[quote=@Azena] [@Foster] Thanks for the interest, but ya it seems our schedules would keep us pretty slow if really moving at all. Plus, a slaver should have a bit of a mean streak. Nice guys in the wasteland don't last long.[/quote] Just because they're [u][i]relatively nice[/i] doesn't mean they don't have a brutally mean streak[/u], so assuming nice guys don't know how to fight can prove fatal. Just means they're more sympathetic than most. Being relatively nice just means my characters don't behead slaves [i]at random[/i], but does not mean they don't makes slaves' heads 'splode when trying to burn down their house. Example: MGS5's Quiet is relatively nice. *completely missed the assassin-duo* And yeah... I'm probably a last-resort to spin the wheels on.