[quote=@iotas] [hider=Colmaz Eolian] [u]Name:[/u] Colmaz Eolian [u]Age:[/u] 25 [u]Gender:[/u] Male [u]Species:[/u] Human [u]Backstory:[/u] Colmaz was born in a remote mountain village, far removed from civilization. His father was a hunter, and his mother was a herbalist. These two professions influenced his eventual decision to become an alchemist, specifically of the potion-brewing kind. His childhood was idealistic, and his parents wanted him to pursue a career at the town's lumber mill. He, however, was much more interested in the sciences surrounding the many flora and fauna around the village. reading some of his mother's potion books, he grew fascinated and got his hands on as much reading material as he could. He eventually headed down the mountain in search of more knowledge, and half a year later he transmuted his first potion. He made the long journey to the Alchemist's College, a tiny and obscure institution that few had learned of and less had been interested in, with the hopes of becoming a Master Alchemist. However, there is some inequality among alchemists, with each school of thought believing they are the best one. While Colmaz wanted to be a potion-brewer, the least respectable sort of alchemist, most others wanted to modify ore into gold and other fantastical pursuits. In the hopes of keeping Colmaz far, far away from the college, they told him he'd have to bring them a legendary weapon in order to gain entrance. Colmaz happily obliged, and he's been looking for Earthrent ever since. [u]Personality:[/u] Colmaz is definitely not one for conflict, and he feels bad about needless death, too. He's friendly enough, if a bit lacking in social skills, and he likes to think the best of everyone. He's fairly gullible, and he likes to do 'the right thing'. Some think he's dimwitted, but really, he's just optimistic. His biggest flaw would be how easy he is to mislead and manipulate. [u]Powers or Special Weapon?:[/u] [b]Steel Dagger:[/b] Colmaz's last resort when it comes to defending himself. The sheath is soaked in a poison that causes dizziness and nausea, long enough for Colmaz to run away. If untreated, the poison could spread to vital areas and kill the person it's used on in a matter of days. [b]Miniature Crossbow:[/b] Colmaz's tiny crossbow, small enough to be easily concealable. The downside of this is that it's not very strong, and can't puncture most armors. This is mostly used for the application of potions and poisons from a long distance, keeping him out of the fight. Many times in his travels, Colmaz has been forced to use a little Sleeping Root on those who would seek to harm him. [b]Poisons and Potions:[/b] Colmaz, being an alchemist, knows how to prepare a variety of concoctions to suit your needs. He can fix up a powder to help you fall asleep, a salve to help with bad dreams, and a poison to kill you in hours. [b]Rudimentary Medical Skills:[/b] Colmaz can use some of his alchemy ingredients to form poultices and remedies for some illnesses. He's also proficient at cleaning and dressing wounds. [b]Natural Knowledge:[/b] Colmaz can identify almost every flower, root, weed or berry you could encounter. More often than not, Colmaz knows a use for them, and he definitely knows if eating it is going to kill you. [b]Basic Alchemical Knowledge:[/b] While Colmaz has no intention of pursuing the famous wood-into-gold side of alchemy, he's still read about it. He knows the principles behind it, and can use them in a variety of ways, mainly drawing fancy circles on the ground with a stick and hoping something happens/ [b]Light Feet:[/b] From when he went on hunting trips with his father as a boy, Colmaz has learned how to sneak quietly and be undetected in the forest. This has proved invaluable in his travels, as he isn't the sort of person who would last very long in a fight without support from others. [/hider] On a side note, this is the first roleplay I've signed up for, and I hope that's okay! I saw it recommended as a good one to look into on the "Introduce Yourself!" forum. [/quote] A character that doesn't lean on fighting, hmm? Accepted!