[@zellected] Also, I think the death mechanic should go like this: The more "bad" choices that they make (say, if pranking Hannah were a choice, then Man #1 is pretty dead), the more chance they have of dying. And the more dick moves they make, too. So for every bad choice, the percentage goes up on each dice roll by however many percent. So it might go like this: [b]Roll:[/b] 1 - 2% 2 - 4% 3 - 6% 4 - 8% 5 - 10% 6 - 12% [u]After bad choice (*say the percentage went up by 2%*)[/u] [b]Roll:[/b] 1 - 4% 2 - 6% 3 - 8% 4 - 10% 5 - 12% 6 - 14%