[url=http://www.roleplayerguild.com/topics/46105-phoenix-wing-a-fairy-tail-rp-remake-open-open/ooc][h2]Phoenix Wing[/h2][/url] [Hider=Isabella Pinelli, The Mechanical Composer][center][h1][color=MediumPurple]Isabella Pinelli[/color][/h1][h3][color=purple]~[/color] The Mechanical Composer [color=purple]~[/color][/h3][img]http://orig14.deviantart.net/013a/f/2013/090/5/1/contest__steampunk_challenge_by_caroucom-d5zy8ub.png[/img] [h3][color=purple]"[/color][color=silver][i]The sweet sound of battle! Now, let me hear you sing![/i][/color][color=purple]"[/color][/h3] [color=purple]~[/color] Character Theme | [url=https://www.youtube.com/watch?v=-V4h7zfoZDI][color=MediumPurple]Marionette Purple[/color][/url] [color=purple]~[/color] [i][color=silver]Isabella is a young lady who stands at about 5'8" and weighs around 59kg. She's very slender and delicate in appearance, but do not let this fool you. Isabella has been a performer from a very young age, and her body is well suited for the physically demanding act of dance. She is slightly toned, and sports very strong legs. Her complexion is average, with rather smooth skin and a line of freckles mapping her cheeks and nose. Her hair is light pink in color, and she has azure eyes. She wears very traditional clothing, reminiscent of her families social stature. A white, button up blouse trapped beneath a brown, leather corset is her usual attire. She wears short pink leggings with this, usually masqueraded by a large, frilly skirt that reaches down to her ankles. The skirt parts to the side, revealing her thigh high white stockings and brown leather boots.[/color][/i][/center][hr][b][u]Family Name[/u][/b] [i]Pinelli[/i] [u]Given Name(s)[/u] [i]Isabella Liliana[/i] [u]Title or Alias(s)[/u] [i]The Mechanical Composer, The Lady of Machina[/i] [u]Gender[/u] [i]Female[/i] [u]Sexuality[/u] [i]Heterosexual[/i] [u]Age[/u] [i]21[/i] [u]Birthday[/u] [i]16th of August, Leo[/i] [b][u]Allignment[/u][/b] [i]Chaotic Good[/i] [u]Motivation[/u] [i]To dance upon every great battlefield and show the world what she's capable of![/i] [u]Likes[/u][list] [*] [i]Music and Dance[/i] [*] [i]Inventing[/i] [*] [i]Opera[/i] [*] [i]Pretty clothing[/i] [*] [i]Honest people[/i][/list][u]Dislikes[/u][list] [*] [i]Liars[/i] [*] [i]Closed minded individuals[/i] [*] [i]Uniforms[/i] [*] [i]Heights[/i][/list] [b][u]Personality[/u][/b] [i][color=silver]Eccentric and Hyperactive, Isabella is not one for subtlety and insists on living her life at full volume. She's a passionate individual who is eager to befriend, and near impossible to offend. She can come off as a little socially awkward at first, what with her rather intrusive personality and the strange way she speaks of her Machina as if they were real people. If you're willing to look past all of that, she reveals herself to be quite an empathetic person with her own fair shares of woes. However her upbeat attitude despite her struggles is down right inspiring to others. She has a strange habit of bringing out the best in those around her through her unconditional love and acceptance, which causes her friends to want to grow closer to her. Isabella keeps Bullet in line, calming his temper down and stopping him from tearing apart anyone who so much as looks at him funny. In truth, she's grown quite fond of him over the years they've known each other. However she is quick to shut down any rumors of the two of them being involved romantically; insisting that the nature of their relationship is platonic.[/color][/i] [b][u]Guild Allegiance[/u][/b] [i]Phoenix Wing[/i] [u]Guild Mark Location[/u] [i]On her right thigh[/i] [u]Team Members[/u] [i]Bullet[/i] [u]Magic Level[/u] [i]A Rank[/i] [u]Strengths[/u][list] [*] [i]High reserves of Magic Power[/i] [*] [i]Incredibly intelligent and creative[/i] [*] [i]Very fast and nimble[/i][/list][u]Weaknesses[/u][list] [*] [i]Lacks physical strength and stamina of other fighters[/i] [*] [i]Reliant on Machina, which aren't as reliable in tough environmental conditions.[/i] [*] [i]Low endurance. Can't take too many hits.[/i][/list] [b][u]Magic Specialty[/u][/b] [i]The Machina Orchestra (Requip)[/i] [u]Description[/u] [i]The Machina Orchestra is a self named magic that is also known as Machina Make magic. Through utilising scrap metal and parts, the wielder is able to create magical contraptions powered and controlled by their magic. Their effects vary, and Isabella combines her Machina Make with Requip magic in order to store her creations. However, she permanently keeps two Machina on her at all times; Alto and Basso. Alto is a a pair of mechanical devices that sit on her shoulder blades. When activated, a pair of Machina arms and hands extend from behind her to be used in combat. Basso is a similar pair of devices, attached to her hips, that create a pair of Machina legs to be used in combat. The length of these limbs is about two meters.[/i] [Hider=The Machina Orchestra | Spells][b][u]Alto[/u][/b] [i]Alto is a pair of Machina arms that can be retracted into a set of mechanical devices that rest upon Isabella's shoulder blades. They reach out to about two meters and are very durable. While normally carrying around such contraptions would impede upon a persons weight, Alto is controlled through The Machina Orchestra and thus feels weightless when in use.[/i] [indent][indent][list] [*][u]Alto: Verismo[/u] [i]A quick series of forward, thrusting strikes from Alto. The force behind every impact is enough to push Isabella away slightly; allowing her to maintain a safe distance from adversaries.[/i] [*][u]Alto: Allegretto[/u] [i]A delayed, two handed uppercut with Alto. Slow to start up, but the velocity of the attack is enhanced with magic. Devastating to anyone caught in it; sending them flying high into the sky.[/i] [*][u]Alto: Forte[/u] [i]A delayed, two handed downward swing with Alto. Slow to start, but the velocity of the attack is enhanced with magic. Powerful enough to crush through any weak defense with a powerful impact.[/i] [*][u]Alto: Collosale[/u] [i]A magic propelled punch with the right Alto, followed up by the left Alto grabbing the victim as they are flying away and throwing them towards the ground using their momentum.[/i][/list][/indent][/indent] [b][u]Basso[/u][/b] [i]A pair of Machina legs that can be retracted into a pair of devices resting at Isabella's hips. Unlike Alto, Basso is used for mobility and keeping Isabella out of harms way. The feet are equipped with magic powered jets to allow for brief hovering. Like Alto, the weight burden of Basso is lifted through Isabella's magic.[/i] [indent][indent][list][*] [u]Basso: Vivace[/u] [i]The magic powered jets angle them self forward, propelling back Isabella a few meters. Can be used to propel her forward as well.[/i] [*][u]Basso: Crescendo[/u] [i]Basso's magically powered jets propel Isabella up into the air. From here she can glide back or forth for a few moments before falling. She can use Basso to land.[/i] [*][u]Basso: Decrescendo[/u] [i]While in the air, Basso reverses the direction of their magic powered jets, thrusting Isabella legs first towards the ground. Basso prepares themselves so that she lands safely. It's not recommended to stand in the way of her jet powered kick.[/i][/list][/indent][/indent] [b][u]Soprano[/u][/b] [i]A set of three large, Machina gears. They can be summoned individually or as a set. Each gear is smaller than the last, allowing them to all fit into each other perfectly. The gears and be rotated at high speeds in almost any direction. Anyone who comes into contact with Soprano in motion will receive quite the thrashing.[/i] [indent][indent][list][*][u]Mezzo-Soprano[/u] [i]Summons forth the two smaller gears of Soprano and propels them forward at high velocity to strike Isabella's opponent. The gears disappear after they attack.[/i] [*][u]Spinto Soprano[/u] [i]Summons forth the largest gear of Soprano. There are crevices on the gear where Alto and Basso can connect to; allowing Isabella to sit inside Soprano while it spins. This acts as a pseudo method of transportation and can be quite the powerful attack to anyone standing in the way of the spinning gear.[/i] [*][u]Coloratura Soprano[/u] [i]Summons the set of Soprano to rotate rapidly in front of Isabella before firing themselves off as deadly fast wheels. The Soprano can change direction at Isabella's command and can attack in unison with other gears to apply heavy pressure on Isabella's opponents as they have to watch all three spinning gears.[/i] [*][u]Soprano: Cantabile[/u] [i]The most powerful attack of Soprano. Requires Isabella's enemy to be immobilised (Either by her Alto, or another means). Summons forth the three gears of Soprano directly onto her target, trapping them inside the cogs. The position is incredibly uncomfortable, and the threat of being torn to ribbons at any moment by Soprano is usually enough to keep her captive at bay.[/i][/list][/indent][/indent] [b][u]Maestoso[/u][/b] [i]A giant, Machina arm that is approximately six meters long, and about two meters wide. The arm is incredibly heavy and hard to maneuver, even with the help of Isabella's magic. However, Maestoso proves to be a quite useful ace in the hole for when the situation requires a less subtle touch. Because of the amount of power it takes to maintain Maestoso after it is summoned, the weapon disappears after every attack in order to save magic.[/i] [indent][indent][list][*][u]Maestoso: Con Spirito[/u] [i]Summons Maestoso directly in front of Isabella from the ground, instantly punching upwards with a magically propelled strike.[/i] [*][u]Maestoso: Con Moto[/u] [i]Summons Maestoso above the target location, delivering a quick, downward punch to pummel any unsuspecting victims from a distance.[/i] [*][u]Maestoso: Con Brio[/u] [i]Summons Maestoso behind Isabella's target, delivering a quick, powerful strike to an unsuspecting victim. The impact propels them forward towards Isabella for follow up attacks.[/i] [*][u]Maestoso: Con Amore[/u] [i]Summons Maestoso underneath Isabella's target, quickly reaching up and grabbing them in the mechanical fist. Maestoso then slams downwards, violently throwing the victim to the ground with massive impact.[/i] [*][u]Maestoso: Con Fuoco[/u] [i]Summons Maestoso directly in front of Isabella, with the index finger of the large mechanical fist pointed outward. From the tip of the finger, a stream of oil propels out and drenches everything it touches. The oil heavily slows down the movement of anyone caught within it. After a brief delay, Maestoso fires out a small ball of flame that ignites the oil and sets everything ablaze in a raging inferno.[/i][/list][/indent][/indent] [b][u]Deus Ex Machina![/u][/b] [i]Isabella's most powerful technique, which she describes as "The Grand Finale". Summoning forth a large Machina contraption below her targets; a large dome quickly closes above them, trapping them inside the great machine. On the side of the machine is a panel filled with levers and buttons which Isabella can press at random. Each button causes an Alto, Basso, Soprano or Maestoso inside of the machine to deliver a barrage of strikes against the victims caught within. Each press of a button drains magic power from Isabella, but it is safe to assume that anyone unfortunate to be caught within Deus Ex Machina will be unable to fight for a while.[/i][/hider] [b][u]History[/u][/b] [i][color=silver]The Pinelli family is a regal group of individuals who are known for their exceptionally talented kin. They are a family of famous performers, whose legacy has been upheld for generations. Isabella Pinelli was no exception to this fate. As a long lady, it was expected of her to train in the art of dance and opera from the moment she could walk. While other children played, she mastered her technique and was ready to perform on stage with her family by the young age of eight. The group of them blew the minds of individuals across the country, and they continued to exist as world renowned dancers. Isabella loved being on stage, and she was grateful for the training her parents gave her. However, her parents only had room for one love in their life; the dance, or their daughter. It was clear what their decision was. Isabella's purpose was to dance and continue their legacy. She was never met with love or gratitude for what she did. It was just expected of her to do it. She quickly grew to be resentful of her parents and would often refuse to practice. Her parents took her words as empty threats, telling her that there was no room in the family for those who refused to perform. They told her that she belonged on the stage, and without it she was nothing. Out of fear of being kicked from the family, she continued her training rigorously and would dance when asked. Her life on the stage was a happy one; where she could forget all of her troubles. However, a performance can't last forever, and sooner or later she would have to face the harsh criticism of her parents. The older she grew, the less impressed her parents were. No matter how amazing the audience found her; in her parents eyes she was mediocre. It made her furious to see the hard work she was putting in be unrecognised. One night as she was strolling through the town, her purse was stolen by a masked street rat. Not the type of person to sit there and do nothing, Isabella dashed after her assailant. Her years of training had made her legs quite strong, and she could easily keep up with the thief. Cornered, the thief removed his mask to reveal that he was a boy only a few years younger than Isabella. He smiled mischievously, quite impressed that she would chase him. Isabella took her purse back from him and left. He called after her, "Catch you around sometime, beautiful?". His words echoed in her mind in the coming days. He was a repulsive, thieving little miscreant. So why was she so intrigued by him? Could it be that for once there was some excitement in her life off of the stage? She didn't show up to her next training. Instead, she sought out the young thief out of curiosity. She walked into an alleyway to find him being assaulted by a group of three men. They were talking about how he'd never live to steal from them again. "Leave him alone!" She called out without thinking, charging at the men even despite only being a little girl. The men smirked at her, and she was easily taken down to the ground. She thought that it would be the end of her, when the young boys screams of rage echoed through the alleyway. She remembered the sound of the two other men screaming. There were loud, heavy thuds. The clash of metal. Then silence. The man that was apprehending Isabella ran in fear, crying of the "monster" in the alleyway. Isabella stared up at the thief boy. He was an entirely different person. His eyes flared red and he was covered in his own blood, as well as the thugs. He was like a feral animal. And yet, he held his hand out to Isabella. "You okay, beautiful?" He said with a smile. Isabella took his hand, and has never looked back since. The boy introduced himself as 'Bullet', which was quite a strange name for a young boy. Although Isabella wasn't the type to judge. The two of them ran away together, living off the road using Isabella's gift as a performer to earn money. They were only children, but they got by. Bullet grew very fond of Isabella, insisting that she deserved something better. So the two set off to join a wizarding guild; coming across Phoenix Wing in their travels. They were young, inexperienced and not to mention Isabella had no magical ability or training whatsoever. Yet that didn't deter the guild from accepting them. Growing up as members of the Guild, Isabella became immensely interested in magic among other things. Being able to study whatever she wanted, Isabella grew very fond of engineering and became a very intelligent person within time. Of coarse, she had help from the other Guild Members who were teaching her to use magic. She combined her newfound magical talents with her knowledge on Machina to create a completely new form of magic she aptly named The Machina Orchestra. Even now, she still finds time to dance and her performances are adored by the other guild members. Although no one loves to watch her perform more than Bullet does. The two have become infamous within Phoenix Wing as "The Unstoppable Duo", combining Isabella's skill and intellect with Bullet's immense physical prowess and hardheadedness.[/color][/i][/hider] [Hider=Bullet, the Beast][center][h1][color=FireBrick]Bullet[/color][/h1][h3][color=Orange]~[/color] The Beast [color=Orange]~[/color][/h3][img]https://lh5.googleusercontent.com/VBGko-CpFrEdYXCH1VQYtUgoN8ErHpHW02Mb3D_EKiP1jgduWVQfWoWabvJaSj1bK2ZT9fHAF0SDayWnqgtmBjve424FjIJ7evKJFbwMLz-Kg336wJ4[/img] [h3][color=FireBrick]"[/color][color=silver][i]Everyone's a tough guy, 'till you knock out a few teeth.[/i][/color][color=FireBrick]"[/color][/h3] [color=Orange]~[/color] Character Theme | [url=https://www.youtube.com/watch?v=i8mZmgDMLjk][color=FireBrick]Caffeine[/color][/url] [color=Orange]~[/color] [i][color=silver]Bullet is a rather bite sized bundle of fun, standing at around 5'5" and weighing about 63kg. He doesn't really have much of a presence build wise, but his body is quite strong. For his size and age, he's quite well built. His skin is covered in intricate tattoos that depict various magical runes. When he uses his magic, these glyphs react to his magic power by glowing. Other than the markings, he has very rough, calloused skin. He's almost always covered in cuts and bruises. He has piercing, red eyes and messy blonde hair. His bottom lip is pierced with a silver ring, and he has a a pair of these silver piercings on the end of his right eyebrow. He has a very laid back, casual way of dressing; juxtaposing with his fashionista best friend Isabella. He usually doesn't wear a shirt, since he thinks his tattoos make him look badass. He wears a pair of loose trousers with black slippers. A long, green robe is usually donned when he isn't fighting and he has a matching headband to keep his hair out of his face. All in all, Bullet looks as though he's just woken up most of the time.[/color][/i][/center][hr][b][u]Family Name[/u][/b] [i]Arc[/i] [u]Given Name(s)[/u] [i]Nico[/i] [u]Title or Alias(s)[/u] [i]Bullet, The Beast[/i] [u]Gender[/u] [i]Male[/i] [u]Sexuality[/u] [i]Bisexual[/i] [u]Age[/u] [i]19[/i] [u]Birthday[/u] [i]October 9th, Libra[/i] [b][u]Allignment[/u][/b] [i]Chaotic Neutral[/i] [u]Motivation[/u] [i]Protecting Isabella[/i] [u]Likes[/u][list] [*] [i]Watching Isabella perform[/i] [*] [i]Getting in a fight[/i] [*] [i]Sleeping[/i] [*] [i]Reading (mostly comics, but he enjoys some literature)[/i] [*] [i]Cooking[/i][/list][u]Dislikes[/u][list] [*] [i]Arrogance[/i] [*] [i]Loud people[/i] [*] [i]People making fun of his height[/i] [*] [i]Books with small font.[/i][/list] [b][u]Personality[/u][/b] [i][color=silver]There's a reason why Bullet is known as The Beast at Phooenix Wing, and it's certainly not because of his size. No, this pint sized mage has a tendency to have trouble with regulating the extent of his emotions. He gets worked up very easily and one moment he can be smiling and having fun, the next he'll be threatening to glass someone who gave him a wrong look. The only person who is able to really calm him down when he's mad is Isabella. He takes this anger to the battlefield, which has made him quite infamous alongside Isabella as an unstoppable juggernaut who throws himself into the fray without a second thought. His confidence and determination comes from his desire to be a part of the action. He does have a softer side and has been known to stick up for the little guy quite often. Where Isabella is concerned, he's crazy protective over her. He has feelings for her, but she is oblivious to this fact. He tends to get very jealous when other guys flirt with her and can often be quite moody because of it. In the end though, he just wants her to be happy since she's the first friend he's ever known. His aggressiveness is complemented well by Isabella's hyper activeness, and the pair are practically a walking talking riot whenever they enter the Guild Hall.[/color][/i] [b][u]Guild Allegiance[/u][/b] [i]Phoenix Wing[/i] [u]Guild Mark Location[/u] [i]Left side of his chest.[/i] [u]Team Members[/u] [i]Isabella Pinelli[/i] [u]Magic Level[/u] [i]A Rank[/i] [u]Strengths[/u][list] [*] [i]Very durable. Can take a lot of punishment.[/i] [*] [i]Exceptionally strong, almost to the point of being super human[/i] [*] [i]Unwavering in spirit and determination.[/i][/list][u]Weaknesses[/u][list] [*] [i]Isn't the most agile person[/i] [*] [i]Lacks tactical thinking and restraint[/i] [*] [i]Poor management of magic power; expends too much too quickly.[/i][/list] [b][u]Magic Specialty[/u][/b] [i]Bodily Enhancement and Requip: The Brawler[/i] [u]Description[/u] [i]Requip magic utilising various types of Fist Weapons for various effects. All of Bullet's weapons are designed and made by Isabella. As such, all of his weapons follow her unique naming convention and are based off of musical terminology. Additionally, the tattoos that cover him from head to toe act as a form of Rune Magic that was bestowed upon him by his father. When magic pulses through them, they activate, granting Bullet immense strength at the cost of draining his magic power. It's unclear what the true nature of these Runes are, but it is obvious that they have a very negative effect on Bullet's emotional state when overused.[/i] [Hider=Requip: The Brawler | Spells] [b][u]Fantasia[/u][/b] [i]Bullet's weapon of choice. Fantasia is a pair of Machina gauntlets that also act as powerful Magic Shotguns. Using his magic power, Bullet is able to blast magical rounds from the gauntlets with every punch. They lose power the further they travel, but up close it can really pack a punch. There is a lot of kick back to the weapons, but Bullet can use this to his advantage to make up for his lack of agility. By far one of his favorite of Isabella's designs.[/i] [indent][indent][list][*][u]Buckshot[/u] [i]A quick punch that unleashes a magical round that increases the impact and velocity of the attack. Little kick back compared to other attacks, but packs less of a punch because of it.[/i] [*][u]Gut Buster[/u] [i]A powerful low punch straight to the gut that unleashes a magical round into the target, sending them tumbling back a short distance. The impact also pushes Bullet away from his target.[/i] [*][u]Straight Flare[/u] [i]Fires a magical shotgun round with each punch, allowing the impact of each punch to travel a short distance in front of Bullet. Great tool for striking foes at a distance, but unfortunately is a lot easier to dodge than a regular punch.[/i] [*][u]50 Caliber Elbow[/u] [i]Strikes Bullet's target with his elbow, using the powerful kickback of Fantasia to increase the momentum of the attack.[/i] [*][u]Planet Crusher![/u] [i]A very heavy, powerful punch that sends both Bullet and his target flying from the immense impact. Collateral damage is to be expected.[/i][/list][/indent][/indent] [b][u]Cadenza[/u][/b] [i]A Machina gauntlet that sits on Bullet's right arm and acts as a grappling hook. Can be used to close the distance to an enemy or to escape. It's offensive power isn't great, but it helps to make up for Bullet's lack of agility. There is a lightning Lacrima embedded into the chain to allow for electricity to be channeled through the link.[/i] [indent][indent][list][*][u]Steel Lasso[/u] [i]Fires out the Cadenza grappling hook with a punch, aiming to latch onto a target. The hook can be retracted, or Bullet can reel himself in to his target.[/i] [*][u]Fist of Neptune[/u] [i]Charges Cadenza with power from the lightning lacrima, adding electricity to any attack made with the weapon. This can also be channeled through Cadenza's chains to shock targets at a greater distance.[/i][/list][/indent][/indent] [b][u]Spiccato[/u][/b] [i]A massive pair of Machina gauntlets, covered in gears, gauges and panels. These gauntlets are incredibly heavy, greatly restricting the movement of Bullet when in used. However, the specialty of these gauntlets is breaking through defenses and grappling attacks. The fingers of the gauntlets can be controlled freely, and are able to clamp shut so tightly that it would take immense power to free yourself from their grip. Because the gauntlets are so heavy, they rely on magical jets as well as Bullet's immense strength to attack. Their design is based off of Isabella's Maestoso.[/i] [indent][indent][list][*][u]Vault Breaker[/u] [i]A slow, jet powered punch that absolutely crushes defenses. Not the kind of attack you want to try and tank; it's far more efficient to simply dodge it.[/i] [*][u]Jet Lariat[/u] [i]Propels Bullet forward with Spiccato's Jets, delivering a powerful arm sweep to anything unfortunate to be caught in its wake. Has enough force to carry Bullet several meters, bringing along his victim with him before coming to a halt or crashing together.[/i] [*][u]Falling Star[/u] [i]Using Spiccato's Jets to move into position, Bullet attempts to grab an airborne target with Spiccato, then redirecting their momentum using the magic jets to send both Spiccato and the victim crashing to the ground. The attack is quite slow, and if it were to miss Bullet would be left vulnerable for a short time.[/i] [*][u]Asteroid Bomb![/u] [i]Uses Spiccato's jets to clamp both of the massive fists around an unsuspecting victim; keeping them in place. Redirects the jets to pick the victim up above Bullet's head and then redirects them once more to send them crashing back down to the ground with a massive power bomb.[/i][/list][/indent][/indent] [b][u]Unison Raid: Arpeggio![/u][/b] [i]A Unison Raid between Isabella and Bullet. Combining massive amounts of magic power, the two of them summon Arpeggio; a pair of large, Machina arms that despite their weight, are surprisingly easy for Bullet and Isabella to use. This is thanks to Isabella's "Machina Orchestra" magic which sustains these machines whilst Bullet uses his own strength and magic to control them. Arpeggio is Bullets strongest technique, and possibly even Isabella's. It does require both of them to use.[/i] [indent][indent][list][*][u]Arpeggio: Basso Continuo[/u] [i]The signature and ultimate attack of Arpeggio; requiring all of Bullets strength and a great deal of magic from both him and Isabella. Many magic powered jets open up along Arpeggio, and the two fists enter into a series of lightning fast strikes against their targets. The barrage can be sustained so long as there is Magic Power to fuel it, but when it ends Arpeggio always ends its performance with one great clap; pummeling those unfortunate to be caught within his applause. Using Basso Continuo will leave both Isabella and Bullet physically and magically drained.[/i][/list][/indent][/indent][/hider] [b][u]History[/u][/b] [i][color=silver]Bullet was just a regular, everyday street rat before he met Isabella. Or at least, that's what he likes to think. In truth there is much more to his past than meets the eye. He is reluctant to talk about it, only trusting Isabella with the intimate details of his wicked father and the atrocities he committed against Bullet and his family. Bullet's father was a man of magical innovation; a well respected wizard hailing from the Arc family. He had achieved many revolutionary feats with magic and his research was even praised by the Magic Council. Yet his desire to learn and grow was insatiable, and he often took his work home with him. In a way, Bullet was proud to call him his father. He worked hard and was respected. He just wished that he had more time for Bullet and his mother and sister. Eventually, he would come to regret this wish. Obsessed, his father sought to reach a new level of magical evolution. And what better guinea pigs were there than his own family? Bullet's older sister was the first one he experimented on. It was in secret, during the night when Bullet and his mother slept. Bullet can never be sure of the things that were done to his sister, but when he awoke the next morning the thing he saw in his sisters bed was not human. The creature was grotesque, with sickly green skin, red eyes, wild untamed hair. Her teeth were sharp, like a wolfs and her skin was covered in strange markings. She only knew how to speak in quiet whimpers; obviously in a lot of pain. Life proceeded as normal after his fathers 'failure' as he called it. He went back to his research, Bullet and his mother continued to go about their daily lives. Once a day, they would visit their sister up in her now heavily locked and secured room to feed her and talk to her. The monster wasn't a threat, and the glint in her eyes told Bullet that his sister still lived in their somewhere. They did their best to stay positive, but Bullet's mother grew sadder every time she laid eyes upon the monstrosity her husband had created. About three months after the incident, Bullet's mother took her own life. His father was furious, having spent months planning to use her for his next experiments. The wild look in his fathers eyes haunt his nightmares even to this day. It was clear that there was no humanity left in that man anymore. A month of living in fear later, Bullet was awoken from his sleep by his father. He cried, knowing what was to happen to him. Over powering the young boy, he was taken down to his fathers laboratory and strapped to a table to begin the experiments. He doesn't remember much about the process. All he knows is that when he woke, he was filled with an anger that wasn't his. He couldn't contain it, and he struggled against the restraints. His body was covered in the same markings of his sister and they burnt into his skin like hot irons. His father smiled at his successful experiment, muttering to himself about how the form was still imperfect and how he'd have to revise the technique thoroughly to attain the desired level of power. The idea of sitting through this mad man's experiments once again ignited a new found strength inside Bullet. He couldn't tell whether it was his own determination, or the strange power of the markings he'd been bestowed. Breaking free of his restraints, Bullet's anger overcame his body. The rest is a blur. He remembers his father's maniacal laugh, and blood. Lots of blood. When he came to, his father looked as disfigured as the monster he'd turned his sister into. Bullet approached his sister, holding one of the kitchen knives. The look in her eye wasn't one of fear, but of relief. Tears in his eyes, Bullet reluctantly put an end to his poor sisters suffering. The boy once known as Nico Arc, only son of the renowned Arc family, was now alone in the world. This was about the time he started calling himself Bullet; wanting to keep his identity a secret. The experiments had drastically changes his appearance, so no one recognised him as the son of the famous Arc wizard. With time, people began to suspect something was wrong in the Arc manor, and sent wizards to investigate. What they found was enough evidence to unveil the horrifying schemes of Bullet's father. By the time they arrived, Bullet was already long gone. With no where to go, Bullet lived on the streets. It was hard at first, but his strange appearance usually kept people from bothering him. He didn't want to be a thief, but when you have no other options you learn to adapt. He was never really good at being a thief, often receiving beatings for his crimes. That didn't really matter to him, so long as he stayed alive. Eventually, he came across a young girl walking alone at night. She was wearing very fancy clothing, and he thought that whatever was inside her purse would be enough to afford a decent meal. Quickly swiping her purse from her, he bolted away whilst trying to avoid eye contact. What he hadn't expected was the utter speed of the girl. She quickly caught up with him with such little effort it was scary. Cornered in an alleyway, the girl took her purse back. He felt guilty for taking it, but now he was left with no means of obtaining a meal. A few weeks passed and Bullet was involved in another fight after trying to steal a meal. The events that occurred are the same as told in Isabella's backstory. To summarize, Isabella came across Bullet being attacked and tried to intervene. Fearing that they would hurt her, Bullet's anger went out of control and he took down the group of thugs. From there, he and Isabella ran away together. It was such an odd feeling, being with her. She made him feel safe, and he wanted to make her feel the same way. They lived off the streets for a while. Isabella performed, and Bullet entered underground street fights to earn money. After a while, Bullet made the decision for them to join Phoenix Wing where the two trained and learnt to use magic. Isabella designed weapons for Bullet, and the two became the infamous 'Unstoppable Duo' of Phoenix Wing. Equipped with Isabella's Machina, and spirits intertwined, there is no challenge the two of them can't overcome.[/color][/i][/hider] [Hider=Axis Jubilee][center][h1][color=Azure]Axis Jubilee[/color][/h1][h3][color=SteelBlue]~[/color] The Iron Hand [color=SteelBlue]~[/color][/h3][img]http://img2.wikia.nocookie.net/__cb20140428123812/blazblue/images/thumb/1/1a/Kagura_Mutsuki_(Story_Mode_Artwork,_Normal).png/500px-Kagura_Mutsuki_(Story_Mode_Artwork,_Normal).png[/img] [h3][color=SteelBlue]"[/color][color=silver][i]Strong? Heh, I'm too strong![/i][/color][color=SteelBlue]"[/color][/h3] [color=SteelBlue]~[/color] Character Theme | [url=https://www.youtube.com/watch?v=Y6zR2kbltPE][color=Azure]Megalovania[/color][/url] [color=SteelBlue]~[/color] [i][color=silver]Axis stands at 6'5" and weighs around 210lbs. He's very muscular and well built, sporting a large bone structure. He has slightly tanned skin, with many battle scars along his torso and arms in particular. Spanning the entirety of the back of his back is a large tattoo depicting a black dragon; with the wingspan reaching his shoulders and the head of the dragon coiling itself around his neck to rest on his right shoulder. His hair is jet black with long, parted bangs. His eyes are a light green. He wears a large, white tunic very which sits loosely on his torso; practically draping over him. The tunic is fastened to his waist by a set of two brown, leather belts with silver buckles. He also dons a pair of black trousers which are accompanied by a rather formal looking set of black, steel toed boots and a massive belt with a large, ornate golden buckle. The buckle is engraved with the Magic Management Council crest. He's usually seen wearing a large, black cape with a golden pattern sewn into the back.[/color][/i][/center][hr][b][u]Family Name[/u][/b] [i]Jubilee[/i] [u]Given Name(s)[/u] [i]Axis[/i] [u]Title or Alias(s)[/u] [i]The Iron Hand of Fiore[/i] [u]Gender[/u] [i]Male[/i] [u]Sexuality[/u] [i]Heterosexual[/i] [u]Age[/u] [i]29[/i] [u]Birthday[/u] [i]1st of December[/i] [b][u]Allignment[/u][/b] [i]Lawful Good[/i] [u]Motivation[/u] [i]Keeping Fiore Safe[/i] [u]Likes[/u][list] [*] [i]Determination[/i] [*] [i]Wrestling[/i] [*] [i]Appreciating Weapons[/i] [*] [i]Discussing politics[/i] [*] [i]Flirting[/i][/list][u]Dislikes[/u][list] [*] [i]Paperwork[/i] [*] [i]Pessimistic People[/i] [*] [i]Sitting still[/i] [*] [i]Sweet things[/i][/list] [b][u]Personality[/u][/b] [i][color=silver]Axis Jubilee is a man who is abundant with charisma and pride. He tends to lean a little to close to the egocentric side, and can be quite arrogant because of it. He comes from a large, proud family of warriors and as such has had high expectations placed upon him since he was young. He is very loyal and only wishes to protect the citizens of Fiore with his power. Even despite this, he's not too good with taking orders and despises being talked down to. This has lead to some drama between him and the other council members, who believe him to be a little too self righteous. Axis enjoys a little friendly competition, and has been known to be great with kids. He enjoys being a little rough at times, but he always knows when to start being serious. He can be quite narrow minded with his views, believing everything the council does to be for the greater good of the people. He doesn't empathise with the struggles of others too well, never having struggled much himself in life. This can make him seem pretty harsh and cold sometimes when dealing with sensitive topics. He's a bit of a flirt, and enjoys hitting on his secretary Vera; much to her discomfort.[/color][/i] [b][u]Guild Allegiance[/u][/b] [i]Magic Management Council[/i] [u]Guild Mark Location[/u] [i]N/A[/i] [u]Team Members[/u] [i]Vera Arc[/i] [u]Magic Level[/u] [i]S Class[/i] [u]Strengths[/u][list] [*] [i]Incredible Endurance[/i] [*] [i]Adept with his weapon and hand to hand fighting[/i] [*] [i]Able to stay focused and calm through most things.[/i][/list][u]Weaknesses[/u][list] [*] [i]Mostly reliant on close quarters combat[/i] [*] [i]His weapon slows him down[/i] [*] [i]Very hesitant to kill[/i][/list] [b][u]Magic Specialty[/u][/b] [i]The Black Knight and Lifehunt[/i] [u]Description[/u] [i]The Black Knight is a caster magic that creates and manipulates the power of black flames to enhance the physical capabilities of the wielder. The Black Knight can also be used to super charge weapons to increase their destructive power. The magic feeds off of pain, allowing Axis to shrug off a significant amount of pain inflicted upon him and turn it into additional power. In addition to The Black Knight, Axis also wields the Anti-Magic Weapon "[url=http://vignette2.wikia.nocookie.net/blazblue/images/9/9d/Kagura_Mutsuki_(Sprite).png/revision/latest?cb=20140409173423]Nyx[/url]". This greatsword is nearly two and half meters long, and one meter wide. Requiring incredible strength and stamina to wield, Nyx possesses the unique ability of Lifehunt. With the power of Lifehunt, Axis is able to turn the pain he inflicts upon others with Nyx into healing energy that channels through his body as he fights. The healing effect isn't instantaneous, but it does add up quickly if Axis is landing multiple blows. Axis is able to channel The Black Knight magic through Nyx, allowing for his black flames to inherit the Lifehunt Magic. Please note that The Black Knight's flames do not possess any similarity to a Fire God Slayers flames outside of appearance. The Black Knight's flames do not even retain the same properties as regular fire.[/i] [Hider=The Black Knight | Spells][b][u][url=http://static.zerochan.net/Berserker.(Fate.zero).full.1245440.jpg]Black Knight's Ravenous Armor[/url][/u][/b] [i]The main form of The Black Knight. The Ravenous Armor is a form that offers high defensive power that can be sacrificed for incredible offensive power. It is made entirely out of the Black Flames of Axis' magic, yet despite this it is incredibly durable and heavy. The Black Knight armor can be summoned fully or partially depending on the situation. Axis only rarely enters the full body form when absolutely necessary. The Black Knight armor significantly reduces the amount of pain Axis feels when attacked, turning that pain into additional power for when Axis releases the armor into a powerful attack. There is a short period of time after every attack made with the armor where it cannot be reformed over that particular body part.[/i] [indent][indent][list][*][u]Black Knight's Ravenous Gauntlet[/u] [i]Materialises the Ravenous Armor around one or both of Axis' arms. This increases the durability of his arms as well as grants him immense strength. The drawback is that the gauntlets are incredibly heavy, making his strikes with his fists and with Nyx slower. While the gauntlets do not provide protection to the other parts of Axis' body, they still channel his pain into additional power. When needed, Axis can release the armor with a devastating strike that's destructive power increases with the stored energy from any injuries Axis received.[/i] [*][u]Black Knight's Ravenous Chausses[/u] [i]Leg armor of The Ravenous Armor. Has all the same effects as the other pieces of armor. When released, the Chausses power can be used to propel Axis into the air or at his target with a quick burst of speed.[/i] [*][u]Black Knight's Ravenous Helm[/u] [i]Head armor of The Ravenous Armor. Has all the same effects as the other pieces of armor. When released, the Helm can release a controlled blast of magic that can be fired to a moderate range. Explodes on impact.[/i] [*][u]Black Knight's Ravenous Breastplate[/u] [i]Chest armor of The Ravenous Armor. Has all the same effects as the other pieces of armor. The Breastplate is the only piece of armor that cannot be channeled into a devastating attack. Instead, the Breastplate is by far the most defensive of the pieces and is able to channel Axis' pain into making it more durable. Fully powered, the Breastplate is able to withstand an incredible amount of physical and magical force before dispersing.[/i][/list][/indent][/indent] [b][u]Knight of Nyx[/u][/b] [i]Combining Nyx's Lifehunt properties, with Axis' Black Knight magic, allows for their powers to intertwine and create an assortment of attacks that are capable of stealing life from anything they strike and restoring it to Axis. There are many different ways for him to use this, but here is a list of some standout spells he possesses.[/i] [indent][indent][list][*][u]Black Guillotine[/u] [i]A slow, downwards swing with Nyx powered by The Black Knight and Lifehunt. Releases a small, contained blast on impact.[/i] [*][u]Black Lance[/u] [i]Creates spinning, magical energies around Nyx utilising both The Black Knight and Lifehunt. Used to impale his target or burst through obstacles.[/i] [*][u]Sword of the Night[/u] [i]Stabs Nyx into the earth, releasing magic through the blade below the ground. After a slight delay, the magic explodes underneath Axis' target.[/i][/list][/indent][/indent] [b][u]Night Queen[/u][/b] [i]Wearing his full Ravenous Armor, Axis channels the power of Lifehunt through himself and Nyx before stabbing the blade into the earth in a similar fashion to "Sword of the Night". He remains perfectly still for the duration, his armor keeping him safe from any attack. After a long delay, magic circles appears on the ground around Axis in random fashion; releasing pillars of destructive magic onto anything that isn't quick enough to avoid the onslaught. Axis' armor shatters after this attack, and cannot be used for a week.[/i][/hider] [b][u]History[/u][/b] [i][color=silver]The Jubilee family has had strong ties to the Magic Management Council since it formed. They are a large, extensive family of warriors that aid the Council in every matter. Axis' parents always taught him that with the council, Fiore had nothing to fear. Growing up, he was inspired by the tales of the valiant heroes on the Council who helped to maintain peace throughout the nation. He quickly became invested, and eagerly awaited the day his parents would start training him. At first, it was difficult for Axis. He wasn't naturally gifted like others before him. Techniques that others mastered within days, took him weeks. He was slow, lacked balance and was very hesitant to hurt others. He was told that at this rate, he would be left behind. Determined to make his dream come true, Axis began to work thrice as hard as the others. He was still lousy for the longest of times, but he quickly became infamous as a rookie who never gave up or passed on any challenge. Through sheer determination and willpower, Axis began to shape himself into what would be the makings of a fine young warrior. Years passed, Axis honing his skills and preparing for his final year of training before he became a Knight of the Magic Management Council. When the time came, Axis surprised everyone by skillfully besting not three, but four opponents at once. The Council eagerly welcomed him as a subordinate. He continued to train, being now granted permission to use Magic as a soldier of the council. He was taught to use his families Black Knight magic, and with time he was also given the Anti-Magic weapon "Nyx". With Nyx in hand, Axis would go on to become one of the Council's most reliable warrior. Regardless of the deeds they had him commit, Axis believed in the Council and performed every task without hesitation. That was until, the Council asked him to take the life of another. A monster that needed to be put down before it destroyed everything. Axis was fully prepared to end this beasts life, but when he laid eyes upon it he didn't see a monster. It was only a scared girl, wearing blood soaked rags as she cried in the corner of a farmer's barn. He didn't have the heart to end her life, instead offering her his hand. She was so cold. Like a lifeless doll. She couldn't stop shaking. Axis couldn't take her life. He didn't think he could take anyone's life. He brought her back, and the Council was furious. She was a Homunculus; an artificial human created by some lunatic wizard who wanted to play God. Her existence brought panic among the members of the Council. Still, Axis pleaded for them to leave her be. He would take her under his wing and shape her into another useful asset for the Council. Reluctantly, they offered his wish. The girl's name was Vera Arc, a girl who had gone missing from the Arc residence along with her brother Nico a few years back. Everyone believed them to be dead, and it was clear that Vera did die. Yet here she stood, alive and well. Vera slowly came to trust Axis, and the two of them grew stronger together. Axis eventually became a member of the Council, and Vera acted as his secretary and personal guard. Axis quickly gained the title of 'The Iron Hand' for his harsh treatment of criminals who dare to put the innocent citizens of Fiore in danger.[/color][/i][/hider] [Hider=Vera Arc][center][h1][color=chocolate]Vera Arc[/color][/h1][h3][color=pink]~[/color] The Untouchable [color=pink]~[/color][/h3][img]http://thumbnail.egloos.net/650x0/http://pds26.egloos.com/pds/201504/30/30/d0142330_5541b634cc1c3.jpg[/img] [h3][color=pink]"[/color][color=silver][i]I'm not as fragile as I look. Try to kill me; if you can.[/i][/color][color=pink]"[/color][/h3] [color=pink]~[/color] Character Theme | [url=https://www.youtube.com/watch?v=AqvYGzdtg4o][color=chocolate]Death by Glamour[/color][/url] [color=pink]~[/color] [i][color=silver]Vera stands at about 5'6" and weighs around 120lbs. She has a very mature build, sporting an hourglass shaped figure. Her skin is oddly cold to the touch, having a very porcelain white appearance to it. The lack of any kind of blemish on her skin makes her appear almost too perfect. Her eyes are different colours; with one being brown, the other pink. Her long, wavy hair follows this same colour scheme. Half is brown, the other half is pink. She twists these different colours together into an appealing pony tail that she usually lets sit in front of her. She wears a long sleeved, lightly pink hued blouse with a simple pair of black trousers and a set of black shoes.[/color][/i][/center][hr][b][u]Family Name[/u][/b] [i]Arc[/i] [u]Given Name(s)[/u] [i]Vera[/i] [u]Title or Alias(s)[/u] [i]First Secretary, The Untouchable[/i] [u]Race[/u] [i]Vera is a Homunculus; an artificially created body with a deceased human's soul residing in it.[/i] [u]Gender[/u] [i]Female[/i] [u]Sexuality[/u] [i]"[color=chocolate]...[/color]"[/i] [u]Age[/u] [i]27[/i] [u]Birthday[/u] [i]September 17th[/i] [b][u]Allignment[/u][/b] [i]Lawful Neutral[/i] [u]Motivation[/u] [i]She has dedicated herself to Axis and The Council.[/i] [u]Likes[/u][list] [*] [i]Organisation[/i] [*] [i]Maintaining Peace[/i] [*] [i]Flowers[/i] [*] [i]English Literature[/i] [*] [i]Poetry[/i][/list][u]Dislikes[/u][list] [*] [i]Loud Noises[/i] [*] [i]Her father[/i] [*] [i]Sunlight[/i] [*] [i]Hospitals[/i][/list] [b][u]Personality[/u][/b] [i][color=silver]Vera is a rather upbeat and happy person. Or at least she tries to be. Being a Homunculus, her soul naturally yearns for the peaceful rest that was taken from her. She does her best to keep these feelings of dread and despair under wraps, focusing on the second chance she's been given in life. She's adopted Axis' playfulness but is also quite serious when work needs to be done. She'd fly to the moon and back for Axis, who she considers to be like an older brother. Needless to say she has a hard time maintaining that image when he constantly flirts with her, making her incredibly uncomfortable. She's very outspoken and has been known to stand up for Axis when people doubt him. She doesn't really like the outside much; preferring to remain inside with some paper work or a good book. In battle, Vera brings her happy playfulness as a means to demean the enemy. She is known as "The Untouchable", taunting enemies to try and land hits on her and relishing in their frustration as they fall for her mind games over and over.[/color][/i] [b][u]Guild Allegiance[/u][/b] [i]Magic Management Council (Secretary)[/i] [u]Guild Mark Location[/u] [i]N/A[/i] [u]Team Members[/u] [i]Axis Jubilee[/i] [u]Magic Level[/u] [i]A Class[/i] [u]Strengths[/u][list] [*] [i]High Magical Reserves[/i] [*] [i]Resourcefulness[/i] [*] [i]Agility[/i][/list][u]Weaknesses[/u][list] [*] [i]Little offensive power[/i] [*] [i]She is quite naive[/i] [*] [i]Not a very experienced fighter (She usually relies on Axis)[/i][/list] [b][u]Magic Specialty[/u][/b] [i]Illusion Magic and Barrier Magic[/i] [u]Description[/u] [i]Vera is a skilled user of Illusion Magic, but she's also a very smart mage when it comes to her Illusions. So much so that no one besides Axis even knows she uses illusions. Her Illusion Magic can be used to afflict a wide area around her, but it is strongest when focused on less targets. Unfortunately, the weakness to this magic is awareness. Anyone who fights her and figures out her tricks is usually never prone to fall for them again. So far she has done a good job of keeping her magic a secret, able to manipulate the minds of others through clever trickery and deception. Vera is also the wielder of the Anti-Magic weapon "Messiah", a magical parasol that is capable of projecting barriers for many defensive and supplementary uses. Her barriers are clear at first, but the more attacks they take the deeper hue of red they become. Eventually, they become entirely red and shatter. She acts as though her barrier magic is her only tool in her arsenal, deceiving others so that they don't notice her illusions.[/i] [Hider=Illusion Magic and Barrier Magic | Spells][b][u]Untouchable[/u][/b] [i]The limits of Vera's illusions are based on her imagination and magic power; so there really aren't any set spells that she uses. However, one thing Vera is infamous for is her strange and dread inducing ability to dodge every attack that comes her way effortlessly. Many wizards have been bested by growing too tired to fight whilst Vera stands before them without a scratch. This is often credited to Vera's physical prowess, having trained with the famed wizard Axis Jubilee. However, this is not the case. The Vera that is able to dodge every attack isn't the real Vera; but rather an illusion of herself cast into the minds of her victims. With this illusion, her opponents feel as though they are fighting the real Vera when in actuality, it's nothing but a copy. This is the secret behind Vera's status as "The Untouchable".[/i] [b][u]Mystical Barrier[/u][/b] [i]A simple yet powerful spell that allows Vera to create a magical shield using Messiah. The Shield always moves where Messiah is, and can be shrunk or expanded by expending more of Vera's power. The barrier is capable of withstanding a moderate amount of attacks before shattering. Messiah works on a charge system, and is able to store three barriers. It takes about an hour to recharge a barrier. While the barrier won't hold against incredibly powerful attacks normally, it can be reinforced with all three charges to create a rather intimidating defense.[/i] [b][u]Mystical Baton[/u][/b] [i]Vera is able to expend one of Messiah's charges to coat her Parasol in a thick layer of magic. This adds to the power of the weapon, with each attack relinquishing a small amount of the magic to reinforce each strike with additional force. Vera can make about 10 attacks per charge with Mystical Baton. Charges recover at the same speed as her Barrier Charges and are shared between them.[/i][/hider] [b][u]History[/u][/b] [i][color=silver]Vera Arc was the only daughter of Relius Arc; the mad scientist who met his end mysteriously to one of his experiments. Not having heard from the man, the Magic Council sent the Rune Knights to investigate his whereabouts by inspecting his house. What they found was a shocking display of torture and inhumane experiments. His wife, Clara Arc, lay dead on her bed with an assortment of flowers surrounding her corpse. His two children, Vera and Nico were nowhere to be found. Yet, in Vera's room, there was the corpse of a horrible monstrosity. It was believed at first, that this thing killed Vera Arc and her brother. But if that were the case, where were their bodies? Time passed, the creature sent to one of the council's most trusted wizards to investigate it. The creature was so fascinating, that the man devoted every waking moment of his days to unlocking its secrets. It was clear that Relius Arc was on the brink of a new discovery in magical evolution; and he wanted to finish his research and claim the glory. Through his power, this man unintentionally made the ultimate sacrifice. Using the darkest of magics, the man accidentally sold his soul to create a Homunculus. An artificial body with the soul of a deceased human inhabiting it. It functioned just as a real body, and he effectively brought Vera Arc back from the dead at the cost of his own body and soul. Confused and scared, not knowing where she'd been or how she'd gotten here, Vera was naked and alone. She ran away, crying and yelling for someone to help her. No one did. In their eyes, they only saw her as a monster. They could feel the dark magic within her that had brought her back, and no one was willing to be involved with her. One day, while she was living in an old barn, a man came to end her life. Vera welcomed death, her soul craving it's cold embrace. But it never came. The man, Axis Jubilee, could not bring himself to end her life. Even when she begged, he refused. Something sparked within her at that moment, when he held out his hand to her. A warm, kind feeling that she hadn't felt since she was a child. Taking his hand, he went with him. The two trained together. Vera became a skilled maged and a proud member of the Magic Management Council. She works beside Axis everyday and entrusts her life to him.[/color][/i][/hider]