[@Thess] I mean, it was also broken on Buu, very obviously so, on account of him being a magic-powered superweapon. But, uh... it seems like a reasonable compromise, but not ultimately worth utilising in terms of risk if it's not actually going to make the target a non-threat, whether or not they survive as a separate entity to the absorber. I'll probably come up with something else, in that case... oh, here's another idea I had that I may not have mentioned yet: maybe it's possible for a Majin to have more than one power out of their possible Body Manipulation suite, either by training themselves to utilise the new ones natively or through emulating them as standard ki techniques, but starting with more than one takes up as many additional technique slots as there are extra powers? So if you started with body enlargement normally, then also had transforming into a liquid, the liquid transformation would take up a technique slot as if it were a level 2 ki technique, either because it is a level 2 ki technique, or (and I prefer this explanation) because the time the Majin would have had to train another ki technique was instead used to improve their body manipulation abilities so they could do more stuff with themselves. And, of course, training themselves to perform any Body Manipulation tricks that they didn't start with would also be possible, if time-consuming in the context of game time passage, though most Majin wouldn't necessarily have had the concentration or initiative to realise doing that was even possible in the first place, so that'd be a neat distinguishing feature for such a protagonist.