any kind of jutsu whether they are his or not, and he is capable of conducting or utilizing other jutsu through this. [B]Weakness:[/B] This technique can easily amplify ANYONE's jutsu that passes through it. ==================== [B]Name of Technique:[/B] Gateway of the Ouroboros. [B]Type of Jutsu:[/B] Barrier ninjutsu. [B]Rank:[/B] B [B]Range:[/B] N/A. [B]Nature Type:[/B] [I]Pure[/I] chakra. [B]Handseals:[/B] 6. [B]Description:[/B] By utilizing his barrier rods, Genmyou is capable of using this technique to set up a barrier of varying size and shape. Typically the barriers will be in the rough shape of a box/cube, but they can vary in shape. These barriers work by connecting barrier rods with a flat plane of chakra. This process means that if an individual is caught between two barrier rods while they are forming a barrier they could very will be cut in half or the like. These barriers are incredibly effective against chakrabased attacks. Lightning affinity jutsu below B rank will conduct into the 'pure' chakra and be channeled throughout the barrier. All other affinities can have their desired effect. [B]Weakness:[/B] Powerful taijutsu techniques or piercing attacks can easily cut, break, or pass through the barrier ==================== [B]Name of Technique:[/B] Douji kaido([sub]同時開度[/sub] [I]'Synchronous divergence'[/I]). [B]Type of Jutsu:[/B] FuiNinjutsu. [B]Rank:[/B] S. [B]Range:[/B] Direct or indirect contact. [B]Nature Type:[/B] [I]Pure[/I] chakra. [B]Handseals:[/B] 16. [B]Description:[/B] Douji kaido, a technique created some years after Genmyou's study with the Antare clan, it is a technique to be feared by all those who posses an advanced affinity. The jutsu is simple, it is a seal, that after being conducted through his chakra using Fuin furidashi, is capable of essentially tearing merged affinities apart. This technique works through the seal quickly infecting the jutsu with Genmyou's 'pure' chakra, latching onto the intermingled affinities, and then causing a divergence which splits the jutsu in half, -altering it's trajectory- and destroys the synchronicity of the affinities by doing so. [B]Weakness:[/B] Despite the explanation of Fuin Furidashi, this technique takes 10 seconds to charge if done so directly and 20 seconds if activated via his aura. ==================== [B]Name of Technique:[/B] Ijū no tsūshin([sub]移住の通信[/sub] [I]'Signals of Transmigration'[/I]). [B]Type of Jutsu:[/B] Supplementary ninjutsu/Forbidden Technique(?). [B]Rank:[/B] C-S. [B]Range:[/B] 100 mile radius or within magnetic field. [B]Nature Type:[/B] Denjiton and/or Lightning. [B]Handseals:[/B] Variable. [B]Description:[/B] Potentially a forbidden technique when utilized at its strongest, Ijū no tsūshin is a technique devised by the Kanagata clan, but released to the public. It is one of few that is actually useable by anyone, rather than just by one of the two most masterful lightning clans. A largely variable technique in regards to application, Ijū no tsūshin is executed utilizing handseals only when the user's skill is exceptionally low. The amount of handseals varies depending on user skill, complexity of the technique's application, and distance. Cutting to the point, Ijū no tsūshin allows the user to transmit subtle electrical signals via chakra. One of the primary uses of Ijū no tsūshin is in the vein of nigh telepathic communication by sending electrical signals from one individual to the other. This application is B rank at least as it requires incredible mental focus and chakra control so as not to accidentally use too much electricity and thus damage the brain. While most users of Ijū no tsūshin are only capable of communicating rudimentary orders over only twenty or so meters, those capable of utilizing the technique at A rank are able to transmit signals over 10s of miles of distance. The further away the individual, the less complex the signals must be with few exceptions. The last, and forbidden, use of this technique is effectively mind control, which is considered a technique only in the grasp of a select few, most of which are members of the Kanagata clan. This [I]mind control[/I] is utilized via the user transmitting a set of continuous electrical signals of extreme complexity, thus allowing them to effectively fire nerves strategically, and even highjack an individual's brain and use it to further transmit signals once highjacked. This application is considered S rank and is typically used only as an interrogation technique, having been forbidden in all other scenarios. [B]Weakness:[/B] While not limited in its range or the complexity of the “commands,” or the detail of its communicative abilities, and certainly not possessing a high chakra cost barring its S rank use, Ijū no tsūshin is not an easy technique to maintain. While its chakra cost is not great, every use takes a sliver, and continuous use, even for most masters, threatens to cause the user to become less and less aware of the amount of chakra going into the process. Additionally, due to the sheer complexity of translating “words,” and concepts directly to the brain of another individual via electrical signals, even for the sake of mere communication, this technique takes a level of focus for all, but the most masterful users that makes it largely useless in combat as it would only allow most individuals to give very simple commands, if that. Lastly, when using the S rank form of this technique, a given user is typically incapable of manipulating more than one individual at a time and almost always must remain entirely immobile while doing so. When controlling another person their own senses and awareness of their surroundings are lowered considerably making them more vulnerable to both genjutsu and surprise attacks. It should be noted that in addition to the aforementioned weaknesses, this technique can be disrupted in several other notable ways as it only works properly when conducting through air. As such, the signals carried by the electricity will be distorted too greatly to be used if they must travel through three meters of dense material or any liquid. Should an individual be cloaked in lightning chakra or have it running through their body the technique will be unable to take over their body, or will be drowned out by the stronger electrical currents. Lastly, individuals with exceptional chakra control can treat even the S ranked technique much like a genjutsu and fluctuate their chakra continuously to disrupt the jutsu's control long enough to reassert their own. ==================== [B]Name of Technique:[/B] [url=http://th04.deviantart.net/fs45/150/f/2009/114/f/7/Alchemy_symbol_by_chorynaglowe.jpg]Idou no Himotsuki([sub]移動の紐付[/sub] [I]'Removal of Restriction'[/I]).[/url] [B]Type of Jutsu:[/B] FuiNinjutsu. [B]Rank:[/B] B. [B]Range:[/B] 6 meter radius. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 5. [B]Description:[/B] Utilizing his blade, Genmyou channels a fuinjutsu through it and/or stores one within and utilizes this later. Once prepared with hand seals, Genmyou will stab his blade into the ground and call out this technique's name. Once done the seal will appear inscribed around where the blade's location of piercing/contact. He will quickly say the name of the seal and it will expand outwards covering a space with a 6 meter diameter with the blade at it's epicenter. Anyone who comes into contact with the sealing area will be affected by whichever fuinjutsu has been placed therein. The seal for this technique appears as the normal seal (seen in the link) overlaid with whatever seal he is using. [B]Weakness:[/B] This technique can only be held as long as his blade remains in the ground. Once one or more individuals enter the area of sealing it begins to drain Genmyou's chakra to fuel whichever fuinjutsu are being utilized. This technique can only remain active for up to 4 minutes, this can vary in relation to which fuinjutsu are being utilized through it. ==================== [B]Name of Technique:[/B] [url=http://vignette2.wikia.nocookie.net/mafiaandcheetos/images/d/dd/Alchemy_light.jpg/revision/latest?cb=20130706051852]Chiten ijū no Jutsu([sub]地点移住の術[/sub] [I]'Space Transmigration Technique'[/I])[/url]. [B]Type of Jutsu:[/B] Space-time Fuinjutsu. [B]Rank:[/B] S. [B]Range:[/B] Contact. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 6. [B]Description:[/B] A rather simple fuinjutsu as Space-time techniques go, Chiten Ijū no Jutsu works by linking two spots, and only two spots to one another spatially via a sort matter swap. Essentially, one seal, upon contact with the user after being placed on a surface and activated via 6 hand seals, will scan all the information, energy, and matter of the individual, and then alter its locational information by swapping it with an equivalent amount of space. Upon appearing at the location of the second seal, the user must step off of the symbol within the space of 2 seconds or they will be returned immediately to their prior location as the space switches back. This also means that the seal typically works one way unless activated from one end, the space swapped, then a person steps onto it, but this requires reliable instantaneous communication between the two areas. [B]Weakness:[/B] Technically a one way jutsu. It is not very useful in combat either unless one prepares the battlefield prior and allows each seal to charge. Additionally, these seals charge solely with natural energy as otherwise they would require too much chakra to function regularly. ==================== [B]Name of Technique:[/B] [url=http://orig13.deviantart.net/fb8b/f/2007/140/6/d/dark_alchemy_by_blue_void.jpg]Kōshin kankei([sub]交信関係[/sub] [I]'Communication link'[/I])[/url]. [B]Type of Jutsu:[/B] Fuinjutsu. [B]Rank:[/B] A. [B]Range:[/B] Contact. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 12/1. [B]Description:[/B] To apply this seal to something or someone, the user preforms 12 handseals and moulds inscribes the necessary sealing formula onto whatever they wish to create the seal upon. Once inscribed, this seal, via contact if it is on a surface, or via a single handseal if on a person, allows anyone attached to the network to communicate [i]telepathically[/i]. In actuality, Kōshin kankei works by one person speaking, and the sound of their words being transmitted, via chakra, through space directly to any corresponding seals, thus manifesting as sound information to the ears. As such an individual can whisper, but the sound will flawlessly reach anyone connected to it due to the seal translating it into audible sound information and sending it directly to the ear. Additionally, it should be noted that Kōshin kankei can be utilized to transmit sounds over an area as well as to a specific individual. The seal is typically written with a small difference per individual allowing different people to be contacted via small variations in chakra, or sometimes, simply by stating their name. This is the equivalent of speaking over different frequencies and as such transmitting messages to multiple people is the equivalent of aligning everyone's frequencies so that everyone hears the same things. [B]Weakness:[/B] Requires a small amount of chakra to be utilized. The seal must not be damaged for it to remain functional. Requires preperation and is generally not used for combot purposes. Advanced uses of the technique require exceptional chakra control.[/hider] [center][color=#9E1E1E][h3][u][b]Taraatsu, Akine[/b] - [i]The Soul Thief[/i][/u][/h3][/color] [img]http://fc07.deviantart.net/fs22/f/2008/025/e/9/e95ac583bfb326bb.jpg[/img][/center][hider=General Data][B][U]Name:[/U][/B] Taraatsu, Akine. [I][U]Nickname/Alias:[/U][/I] The Soul Thief. [I][U]Gender:[/U][/I] Male. [B][U]Age:[/U][/B] 38. [I][U]Age Appearance:[/U][/I] 30. [I][U]Sexuality:[/U][/I] Heterosexual. [I][B]Village:[/B][/I] N/A. [I][U]Birthplace:[/U][/I] Konohagakure. [B][U]Organization:[/U][/B] N/A. [B][U]Clan/Kekkei Genkai:[/U][/B] Taraatsu/Anoyogan. A now dead bloodline, Akine is the last member of the Taraatsu clan, which was formerly a rather small time clan in Konohagakure before Akine murdered his father, relatives, and a number of innocents. [B][U]Rank:[/U][/B] S rank criminal. [U][I]Position:[/I][/U] Missing-nin. [B][U]Chakra Nature:[/U][/B] Yin, Yang, Fire, and Water. [I][U]Additional Appearance Details:[/U][/I] Akine is a lanky individual, standing at 5'11 and weighing in a paltry 180 or so pounds. He doesn't carry much on his person aside from his sword and shinobi tools. [B][U]History:[/U][/B] Revealed Icly. Just know that he has been a terror to the shinobi world for over 18 years now. [B][U]Personality:[/U][/B] A sociopath by virtue of his father's abusive and brutal training, Akine is predictable only in his violence, though not so in his execution of such. He is what one might call a chronic murderer, having become addicted to the rush he gets from inflicting pain on anyone, and nearly everyone, he comes into contact with. He is easily provoked, but not easily angered, only tending towards anger if he is looked down upon—this not to be confused with being underestimated, which he finds to be exceptionally hilarious. Bringing us to his skewed, and exceptionally pervasive, sense of humor, Akine is a thrill seeker who tends to cover his abominable actions with an almost feral grin. All in all, Akine is the type of person that one should avoid at all costs, as few fates are worse than what he would prefer to inflict upon you. [Url=https://www.youtube.com/watch?v=1rhEFKrgBVc]Theme:[/url] John Debney - End Of Days.[/hider] [hider=Equipment Data] [B][U]Base Weapons & Items:[/U][/B] X explosive tags. X smoke bombs. X kunai X shuriken X wire [B][U]Specialized Weapons & Items:[/U][/B] [B]Name of Weapon:[/B] Gōyokuna-sai([sub]強欲な-際[/sub] [i]'Rapacious-edge'[/i]). [B]Description:[/B] An infamous weapon Gōyokuna-sai has existed for around two-hundred years and is surrounded by bloody myths. It is said that the weapon was forged by a man who went by the name Muramasa. It is one of many weapons that he forged in his day, but it is certainly one of the more notable ones. Having taken the lives of many a man, woman, and child, Gōyokuna-sai is a weapon that one might think possesses a mind of its own. Its dark influence capable of tainting the spirit of even the purest of men, it has gained its name due to the fact that anyone killed by its edge, or within a 40 meter radius can be trapped within it forever. As such the blade can be thought of as a repository of souls, thus revealing the reason for its corruptive influence as those who wield it are subconsciously exposed to the countless voices of the suffering damned trapped therein. One of its most notable traits, Gōyokuna-sai, upon chakra being channeled through it, will begin to form purplish crystals within the small holes of the blade. The chakra will build up within these crystalline forms for 1 minute before gradually beginning to leak over the surface of the blade, bathing it in a sickly purple light. The released chakra is a manifestation of the torment of the souls that dwell within the blade, and as such causes similar torment to any who make contact with it. While actually incapable of harming anyone without the influence of a true chakra affinity, this purple fire causes immense mental anguish to anyone, except for the user, coming into contact with it for any period of time longer than 3 seconds. The fire is composed primarily of yin chakra and so its pain inducing effects can be likened to an A rank genjutsu that is activated via the sense of touch. [B][url=http://orig07.deviantart.net/efbd/f/2011/168/c/5/c57dd69bbf3882387ff8573f58b32abb-d3j788c.jpg]Appearance[/url][/B] ==================== [B]Name of Item:[/B] Pain pills and Adrenaline. [B]Description:[/B] A series of pills that largely numb pain and cause a significant boost in adrenaline thus allowing the user to fight for an additional 5 minutes per pill. Taking more than 4 pills within a 48 hour period will cause a heart attack or stroke. Akine carries 30 of these pills and resupplies them every so often. ==================== [B]Name of Weapon:[/B] Snare Kunai. [B]Description:[/B] Effectively normal kunai with sealing paper wrapped around the handle, Snare kunai have a set of seals written on the tag on the handle. This seal links the kunai to the user's chakra allowing them to preform jutsu within the bounds of the kunai or from the kunai themselves. ==================== [B]Name of Weapon:[/B] Koibito([sub]可憐[/sub] [i]'Sweetheart'[/i]). [B]Description:[/B] Their name a reminder of better days, the Koibito are a series of wicked daggers infused with the souls of Akine's loved ones. There are eight blades in total and in addition to having some rather wicked techniques tied to them, they double as a unique form of snare kunai. While they can be utilized to create an area of effect genjutsu just like snare kunai, the Koibito can additionally trap people in genjutsu once they have wounded them, specifically if they are stabbed into someone or made to cut their flesh, and are then held within it. Despite their bizarre shape, the daggers can be thrown with great precision, something that tends to astound his many enemies before they are promptly cut down. [indent]Due to the tortured souls of Akine's loved ones, in addition to his own chakra, which he has sealed within them the Koibito will send those who become trapped in their genjutsu to a hellish world unique to each blade. [i]One blade is linked to Akine's first, and only lover. The genjutsu tied to it causes heart wrenching despair tied to the loss of the person that one cares about most. There is a blade linked to Akine's Father, and as such is tied to a genjutsu that involves the torture of those who the afflicted considers family. Another of the blades is linked to Akine's once best friend, and so those struck by it are subjected to the tormented screams, and begging wails of their closest friends. The fourth of the blades is tied to every one of Akine's allies, which he has betrayed. This dagger creates an illusion depicting a scenario in which one's allies betray or forsake them for a variety of reasons. The fifth dagger, in which resides some of his twin's essence, mixed with his own chakra. Those wounded by the blade experience an intense self-loathing always caused by illusionary failures, all of which are based on the fears of their mind's own making. The sixth dagger is linked to the soul which, so far, was subjected to as much pain and suffering as was possible before his death. As such the genjutsu associated with being wounded by the weapon is one which, the longer it goes on, convinces the victim that they wish to die, as the influence of the poor soul seeps into their mind. The seventh dagger is linked to the souls of a mother, father, and their youngest child, which have been twisted into a one. The result is a genjutsu that can, with prolonged exposure create Thanatophobia(the fear of death) in the afflicted. During the genjutsu, the person's perception of death is warped, making it appear as a looming barely avoidable presence. As such, people are almost universally compelled to run from it. However, in truth the only way to conquer it is to do exactly the opposite. Finally, the eighth dagger has no soul sealed within it. Instead, it is linked to his sword and his own body. Those who are wounded by it are subjected to a mind numbing instinctual terror, and an anguish that is not their own, but is nonetheless overwhelming. This dagger is black, unlike the others, and is seldom used for combat.[/i][/indent] [B][url=http://orig06.deviantart.net/03c8/f/2015/011/7/d/dagger_by_leumace-d5zp0e.jpg]Appearance[/url][/B][/hider] [hider=Combat Data][B][U]Special Traits[/U][/B] Kenjutsu and supplementary Taijutsu. Low durability, high pain tolerance. Use of Ninjutsu and genjutsu. Creative, but not strategic. Akine is a Jack of Trades. Decent Chakra control. Fast, but not strong. Large chakra pool. Average tactics. Dextrous. Clever. [center][u][b]Kekkei Genkai[/b][/u] [img]http://i127.photobucket.com/albums/p152/Vegeshin/ShinseiganEye_zps8cb4f86f.png[/img] [B]Name of Kekkei Genkai:[/B] Anoyogan([i]'Other World Eye'[/i]). [B]Clan:[/B] Goryoue. [B]Description:[/B] One of the last of its kind the Anoyogan is the once existence Kekkei genkai of the now long gone Goryoue clan. Its legacy having lived on in the form of two separate doujutsu in two clans that split from the original bloodline. Now brought back together in one body via gene splicing, the Anoyogan is a doujutsu that allows the user to visualize the spirit and its many aspects through the amplification of the inheritor's yin chakra in all its forms. On the other hand,the user's yang chakra is partially melded with their yin allowing them to create apparitions that are partialy illusionary and partially material. This additionally tends to enhance the possessor's mind, either overwhelming it with information, or making them exceptionally intelligent...or both. Moving on to its overall capabilities, the Anoyogan is a constantly active doujutsu, which can detect and observe souls of all kinds. This allows the user to differentiate between individuals with exceptional precision as well as track them via anything or anyone they have associated as long as they remain within the bounds of the material or spiritual realms. As such individuals who have been resurrected or bound by the dead demon seal cannot be detected by this kekkei genkai. It should be noted that living souls shine brighter than those of the spirit realm. Natural energy is plainly visible to the Anoyogan and the user is additionally capable of guiding any spirits via a series of techniques. Due to their constant view of souls, genjutsu are easily pierced by this Kekkei genkai unless they compensate for their perceptual abilities. Their amplified yin chakra allows exceptionally strong genjutsu especially due to its ability to delve into the past of those whom the inheritor looks upon.[/center] ========================================= [B][U]Techniques:[/U][/B] [B]Canon Jutsu[/B] All Academy jutsu. [url=http://naruto.wikia.com/wiki/Jibakugan]Jibakugan(Self-Bondage Eye)[/url] [url=http://naruto.wikia.com/wiki/Chakra_Ghost_Technique]Chakra Ghost Technique[/url] [url=http://naruto.wikia.com/wiki/Genjutsu:_Flower_Hill]Genjutsu: Hanasaka(Illusion Technique: Flower hill)[/url] [url=http://naruto.wikia.com/wiki/Genjutsu:_Flower_Petal_Escape]Genjutsu: Hanabira Tōhi(Illusion Technique: Flower Petal Escape)[/url] [url=http://naruto.wikia.com/wiki/Demonic_Illusion:_False_Surroundings_Technique]Magen: Kokoni Arazu no Jutsu(Demonic Illusion: False Surroundings Technique)[/url] [url=http://naruto.wikia.com/wiki/Demonic_Illusion:_Hell_Viewing_Technique]Magen: Narakumi no Jutsu(Demonic Illusion: Hell Viewing Technique)[/url] [url=http://naruto.wikia.com/wiki/Demonic_Illusion:_Double_False_Surroundings_Technique]Magen: Nijū Kokoni Arazu no Jutsu (Demonic Illusion: Double False Surroundings Technique)[/url] [url=http://naruto.wikia.com/wiki/Hazy_Genjutsu]Mōrō Genjutsu(Hazy Illusion Technique)[/url] [url=http://naruto.wikia.com/wiki/Water_Release:_Tearing_Torrent]Suiton: Hahonryū(Water Release: Tearing Torrent)[/url] [url=http://naruto.wikia.com/wiki/Water_Prison_Technique]Suirō no Jutsu(Water Prison Technique)[/url] [url=http://naruto.wikia.com/wiki/Water_Release:_Water_Sky_Convergence]Suiton: Suiten hōfutsu[/url] [url=http://naruto.wikia.com/wiki/Hiding_in_Mist_Technique]Kirigakure no Jutsu(Hiding in Mist Technique)[/url] [url=http://naruto.wikia.com/wiki/Fire_Release:_Great_Fireball_Technique]Katon: Gōkakyū no Jutsu (Fire Release: Great Fireball Technique)[/url] [url=http://naruto.wikia.com/wiki/Fire_Release:_Running_Fire]Katon: Hibashiri(Fire Release: Running Fire)[/url] [url=http://naruto.wikia.com/wiki/Fire_Release:_Hiding_in_Fire_Technique]Katon: Hi-inpei no jutsu(Fire Release: Hiding in Fire Technique)[/url] [url=http://naruto.wikia.com/wiki/Fire_Release:_Phoenix_Sage_Fire_Technique]Katon: Hōsenka no Jutsu(Fire Release: Phoenix Sage Fire Technique)[/url] [url=http://naruto.wikia.com/wiki/Fire_Release:_Phoenix_Sage_Flower_Nail_Crimson]Katon: Hōsenka Tsumabeni(Fire Release: Phoenix Sage Flower Nail Crimson)[/url] [url=http://naruto.wikia.com/wiki/Spirit_Transformation_Technique]Reika no Jutsu(Spirit Transformation Technique):[/url] A technique that Akine was told existed and taught by his father, Akine is unskilled in its use and is still mastering this. As such he can only travel within visual range when disembodied. [B]Custom Jutsu[/B] [B]Name of Technique:[/B] Tamashī no kessatsu([sub]魂の結紮[/sub] [I]'Ligation of souls'[/I]). [B]Type of Jutsu:[/B] Kekkei ninjutsu. [B]Rank:[/B] B-S. [B]Range:[/B] 100 meter radius. [B]Nature Type:[/B] Yin and Yang. [B]Handseals:[/B] N/A. [B]Description:[/B] A guidance technique, Tamashī no kessatsu allows an inheritor of the Anoyogan to guide and manipulate souls unbound by physical vessels. So as to make these spirits more useful, the inheritor may imbue into them their own chakra, so that they may carry it in the form of jutsu, effectively making the spirits, or their own chakra, a vessel. The applications of this technique are, as such, quite numerous. [B]Weakness:[/B] Their eyes, destroy them and they lose this ability. Additionally, the technique requires focus and chakra to maintain, more focus than chakra. Its drain is a small constant amount, or a solid amount that allows for the given spirits to be utilized for a set amount of time. ==================== [B]Name of Technique:[/B] Kenzen'na karada to kenkō kokoro([sub]健全な身体と健康心[/sub] [I]'Sound mind with sound body'[/I]). [B]Type of Jutsu:[/B] Kekkei ninjutsu/Shape-manipulation. [B]Rank:[/B] B-A. [B]Range:[/B] 100 meter radius. [B]Nature Type:[/B] Yin and yang. [B]Handseals:[/B] 3. [B]Description:[/B] The utilization of the initial handseal accesses the spirit body, or spirit bodies, that the user wishes to effect, whereas the second handseal dictates the form, and the third causes the solidification. Essentially, this technique allows the user to alter the shape of spirits under their sway, thus allowing them to create constructs by giving them the shape of an idea with yin chakra and solidifying them with yang chakra. The constructs can usually be dispersed by a technique of equal or greater rank. Conversely they can be countered due to structural weaknesses. A spirit that appears to be [i]destroyed[/i] by another technique is in actuality sent back to the Pure world, thus ousting them from the user's control. [B]Weakness:[/B] Seen above. ==================== [B]Name of Technique:[/B] Sōshō no nankaina karada([sub]創傷の難解な体[/sub] [I]'Wounding of the esoteric body'[/I]). [B]Type of Jutsu:[/B] Kekkei ninjutsu. [B]Rank:[/B] S. [B]Range:[/B] 15 meter radius. [B]Nature Type:[/B] Yin and yang. [B]Handseals:[/B] 10. [B]Description:[/B] By channeling yin chakra filled with negative intention and killing intent into a spirit under the sway of Tamashī no kessatsu and then giving those intentions tangible effects with yang chakra, Akine can send a spirit through a person in a variety of shapes so as to deal damage directly to an individual's chakra system. Notably, if all tenketsu are destroyed, the technique can actually be utilized to extract a person's soul from their body due to it no longer being tethered to such. [B]Weakness:[/B] Well, you know, dodge or block it with chakra based shields/techniques. ==================== [B]Name of Technique:[/B] Enkakushi([sub]遠隔視[/sub] [I]'Remote Viewing'[/I]). [B]Type of Jutsu:[/B] Kekkei ninjutsu/Sensory. [B]Rank:[/B] A. [B]Range:[/B] N/A. [B]Nature Type:[/B] Yin and yang. [B]Handseals:[/B] 3. [B]Description:[/B] Infusing a spirit under his control with yin and yang chakra, with a focus on yin, Akine links its perception to his own allowing him to see, hear, smell, feel, and even taste through the spirit. Additionally, as he is using the spirit's senses, he can faintly detect chakra, though he will have difficulty discerning one person's chakra from another. At least, he would if the spirit was incapable of also seeing the souls of the living--not to mention the dead. [B]Weakness:[/B] Not terribly useful in combat as it dulls his normally much sharper perceptual capabilities as he must close his eyes to access the perception of the spirit, or spirits he has utilized this technique on. Additionally he can only use this technique on a maximum of three spirits at once though it is not particularly chakra taxing. ==================== [B]Name of Technique:[/B] Kinō-hō([sub]帰納法[/sub] [I]'Induction'[/I]). [B]Type of Jutsu:[/B] Kekkei-ningenjutsu. [B]Rank:[/B] D-S. [B]Range:[/B] 10 meter radius (max). [B]Nature Type:[/B] Yin. [B]Handseals:[/B] 6. [B]Description:[/B] Weaving the necessary handseals, the inheritor exudes a mist of yin chakra so fine that it becomes too thin to be visible upon release. This programmed yin chakra can induce genjutsu if breathed in, but its purpose is far more dangerous as a holder of the Anoyogan is capable of not only perceiving through it, but also guiding the chakra straight to a person. In addition to this, the chakra can be focused into a maximum of three seperate points wherein the genjutsu-inducing effects of the Anoyogan will be active. The act of focusing the chakra is however, quite visible as it causes a purple glow to pervade the area in which the effect is present. [B]Weakness:[/B] The glow is visible. The technique's use can be detected by anything that allows an individual to detect chakra. ==================== [B]Name of Technique:[/B] Jinkō no sekai([sub]人工の世界[/sub] [I]'Artificial world'[/I]). [B]Type of Jutsu:[/B] Kekkei-genjutsu. [B]Rank:[/B] A-S. [B]Range:[/B] N/A. [B]Nature Type:[/B] Yin. [B]Handseals:[/B] 8-10. [B]Description:[/B] Only useable once Kinō-hō is successful, this technique allows the user to mold a unique world from a mixture of the victim's subconscious and the user's conscious ideas. While this world will initially resemble how the victim perceives the real world, it will gradually change around them if left be. This form of the technique does not limit the victim's movement however, if the user intentionally imposes elements into the illusion that too drastically effect the victim's psyche, the victim will be rendered paralyzed till the technique's cessation or the removal of the drastic elements slowly over time. This illusion, at its strongest, is so powerful that it can actually last even once the user has ceased to focus on it, becoming almost like a parasite as it saps miniscule amounts of chakra from the host, amounts that [i]very[/i] gradually rise over time. The resulting decline in the victim's health tends to take years to majorly incapacitate them, and slightly longer for it to result in their death. However, due to the long-term nature of the jutsu, its victims often come to develop a form of extreme paranoia and hallucination almost congruent with the effects of paranoid schizophrenia. However, the long term effects of this technique can be dictated by the user, allowing them to vary greatly between victims. Lastly, it should be noted that the user can continuously create drastic differences between reality and the user's perceived reality, but must remain stationary whilst doing so. Additionally, these drastic changes are more likely to break the victim's forced suspension of disbelief. [B]Weakness:[/B] If you don't see them, then I really can't help you. ==================== [B]Name of Technique:[/B] Jinkō no kangae([sub]人工の考え[/sub] [I]'Artificial thought'[/I]). [B]Type of Jutsu:[/B] Kekkei-genjutsu. [B]Rank:[/B] C-A. [B]Range:[/B] N/A. [B]Nature Type:[/B] Yin. [B]Handseals:[/B] 4-8. [B]Description:[/B] The twin to Jinkō no sekai, this technique also requires that Kinō-hō is utilized successfully. Once this prerequisite is met, Jinkō no kangae can be utilized as long as the victim does not become aware it is in effect. While the thoughts and ideas created by this technique can continue to persist within the victim's mind after they become aware, they no longer feel the need to follow through with them and they gradually become more immune to the technique's effect. As such, those who have broken the influence of this technique before gain a greater awareness of it and thus resistance to it. Essentially, this technique allows the user to input thoughts, emotions, and ideas into the victim through making them highly suggestible. This technique is often utilized alongside Jinkō no sekai and vice versa so as to reinforce the effects of both. The effects of this technique, as with its twin, can be extremely long lasting, but in the case of Jinkō no kangae the reason is due to the fact that the technique can alter how the victim thinks. [B]Weakness:[/B] Complex ideas, emotions, or thoughts are far more difficult to impress upon the victim and it takes a master of the technique to make the thoughts [i]sound[/i] like the internal voice of the victim in question. Akine is not a master of this technique.[/hider] [center][color=#8A0A5F][h3][u][b]Shiso Amaguya[/b] – [i]The Swimming Feline[/i][/u][/h3][/color] [img]http://oi60.tinypic.com/w18mjb.jpg[/img][/center][hider=General Data][B][U]Name:[/U][/B] Shiso Amaguya. [I][U]Nickname/Alias:[/U][/I] The Swimming Feline. [I][U]Gender:[/U][/I] Female. [B][U]Age:[/U][/B] 20. [I][U]Age Appearance:[/U][/I] 20. [I][U]Sexuality:[/U][/I] Bicurious. [B][U]Village:[/U][/B] Sunagakure. [I][U]Birthplace:[/U][/I] Sunagakure. [B][U]Organization:[/U][/B] N/A. [B][U]Clan:[/U][/B] Amaguya. [B][U]Rank:[/U][/B] B rank. [U][I]Position:[/I][/U] Team leader. [B][U]Chakra Nature:[/U][/B] [b]Water[/b] and [I]Wind[/i]. [I][U]Additional Appearance Details:[/U][/I] Shiso stands at 5'8 and weighs [EXPUNGED] giving her a toned athletic build. Rather than a forehead protector to denote her allegience, Shiso's ever present hat bears Sunagakure's symbol. The symbol is located where the “X's” are seen. [B][U]History:[/U][/B] Shiso is proud of herself and her family is too, despite her strange habits, and she is a pretty well liked individual. Even since she graduated with top marks and perfect grades she has bettered herself continually. Gleaning knowledge of the medical world and then item creation she has allowed herself a rather broad range of masteries in a wide range of subjects. When she became a chuunin this all began to culiminate into one badass [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/FemmeFatale]femme fatale[/url]. As a chuunin she became largely known for her specialty in suiton and abilities to just come out of bloomin' nowhere to take out her enemy with a series of precise jabs, dodges, and then restraints of water. As she became older and more mature her blunders became less and less and her skill became more and more solidifying her position as a jounin at only 19. She's been one since and has 2 years of experience under her belt. She is incredibly excited to begin teaching her team this year! [B][U]Personality:[/U][/B] Shiso is clever, tricksy, slippery, fun, flirtatious, and loves life. She is not out for the greet power or the glory, but rather to have a good time, teach, and help those around her. She is a bit mischievous and when I say that I actually mean that she is incredibly so. Despite being a jounin she has a bit of a childish streak and is incredibly playful, which tends to remind people of the feline part of her alias. On the other hand, in terms of her living in Sunagakure, she is a very strange individual as she is one of the few that uses water-based techniques despite living in the middle of the desert. In this way she loves to stand out a bit and make her presence known. She is a tad showy when not in battle, though otherwise she can be an incredibly dangerous opponent. Despite her rather 'adult' tendencies and incredible flirtatiousness she has a strong fondness for children and secretly kinda wants to be a mommy one day. She is incredibly loyal and even more protective of anyone who is lucky enough to get into the fold, take that anyway you want. She is kind, understanding, sympathetic, but she knows when things are serious and treats them as such if needed. Her more serious side is the side that very few people see and if they do see it, it is likely in battle when an opponent is truly frightening. This is what her fear has been turned into and she is said to have a near mastery of it. She can also be seen to be a secretly cruel individual when it comes to battle and it is a largely argued topic as to whether she is a sadist or not. In all truth though this trait is more related to mental trickery than anything and it is not actually something she truly enjoys, thus meaning she is indeed NOT what the rumors might pan her out to be. [Url=]Theme:[/url] TBA[/hider] [hider=Equipment Data] [B][U]Base Weapons & Items:[/U][/B] X shuriken. X kunai. X explosive tags. X smoke bombs. X senbon. 2 med kits [B][U]Specialized Weapons & Items:[/U][/B] [B]Name of Weapon or Item:[/B] Hi-oni enjintō([sub]火鬼円刃刀[/sub] [i]'Flame demon scalpel'[/i]) [B]Description:[/B] Carrying six of these huge scalpels, these weapons she can easily channel chakra through for surgery (as they can grow smaller as they usually are so she can carry them) or combat. The reason these are called Hiakkitou instead of jutsu scalpels is because when flame chakra is channeled through them they burn a blackish red and emit super condensed flames. When this is done it tends to be rather chakra taxing so she stays away from using that function too much. [url=http://oi57.tinypic.com/jtvrk0.jpg]Appearance[/url] ==================== [B]Name of Weapon or Item:[/B] Neko no Tsume([sub]猫の爪[/sub] [i]'Cat's claw'[/i]). [B]Description:[/B] This clever contraption looks much like the melody arm but instead has two functions, it's primary function is the primary chamber which goes straight through it with one end opening aimed forwards and the other backwards. The secondary chambers are located above and inches away and only go several inches in and then angle inwards into one path that goes down and in a ring around the main chamber and continues in a line to the user's arm. The last specific appearance is the surface of this which is riddled with large sculpted dents that appear to be shaped to hold shuriken. The primary chamber is utilized by summoning kunai from the Kuchiyose: Raika kenka seals inside the dents, and into the primary chamber. Once this is done the user channels wind chakra into the primary chamber, this forms pressure which causes the shuriken to be hurled through the chamber and out the front. The surface of this item can hold up to 10 shuriken and it can rapid fire these at high speed, this is specified in her custom jutsu.[/hider] [hider=Combat Data][B][U]Special Traits[/U][/B] How fast, strong, or durable are you? How large is your chakra pool? What types of jutsu are you best at? Do you have good chakra control? Do you possess any weaknesses/limitations? Having started off as a medical nin in her younger days, Shiso has an incredibly adept knowledge of human anatomy and studies it most every day. As a new jounin and someone who has devoted their time to medical ninjutsu, taijutsu, and some minor normal ninjutsu Shiso has yet to master or even fully utilize her wind affinity. ========================================= [B][U]Techniques:[/U][/B] [B]Canon Jutsu[/B] [url=http://naruto.wikia.com/wiki/Summoning:_Lightning_Flash_Blade_Creation]Kuchiyose: Raikō Kenka(Summoning: Lightning Flash Blade Creation)[/url] [url=http://naruto.wikia.com/wiki/Mystical_Palm_Technique]Shōsen Jutsu(Mystical Palm Technique)[/url] [url=http://naruto.wikia.com/wiki/Flying_Swallow]Hien(Flying Swallow)[/url] [url=http://naruto.wikia.com/wiki/Water_Release:_Water_Encampment_Wall]Suiton: Suijinheki(Water Release: Water Encampment Wall)[/url] [url=http://naruto.wikia.com/wiki/Body_Replacement_Technique]Kawarimi no Jutsu(Body Replacement Technique)[/url] [url=http://naruto.wikia.com/wiki/Gentle_Fist]Jūken(Gentle Fist)[/url] [url=http://naruto.wikia.com/wiki/Body_Flicker_Technique]Shunshin no Jutsu(Body Flicker Technique)[/url]: Applicable only for travel. Non combat. [url=http://naruto.wikia.com/wiki/Chakra_Enhanced_Strength]Chakra Enhanced Strength[/url]: She knows the theories behind this jutsu and has modified it to suit, see custom jutsu for details. [url=http://naruto.wikia.com/wiki/Soft_Physique_Modification]Nan no Kaizō(Soft Physique Modification)[/url]: Though she is not capable of via normal application, she has used the theory and skill she possesses to modify this jutsu to her case, seen in custom jutsu. [url=http://naruto.wikia.com/wiki/Chakra_Sensing_Technique]Kanchi no Jutsu(Chakra Sensing Technique)[/url]: See custom jutsu for modifications. [B]Custom Jutsu[/B] [B]Name of Technique:[/B] Eisei no seido([sub]衛生の精度[/sub] [I]'Medical Precision'[/I]). [B]Type of Jutsu:[/B] Sensory ninjutsu. [B]Rank:[/B] A [B]Range:[/B] 40 meters. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 0-3. [B]Description:[/B] A technique built upon the foundations of medical ninjutsu, gentle fist, and the chakra sensing technique, Eisei no seido has two applications. The first of these allows Shiso to focus her senses on up to three people, thus allowing her to see the cross sections of their chakra system. On the other end she can use this technique to give her a general sense of who is nearby and what direction they are moving in. [B]Weakness:[/B] The former application of this technique is rather mentally taxing and as such Shiso is unable to use complicated ninjutsu during its use. In order to switch between the two [i]modes[/i] Shiso must shift her focus, which tends to take roughly 3 seconds. ==================== [B]Name of Technique:[/B] [I]Chakra Enhanced Speed[/I]. [B]Type of Jutsu:[/B] Nintaijutsu. [B]Rank:[/B] B-S [-B-]. [B]Range:[/B] Personal. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] N/A. [B]Description:[/B] Possible due to Shiso's exceptional chakra control, this technique is a derivative of Chakra Enhanced Strength, wherein the user channels chakra throughout the body so as to amplify their nervous system and muscle reaction. This, as a result, allows the user to move at incredible speeds, making them far faster than your average shinobi. The technique is, at its best, capable of accelerating the user to the same speeds as the combination of the Body Flicker Technique and Lightning Release Armor. At its slowest the technique is still fast enough, upon initially accelerating, for the user to briefly disappear from sight. However, after this point the user leaves a continuous [i]blur[/i] as well as a small amount of vapor. [B]Weakness:[/B] Shiso is incapable of utilizing this technique at its best at current time. Additionally, this technique, even at its lowest levels, causes a measure of strain on the body. Without the use of Haijo no enryo, Shiso can only use it for 3 minutes before it begins to damage her body. With the aforementioned technique however, she can maintain it for up to 20 minutes. ==================== [B]Name of Technique:[/B] Haijo no enryo([sub]排除の遠慮[/sub] [I]'Removal of Restraint'[/I]). [B]Type of Jutsu:[/B] Nintaijutsu. [B]Rank:[/B] C-B. [B]Range:[/B] Personal. [B]Nature Type:[/B] Water and yang. [B]Handseals:[/B] 3. [B]Description:[/B] A technique that only need be activated once, Haijo no enryo is a derivative of Nan no kaizo, and effectively increases the user's durability, flexibility, and muscle elasticity. This is achieved by essentially utilizing the principles of chakra flow and Nan no kaizo. The user becomes far more resistant to blunt force, but retains a weakness to bladed or piercing weaponry. [B]Weakness:[/B] This technique, once activated, takes a very small amount of chakra continuously. Its other weaknesses have already been outlined. ==================== [B]Name of Technique:[/B] Kaze naikatei([sub]風内火艇[/sub] [I]'Wind Launch'[/I]). [B]Type of Jutsu:[/B] Ninjutsu. [B]Rank:[/B] D-A [D]. [B]Range:[/B] Personal. [B]Nature Type:[/B] Wind. [B]Handseals:[/B] 0. [B]Description:[/B] This technique allows the user to release a precision blast of pressurized air. At its lowest rank the blast will only move small objects, and will have essentially no damaging effect on a person unless it is used at point blank. The highest form of this technique releases a blast of pressurized wind in a small area, which is strong enough to send most shinobi flying or blast small holes through armor and people at point blank. [B]Weakness:[/B] Chakra cost becomes higher as the rank goes up. Additionally, the technique can only be utilized from the hands and feet. ==================== [B]Name of Technique:[/B] Tsume no Jutsu([sub]爪の術[/sub] [I]'Claw Technique'[/I]). [B]Type of Jutsu:[/B] Medical ninjutsu/Nintaijutsu. [B]Rank:[/B] C. [B]Range:[/B] Personal. [B]Nature Type:[/B] N/A. [B]Handseals:[/B] 2. [B]Description:[/B] Working off of similar principles to Hien, the Tsume no Jutsu uses Chakra Flow through an object or a portion of the user's body to create multiple blades of chakra, usually in the form of scalpels or talons. [B]Weakness:[/B] Handsigns cannot be executed while this technique is active on the user's hands. Requires continuous focus and a small amount of chakra to maintain. ==================== [B]Name of Technique:[/B] Muryō no Ryūsui([sub]無料の流水[/sub] [I]'Free Flowing Water'[/I]). [B]Type of Jutsu:[/B] Shape-manipulation ninjutsu. [B]Rank:[/B] C. [B]Range:[/B] 12 meters. [B]Nature Type:[/B] Water. [B]Handseals:[/B] 6. [B]Description:[/B] A dual application technique, Muryō no Ryūsui either allows the user to manipulate water in contact with their body or suffused with their chakra, or it exudes water from the pores into a stream that they can utilize to move in combat. This secondary application tends to form as a sort of “tail,” which surrounds their legs. However, it is possible for it to alter its shape due to the technique's first application. [B]Weakness:[/B] The shape-manipulation of this technique is not precise, meaning that the user could only slam the water into someone for damage. As such it is primarily a defensive or supplementary technique. The amount of chakra the techniques is average for a C rank technique. ==================== [B]Name of Technique:[/B] Suiton – Nagare Shōgekiha([sub]水遁 - 流れ衝撃波[/sub] [I]'Water Release – Flow Shockwave'[/I]). [B]Type of Jutsu:[/B] Ninjutsu. [B]Rank:[/B] B-A. [B]Range:[/B] 9-18 meters. [B]Nature Type:[/B] Water. [B]Handseals:[/B] 8. [B]Description:[/B] Requiring that the user first continuously build chakra up for two minutes first, this technique is then activated via the 8 handseals. Once these prerequisites are met a powerful wave of water is released in 360 degrees from the user's body. The technique, during the “charging phase,” also gathers moisture from the air, and as such once the water settles it creates a 9 meter deep pool. [B]Weakness:[/B] Taxing on the user's chakra and requires preperation to utilize. This preperation means that the user cannot use any complicated ninjutsu without interrupting this technique's formation. ==================== [B]Name of Technique:[/B] Araumi Chikadō([sub]荒海地下道[/sub] [I]'Riptide Tunnels'[/I]). [B]Type of Jutsu:[/B] Ninjutsu. [B]Rank:[/B] A. [B]Range:[/B] 15 meters. [B]Nature Type:[/B] Water. [B]Handseals:[/B] 12. [B]Description:[/B] Either exuding water release chakra or utilizing already present water, the user creates high pressure “tunnels,” of swirling water. Requiring incredible levels of chakra control, this technique allows the user to manipulate the movement and shape of these streams of water to utilize either for incredibly high speed movement or as weapons. Shiso can only utilize up to six of these 1 meter diameter streams and doing so requires 1/4th of her total chakra pool. If focused into a bladed format, the amount of pressure and the current of the water would allow the streams to cut through steel, though not if it is chakra enhanced. The streams of water are somewhat similar to [url=http://naruto.wikia.com/wiki/Water_Release:_Water_Bullet_Technique]Suiton: Suidan no Jutsu[/url]. [B]Weakness:[/B] Incredibly high chakra cost. Requires too much focus to utilize other ninjutsu while in effect. ==================== [B]Name of Technique:[/B] Kaijin no ibuki([sub]怪人の息吹[/sub] [I]'Sea God's breath'[/I]). [B]Type of Jutsu:[/B] Supplementary Ninjutsu. [B]Rank:[/B] C. [B]Range:[/B] Personal. [B]Nature Type:[/B] Water and wind. [B]Handseals:[/B] 1. [B]Description:[/B] By exuding tiny amounts of wind chakra with an attractive effect to oxygen and utilizing it alongside water chakra, the user is capable of extracting oxygen from water so as to breath within it. [hider=Seizin][B]Name:[/B] Seizin. [B]Alias:[/B] The Copy Cat. [B]Species:[/B] Ninja Cat. [B]Size:[/B] Small. [B][url=http://safebooru.org//images/884/6258d6ca6bf875910c385d909b769e712d146138.jpg?890321]Appearance[/url][/B] [B]Unique Traits:[/B] Like all ninja cats, Seizin is capable of speech, can stand on his hind legs, is exceptionally agile and is quite fast. He possesses above average intelligence, in comparison to humans, not cats and has the water affinity just like his master. He does not have nearly as much chakra as a human. [B]History:[/B] He has spent most of his life with Shiso, though his basic training was in a mysterious underground cat base...don't ask. [B]Jutsu:[/B] Seizin is capable of “mimicking,” non elemental non KG/Hiden techniques as well as Suiton techniques. However, he cannot do this immediately and as such must spend time learning the techniques “copied,” to his memory. Seizin is capable of several of Shiso's B rank techniques, and all of her C rank ones, excluding any relating to Wind release as he does not have another affinity.[/hider][/hider]