[@WittyWolf] Action: trying to come to a consensus, check surroundings for danger or important happenings. Vigilance check Required:(1 [color=00a651]green[/color] 1 [color=fff200]yellow[/color] VS 2 [color=662d91]purple[/color]) = [u]st[/u] = Success with a threat [@rush99999] Actions: Approach the man and ask if the map is for sale. No roll necessary [@Regendorf] Actions: Suspicious of the scroll merchant he asks Metosi to be vigilant. Heads towards the grocer in order to buy provisions. Mercantile check required: (3 [color=00a651]green[/color] VS 1 [color=662d91]purple[/color]) = [u]saaa[/u] = Success with triple advantage [@Eklispe] Actions: Follow Qa-Ra and watch for trouble Vigilance check Required: (2 [color=00a651]green[/color] 1 [color=fff200]yellow[/color] VS 2 [color=662d91]purple[/color]) =[u] [/u]= Simple failure ------------------- The old merchant looked up to Ka-Vara and then to the map. "Why Yes it is! A fine map it is. It was commissioned for the Yarl, but it has a small flaw that made it unusable for someone of his station." As the merchant spoke to Ka-Vara, Metosi watched the market slowly come to life. He saw one of the Nords from the night coming down the street. The Nord looked over, realised who he was looking at and stood still. He nodded at Metosi respectfully and quickly walked away. It appeared to Metosi that the Nords wanted no trouble. Qa-Ra walked up and down the market inquiring about various goods and items. After a few conversations he tallied that with the correct buys, him and the companions could acquire enough supplies to reach Whiterun for about 15 gp each. This included bedrolls and camp supplies the group would pitch in on. Shinon kept watch as Qa-Ra made his rounds. With the growing bustle of the city, he found it difficult to see any threats, yet non came.