As the humans began to move the imps all turned to face them, the four of them looking at Rainer first as he took a combat stance. They growled at him, but suddenly one of the humans flicked a 500 yen coin at him. --- Coin Flick (Projectile Roll): 50 - 4 Projectile Weaponry = 46 Imp Dodge: 50 --- As Lucian hit the beast in the head with the coin a window suddenly appeared in front of him, light blue like all of the others that have appeared before him before. Of course, none of the other Gamers could see Lucian's window, so they would have no idea that it appeared. The window read as thus. [hider=What it says] A skill has been created through a special action. Through irritating enemies by flicking coins, the skill 'Coin Flick' has been created. [/hider] After that window soon disappeared another one appeared in front of Lucian, this one in light red now instead, explaining the new Skill he just unlocked. [hider=Coin Flick] Coin Flick (Active: 0 MP) (LV 1: 0/100 EXP): Use any coins you have on you to flick at an enemy. Upon successful hit the Irritated Status may be inflicted. Irritated Status may also be inflicted even if you miss. Works best on enemies that are quick to anger. Higher chance to hit with coins. Level up this Skill by using it. [/hider] The coin got an imp in the head, making the beast that got hit growl at Lucian and chitter angrily towards him. Suddenly, annoyed and pissed off, the beast that Lucian had the misfortune of hitting with his 500 yen coin, which he would have to retrieve later or be down 500 yen, suddenly charged at him angrily, appearing to be quite annoyed by his attack. Thus the attack was rash. Even so, it would still definitely hurt if Lucian got hit by the creature's claws, which were now barreling towards his face as the creature had charged him. --- Lucian Dodge: 14 - 3 Dodge = 11 Imp Claw Attack 1: 44 Imp Claw Attack 2: 59 --- Luckily the imp wasn't exactly sneaky in its approach, especially since it was chittering and growling angry as it charged at Lucian. Given the short distance it was charging from, the Gamer was able to dodge the uncoordinated claws of the Imp despite having very little athletic ability. Which was a good thing, as the claws of that Imp looked pretty sharp and despite its small body the beast looked to be quite strong physically, at least compared to Lucian anyway. As Rainer took a martial arts stance in front of the party before Lucian did his coin flick he would find one of the other Imps, the other two seeming to hang back for now, still chittering to one another as if trying to observe the prey before them, also charge at Rainer. Unlike the one who charged at Lucian this one didn't appear to be as agitated. It was probably charging because it wanted to sink its claws into some human flesh. --- Rainer Parry (Fisticuffs): 39 - 16 Fisticuffs: 23 Imp Claw Attack 1: 29 Imp Claw Attack 2: 75 --- While Rainer didn't have the advantage of the Imp being agitated his own martial arts training, plus the short distance the beast charged from, would give him enough to be able to block the both of the beast's claw attacks, his blocks hitting the beast's arms so that the Imp could not claw him, the imp now being quite close to Rainer while Rainer was able to keep his stance. Right after Rainer blocked these attacks he would suddenly see a window appear in front of him, it reading as thus. [hider=What it says] A Skill has been created through a special action. Through diligent martial arts training and now real firsthand fighting experience, the ability to be in a stance to better employ martial arts techniques, 'Closed Fist Forward Stance' has been created. [/hider] Right after this light blue window appeared, it disappeared, and another light red window appeared explaining the skill. [hider=Closed Fist Forward Stance] Closed Fist Forward Stance (Active) (Lv 1: 0/100 EXP): While this skill is active, you gain +5 to Parry all attacks while unarmed and +5 to all Unarmed Strikes made from this stance. You are at a -10 to evade Projectiles though. You also have a +10 to resist any form of knock down and your Unarmed Strikes all do 10% more damage while in this stance. Getting hit has a 75% chance of knocking you out of this stance. To Level Up: Parry while Unarmed. Attack while Unarmed. Get a Critical Strike while unarmed. [/hider] Just like Lucian's two appearing windows, these two could only be seen by Rainer since they were for him. Still though, the there were now two imps in very close proximity to the group with two more still hanging back. The group would either have to counterattack now, or try and make a run for it to get away. Their choice.