[CS APPROVED] Info -- Name: Ka-Vara Race: Argonian Archetype: Battlemage Major skills: Alchemy, Cool, Rumors, Search, Vigilance, Intimidation, Destruction, One-Handed, Block, and Conjuration. Stats -- Strength: 2 Endurance: 2 Agility: 3 Intellect: 2 Wit: 3 Personality: 1 Skill ranks: Alchemy 1, Cool 1, Rumors 1, Search 2, Vigilance 1, Intimidation 1, Destruction 1, One-Handed 2, Block 2, and Conjuration 1. Talents: Battle Casting 1, Leyline 1, Focus 1, Confidence 1, and Toughened 2. Soak: 7/2 Wounds: 17/17 Strain: 14/14 Magicka: 13/13 XP: 0 Equipment -- Armor: 1 suit of steel armor Weapons: 2 steel maces Other: 1 Backpack, 1 Rope, 1 Climbing Hook, 1 Torch, 1 Journeyman Mortar and Pestle, and 1 flawed map of Skyrim. Money: 0 Septims Magic -- Spells known: Fire Damage and Summon Lesser Daedra. Background -- Ka-Vara entered the world in the swamps of The Black Marsh under the sign of The Shadow. While this would usually mean he would undergo training to become a Shadowscale, the recent decline of The Dark Brotherhood meant the young argonian could recieve no such training. This hardly affected him though. He never really enjoyed the idea of being an assassin. Having heard tales of mighty battlemages from a traveling storyteller, Ka-Vara instead aspired to master the art of magic and mace, to become a battlemage like the ones in the tales. Ka-Vara's father was a retired adventurer. He was adept at combat, but knew very little of magic, so as Ka-Vara grew up, his father taught Ka-Vara every thing he needed to know about fighting. Once his father passed away, Ka-Vara inherited a large sum of money and all of his father's old adventuring gear that hadn't been sold after he retired. Ka-Vara left The Black Marsh soon after, and ever since then, he travelled all over Tamriel, learning magic where ever and when ever he could to fulfil his dream of being a mighty battlemage like the ones in the tales he heard as a child. He had planned on going to Skyrim to see if he could learn a thing or 2 at The College of Winterhold. However, he learned on the way that someone was looking to hire adventurers and were willing to pay a very shiny septim to those who signed on. Upon hearing this, Ka-Vara temporarily put his quest for magical mastery on hold to quest instead for fortune, glory, and succulent sweet rolls. Personality -- Ka-Vara is as reserved and hard to know as any other Argonian. Having heard tales of mighty battlemages as a child, he aspires to become 1 himself. However, he finds this often hampered by the adventurous spirit he inherited from his father and his addiction to sweet rolls which he picked up on his travels. Appearance -- [img]http://i.imgur.com/G2qgLVX.jpg[/img]