[quote=@Moonman] -Noted, I readjusted his parameters. -Valid point, I'll just move the dogs to the Skills section. -(Addressing the third and last points) I think I may have done a poor job of explaining how the shield works. Essentially, it's just an extremely loud noise, akin to a thunderclap. It would temporarily disorient anyone close to the origin of it (unless they have very good hearing protection, or they're deaf), creating an immediate, but brief, opening. Since Fionn is comparatively slow by Servant standards, he wouldn't be able to use this to dispatch multiple people effectively (unless they're all standing right next to each other, which is highly unlikely), limiting how effective it is offensively against more than one bloke. Also, since it's just sound, the effect would drop significantly with distance, so while it can be heard from incredibly far away, it wouldn't help all that much against someone attacking at a distance. As for range, I'm not 100% sure on how it's quantified in Nasu terms (do the numbers represents metres, feet, yards, the length of Hulk Hogan's moustache, ect.), but I'm guessing the maximum effective range would be much smaller than how far the sound can travel. As for targets, I guess 17? But if that's still too much, I suppose I'll drop the shield and keep the horn. [/quote] - The first two are ok now, I think. - Range is measured in abstract units, as far as I know, I always think of it as "squares" like in tabletop RP and strategy games (like Final Fantasy Tactics). I get how the shield effects should work, so it could stay like it. Since the horn is a summoning tool, it should have a range of "-", unless there's some restriction on the distance that the spirits can be from Lancer, like the Ionian Heitaroi.