Chuck, meanwhile, had slipped into serious mode. Which just meant no talking, mostly ignoring whatever comms came through, just focusing on handling combat as best he could. With proper threat assessment thanks to his minimap, skills at managing more than one thing at the same time thanks to his time spent playing real time strategy games and very good manual aim plus some level of understanding of how to survive fake firefights from playing first person shooters, the Axis Zeong carefully drifted along the best covered areas, keeping away from any obviously dangerous enemies while raining down endless firepower on anything unlucky enough to catch his attention. Usually, resource management made his strategy a tad more difficult. Having all his weapons hooked to the generator meant they were more powerful and didn't have ammo limits but he had to manage the drain, be conservative with their use. None of that here. He was free to just go gung-go with 22 mega particle weapons, and he hadn't even used the head gun or the gigantic cannon on the mobile suit's chest. The result was an almost constant stream of beams erupting from the Axis Zeong like a deadly light show, destroying whatever came into its rather ample killzone, didn't matter who or what it was, and still managing to go practically unnoticed thanks to the general chaos. Verdi's Masurao, due to its melee focus, was a particularly sweet prey and soon found itself with a fleet-sinking amount of mega particle blasts headed towards it, fired in a pattern that covered areas where the machine might dodge towards before moving the beams closer to its current position rather than simply shooting where it was standing. And it wasn't just a single volley, oh no, Chuck kept the attack up, though always mindful of any other approaching threats. 12 mega particle cannons, plus a constant barrage from 10 mega particle machineguns, all of it fired towards the same mobile suit in different angles of approach.