New WIP version of the map. Nothing is set in stone, and pls continue to suggest changes to locations, landmarks and climate types. light blue/white= mountains olive = mediterranean climate dark green = tropical/swamp green = temperate/awaiting player definition light green = arid plains dark red = poisonous forest/wasteland [img]http://i1328.photobucket.com/albums/w538/alaw8489/SevenCitiesDraft5_zpsxtxepa72.png[/img] Pls note that some placements are different from what was requested, and that the map is still a WIP. I am trying to place everyone in a way i think fits the story best. [@Isotope] I love the map, and we can use the nicer version for the final draft, but for these WIPs I'm just trying to get the basic relative locations finalized.