[hider=Custom Cards] [hider=Monsters] [b][center]Normal[/center][/b] [b][center]Gemini[/center][/b] [b][center]Effect[/center][/b] [b]Name[/b]: Chaos Emissary - Emperor Dragon Omega [b]Level[/b]: 10 [b]Attribute[/b]: DARK [b]Monster Type[/b]: Dragon [b]Effect[/b]: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You cannot attack directly the turn you Special Summon this card. Once per turn before you attack, you can pay 1000 LP. Banish one card from both players' hand, field and Graveyard. [b]ATK/DEF[/b]: 3000/2500 [b]Name:[/b] Chaos Emissary, Chaos Caller [b]Level:[/b] 4 [b]Attribute:[/b] LIGHT [b]Monster Type(s):[/b] Spellcaster [b]Effect:[/b] Once per turn, during your Main Phase, you may discard this card to the Graveyard and send one DARK monster from your deck to the Graveyard. [b]ATK/DEF:[/b] 1400/1500 [b]Name[/b]: Chaos Emissary - Lux [b]Level[/b]: 4 [b]Attribute[/b]: LIGHT [b]Monster Type[/b]: Spellcaster/effect [b]Effect[/b]: FLIP: The Controller of this card sends one card from the top of their deck to the Graveyard. If this card is destroyed during the turn its flip effect was activated, return 2 of your banished cards back to the Graveyard. If this card is banished (from the Graveyard) you can target one monster on the field: Negate that target's effect. [b]ATK/DEF[/b]: 1000/1600 [b]Name[/b]: Chaos Emissary - Umbra [b]Level[/b]: 4 [b]Attribute[/b]: DARK [b]Monster Type(s)[/b]: Fiend/effect [b]Effect[/b]: FLIP: The controller of this card discards one card. If this card is destroyed during the turn its flip effect was activated, the owner can add 1 LIGHT or 1 DARK Monster from their deck to their hand. If this card is banished (from the Graveyard) you can look at your opponent's hand. [b]ATK/DEF[/b]: 600/1900 [b]Name[/b]: Chaos Emissary - Split Persona [b]Level[/b]: 4 [b]Attribute[/b]: LIGHT [b]Monster Type(s)[/b]: Fiend/effect [b]Effect[/b]: This monster is also treated as DARK Attribute while it is face-up on the field or in the Graveyard. If this card is banished (from the Graveyard) you can send one monster from your deck to the Graveyard. [b]ATK/DEF[/b]: 1600/1000 [b]Name[/b]: Chaos Emissary - Different Dimension Gateway [b]Level[/b]: 6 [b]Attribute[/b]: DARK [b]Monster Type(s)[/b]: Machine [b]Effect[/b]: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT or 1 DARK monster from your Graveyard. If Special Summoned this way, you can Target 1 of your Level 4 or lower banished 'Chaos Emissary' monsters and Special Summon that target. If this card leaves the field, banish that target (You can treat banishment from this effect as being banished from the Graveyard). If this card is banished (from the Graveyard): Target one monster your opponent controls and destroy that target. [b]ATK/DEF[/b]: 0/2100 [b]Name[/b]: Chaos Emissary - Nameless [b]Level[/b]: 4 [b]Attribute[/b]: LIGHT [b]Monster Type(s)[/b]: Spellcaster/Effect [b]Effect[/b]: If this card is Normal Summoned, you can add one Level 4 or lower 'Chaos Emissary' monster from your deck to your hand. You can only use this effect of 'Chaos Emissary, Nameless' once per turn. If this card is banished (from the Graveyard) you can target one Spell or Trap card on the field: destroy that target. [b]ATK/DEF[/b]: 1800/0 [b]Name[/b]: Chaos Emissary - Prophet [b]Level[/b]: 4 [b]Attribute[/b]: DARK [b]Monster Type(s)[/b]: Spellcaster/Effect [b]Effect[/b]: If this card is Normal Summoned, you can return one of your banished 'Chaos Emissary' monsters to the Graveyard. If this card is banished (from the Graveyard), add one 'Chaos Emissary - Emperor Dragon Omega' from your deck to your hand. You can only use one effect of 'Chaos Emissary - Prophet' per turn, and only once that turn. [b]ATK/DEF[/b]: 1100/0 [b]Name:[/b] Nova Caller [b]Level:[/b] Level 1 [b]Attribute:[/b] LIGHT [b]Monster Type(s):[/b] Fairy/Tuner [b]Effect:[/b] If this card is Normal or Special Summoned, you can Special Summon one 'Parshath' monster from your hand in Attack position, but its ATK and DEF become 0. If 'The Sanctuary in the Sky' is on the field, you can Special Summon one 'Parshath' monster from your deck instead, but its ATK and DEF become 0. You can only use the effect of 'Nova Caller' once per turn. [b]ATK/DEF:[/b] 100/200 [b]Name:[/b] Void Dragon [b]Level/rank:[/b] 6 [b]Attribute:[/b] DARK [b]Monster Type(s):[/b] Machine [b]Effect:[/b] You can Special Summon this card (from your hand) by sending one Machine-type monster from your deck to the Graveyard. Once per turn, you can discard one card from your hand to activate the appropriate effect depending on which card type was discarded: ● Monster: Destroy one Face-up Monster card on the field. ● Spell: Destroy one Face-up Spell card on the field. ● Trap: Destroy one Face-up Trap card on the field. [b]ATK/DEF:[/b] 2200/1900 [b]Name:[/b] Deepspace Scout [b]Level/Rank:[/b] 4 [b]Attribute:[/b] LIGHT [b]Monster Type(s):[/b] Machine [b]Effect: [/b]When this card destroys a monster by battle, you can target one card your opponent controls: Destroy that target. When this card is Summoned, you can Special Summon one LIGHT Machine-type monster with 1200 or less ATK from your hand or Graveyard, except “Deepspace Scout”. [b]ATK/DEF: [/b]1200/800 [b]Name:[/b] Deepspace Stunner [b]Level/Rank:[/b] 4 [b]Attribute:[/b] LIGHT [b]Monster Type(s):[/b] Machine [b]Effect:[/b] Once per turn, this card cannot be destroyed by battle. When this card destroys a monster by battle your opponent cannot activate cards or effects for the rest of this turn. [b]ATK/DEF:[/b] 1200/900 [b]Name:[/b] Deepspace Berserker [b]Level/Rank:[/b] 4 [b]Attribute:[/b] LIGHT [b]Monster Type(s):[/b] Machine [b]Effect:[/b] This card gains 300 ATK for each LIGHT Machine-type monster you control who's original, printed ATK is 1200 or less. When this card destroys a monster by battle, you can add one LIGHT Machine-type monster with 1200 or less ATK from your deck to your hand. [b]ATK/DEF:[/b] 1200/0 [b]Name:[/b] Deepspace Infiltrator [b]Level/Rank:[/b] 4 [b]Attribute:[/b] LIGHT [b]Monster Type(s):[/b] Machine/Effect [b]Effect:[/b] This face-up card cannot be selected as an attack target. When this card destroys a monster by battle: Deal 600 damage to your opponent. [b]ATK/DEF:[/b] 1200/100 [b]Name:[/b] Deepspace Suffocator [b]Level/Rank:[/b] 4 [b]Attribute:[/b] LIGHT [b]Monster Type(s):[/b] Machine/Effect [b]Effect:[/b] When this card destroys a monster by battle, you can reduce the ATK of one monster your opponent controls by 200x the number of LIGHT Machine-type monsters you control who's orginal, printed ATK is 1200 or less. During each of your Standby Phase, all monsters your opponent controls lose 300 ATK. When a monster reaches 0 ATK while this card is face-up on the field, it is sent to the Graveyard. [b]ATK/DEF:[/b] 1200/1000 [b]Name:[/b] Familiar-Possessed Lyna [b]Level:[/b] 4 [b]Attribute:[/b] LIGHT [b]Monster Type(s):[/b] Spellcaster [b]Effect:[/b] You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" you control and 1 face-up LIGHT monster you control to the Graveyard. When you do: You can add 1 Level 3 or 4 DARK Spellcaster-Type monster from your deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing damage to your opponent. [b]ATK/DEF:[/b] 1850/1500 [b]Name:[/b] Blackwing - Tanto the Cold Gust [b]Level/rank:[/b] 1 [b]Attribute:[/b] DARK [b]Monster Type(s):[/b] Winged-Beast/Effect/Tuner [b]Effect:[/b] You can banish this card and one other non-tuner 'Blackwing' monster from your Graveyard. Synchro Summon one 'Blackwing' Synchro monster from your extra deck using the banished monsters as the materials. The monster summoned by this effect is returned to the Extra Deck during the End Phase of that turn. You can only activate the effect of 'Assault Blackwing - Tanto the Cold Gust' once per turn. [b]ATK/DEF:[/b] 0/800 [b]Name[/b]: Chaos Emissary - Amon [b]Level[/b]: 8 [b]Attribute[/b]: DARK [b]Monster Type(s)[/b]: Fiend/Effect [b]Effect[/b]: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. If successfully summoned this way, you can look at the top three cards of your deck and put them back in any order. If this card is banished (from the Graveyard): Draw two cards. [b]ATK/DEF[/b]: 2500/600 [b]Name:[/b] Sodigeddon [b]Level:[/b] 4 [b]Attribute:[/b] EARTH [b]Monster Type(s):[/b] Dragon [b]Effect:[/b] When this monster destroys an opponent's monster by battle, you can Special Summon 1 Oxygeddon from your deck. [b]ATK/DEF:[/b] 1700/1200 [b]Name:[/b] Salt Dragon [b]Level:[/b] 8 [b]Attribute:[/b] EARTH [b]Monster Type(s):[/b] Dragon [b]Effect:[/b] This card can not be Normal Summoned or Set. This card can only be Special Summoned by the effect of Chemical Bonding - NaOH. When this card is Special Summoned when your Life Points are lower than your opponent's Life Points, and the difference is 3000 points or more: Both players' Life Points become 0. [b]ATK/DEF:[/b] 1000/3000 [b]Name:[/b] Storming Breeze Dragon [b]Level:[/b] 4 [b]Attribute:[/b] WIND [b]Monster Type(s):[/b] Dragon [b]Effect:[/b] You can only control 1 "Storming Breeze Dragon". If you control a Spellcaster-type monster, you can Special Summon this card from your hand. When you Normal Summon a "Familiar possessed" monster, you can Special Summon this card from your Graveyard, but banish it if it leaves the field. You can only activate this effect of 'Storming Breeze Dragon' once per duel. [b]ATK/DEF:[/b] 1500/200 [b]Name:[/b] Happy Bearer [b]Level:[/b] 4 [b]Attribute:[/b] Light [b]Monster Types:[/b] Fairy/Tuner [b]Effect:[/b] You can only control 1 "Happy Bearer". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When you Synchro Summon using this card as a Synchro Material, you can add 1 'Unpossessed' from your Graveyard to your hand. [b]ATK/DEF:[/b] 1500/200 [b]Name:[/b] Medea Fiend Bat [b]Level:[/b] 4 [b]Attribute:[/b] DARK [b]Monster Types:[/b] Fiend/Tuner [b]Effect:[/b] You can only control 1 "Medea Fiend Bat". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When you Synchro Summon using this card as a Synchro Material, you can add 1 "Familiar-Possessed" or "Charmer" Monster from your Graveyard to your hand. [b]ATK/DEF:[/b] 1500/200 [b]Name:[/b] Wisp of Holy [b]Level:[/b] 5 [b]Attribute:[/b] LIGHT [b]Monster Type(s):[/b] Fairy [b]Effect:[/b] If you control only one monster on the field with the same Type and Attribute as this card, and no other monsters: You can Special Summon this card from your hand. This card gains 200 ATK if Special Summoned this way. If "The Sanctuary in the Sky" is face-up on the field, it gains 500 ATK instead. [b]ATK/DEF:[/b] 1900/1600 [b][center]Pendulum[/center][/b] [b]Name:[/b] Blacksmith for the Army [b]Level:[/b] 6 [b]Pendulum Scales:[/b] 3/3 [b]Attribute:[/b] EARTH [b]Monster Type(s):[/b] Warrior/Pendulum [b]Pendulum Effect:[/b] You can not Pendulum Summon monsters, except for Warrior-type monsters. Once per turn, you can equip one Equip Spell Card from the Graveyard to an appropriate Warrior-type monster you control. [b]Monster Effect:[/b] Once per turn, you can target 1 Warrior-type monster you control that has an Equip Spell equipped: That target gains 500 ATK until the end of the turn (even when this card leaves the field). [b]ATK/DEF:[/b] 2000/1000 [b]Name:[/b] Knave of the Army [b]Level:[/b] 4 [b]Pendulum Scales:[/b] 7/7 [b]Attribute:[/b] EARTH [b]Monster Type(s):[/b] Warrior/Pendulum [b]Pendulum Effect:[/b] You can not Pendulum Summon monsters, except for Warrior-type monsters. If an Equip Spell card you control would be destroyed by card effect, you can destroy this card instead. [b]Monster Effect:[/b] You can shuffle any number of Equip Spell cards equipped to this card into the deck to draw cards equal to the amount of cards returned +1. You can only use this effect of 'Knave of the Army' once per turn. [b]ATK/DEF:[/b] 1600/800 [b]Name[/b]: Bubble Fiend [b]Level[/b]: 7 [b]Pendulum Scales[/b]: 1/1 [b]Attribute[/b]: WATER [b]Monster Type(s)[/b]: Fiend [b]Pendulum Effect[/b]: You can Special Summon this card from your Pendulum Zone by tributing one Face-up WATER Attribute Monster you control. [b]Monster Effect[/b]: You can Special Summon this card from your Face-up Extra Deck by banishing two monsters from your Graveyard with the same name. [b]ATK/DEF[/b]: 2500/2000 [b][center]Ritual[/center][/b] [b][center]Fusion[/center][/b] [b]Name:[/b] Void Twin Dragon [b]Level/rank:[/b] 8 [b]Attribute:[/b] DARK [b]Monster Type(s):[/b] Machine [b]Effect:[/b] 2x 'Void Dragon' This card cannot be Special Summoned except by Fusion Summon by using monsters who's original, printed name is equal to the listed Fusion Materials. Once per turn you can tribute one Machine-type monster from your hand or field to increase this card's ATK and DEF by the sent card' original ATK and DEF until the End Phase. Then, if you do, you can change the battle position of one of your opponent's monsters to face-up Attack position (Flip effects are not activated at this time.) [b]ATK/DEF:[/b] 2700/2200 [b]Name:[/b] Void End Dragon [b]Level/rank:[/b] 10 [b]Attribute:[/b] DARK [b]Monster Type(s):[/b] Machine [b]Effect:[/b] 3x 'Void Dragon' This card cannot be Special Summoned except by Fusion Summon. This card can only be fusion summoned by using monsters who's original, printed name is equal to the listed Fusion Material. When this card is summoned successfully, place three Void Counters on this card. ● Once per turn, you can remove from play one Machine-type monster from your field, hand or Graveyard to place one Void Counter to this card. ● When this card attacks a face-down Defense Position monster, before the Battle Step, you may remove one 'Void Counter' from this card to double it's attack until the end of the turn. Any monster that is Flipped face-up by battling this card has its Flip Effect negated. When this card destroys a Defense Position monster by battle, inflict damage to your opponent equal to the destroyed monster's DEF at the end of the Damage Step. ● Once per turn, during either player's turn: If an effect would be activated that targets one of your Machine-type monsters you can remove one 'Void Counter' to negate the effect and destroy that card. [b]ATK/DEF:[/b] 3500/2500 [b]Name:[/b] Performapal Ring Master [b]Level/rank:[/b] 8 [b]Attribute:[/b] DARK [b]Monster Type(s):[/b] Spellcaster [b]Effect:[/b] 3 "Performapal" monsters Must be Fusion Summoned, and cannot be Special Summoned by other ways. This card gains ATK and DEF equal to the total ATK and DEF of all other "Performapal" monsters you control. Each other "Performapal" monster you control cannot be destroyed by battle or card effects once per turn. You can only control 1 "Performapal Ring Master". [b]ATK/DEF:[/b] ?/? [b]Name[/b]: Adrenaline Rusher [b]Level[/b]: 8 [b]Attribute[/b]: EARTH [b]Monster Type(s)[/b]: Warrior/Fusion [b]Effect[/b]: 2 monsters you control Once per turn you can have this card gain 500 ATK, also, destroy one Face-up monster on the field. If you activated this effect, monsters you control can not attack this turn, except for 'Adrenaline Rusher'. If this card is in your Graveyard, you can banish one 'Fusion' or 'Polymerization' Spell card from your Graveyard to return this card to the Extra Deck. [b]ATK/DEF[/b]: 2500/2000 [b][center]Synchro[/center][/b] [b]Name[/b]: Soaring Knight Parshath [b]Level[/b]: 8 [b]Attribute[/b]: LIGHT [b]Monster Type(s)[/b]: Fairy [b]Effect:[/b] 1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn, during either player's turn, when this card battles an opponent's monster, you can switch the ATK between that monster and this card until the end of the turn. If this card deals Battle Damage to your opponent, draw 1 card. [b]ATK/DEF:[/b] 2300/2000 [b]Name:[/b] Arcanite Witch [b]Level:[/b] 7 [b]Attribute:[/b] DARK [b]Monster Type(s):[/b] Spellcaster [b]Effect:[/b] 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 2 Spell Counters on this card. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from this card; draw 1 card. [b]ATK/DEF:[/b] 400/1800 [b]Name[/b]: Slipstream Dragon [b]Level[/b]: 7 [b]Attribute[/b]: WIND [b]Monster Type(s)[/b]: Dragon/Synchro [b]Effect[/b]: 1 Tuner + 1 or more non-Tuner monsters Once per turn you can discard one card from your hand to target one card on the field: Return that target to the hand. If this card would be destroyed by a card effect you can tribute one monster you control to negate that destruction. [b]ATK/DEF[/b]: 2500/2000 [b]Name:[/b] Boil-Steam Aquian [b]Level:[/b] 8 [b]Attribute:[/b] WATER [b]Monster Type(s):[/b] Spellcaster [b]Effect:[/b] 1 Tuner + 1 or more non-Tuner monsters. While this card is Face-up on the field, it is also treated as FIRE Attribute. When this card is summoned or flipped Face-up, choose one of these effects. The other effect is negated while this card is Face-up on the field. ● If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard. ● If this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the ATK of that destroyed monster in the Graveyard. [b]ATK/DEF:[/b] 2800/1800 [b]Name:[/b] Gale-Dark Knight [b]Level:[/b] 8 [b]Attribute:[/b] WIND [b]Monster Type(s):[/b] Warrior [b]Effect:[/b] 1 DARK-Attribute Tuner + 1 or more non-Tuner monsters. While Face-up on the field, this card is also treated as DARK Attribute. When this card is summoned or flipped Face-up, choose one of these effects. The other effect is negated while this card is Face-up on the field. ● Once per turn, you can Target 1 monster; Destroy that target. ● Once per turn, during either player's turn: You can banish this card from the field face-up. Special summon this card during your next Standby Phase after this activating this effect. [b]ATK/DEF:[/b] 2700/2100 [b][center]Xyz[/center][/b] [b]Name[/b]: Ruby Fire Kyuubi [b]Rank[/b]: 4 [b]Attribute[/b]: FIRE [b]Monster Type[/b]: Beast [b]Effect[/b]: 2 Level 4 Monsters If this monster has a FIRE Attribute monster as Xyz material it gains the following effect: ● Once per turn, you can detach 1 Xyz material from this card to target 1 face-up monster your opponent controls. Inflict damage to your opponent equal to half of that monster's current ATK. [b]ATK/DEF:[/b] 2000/1200 [b]Name:[/b] Embodiment of Moonglow [b]Rank:[/b] 4 [b]Attribute:[/b] LIGHT [b]Monster Types:[/b] Fairy [b]Effect:[/b] 2 Level 4 Monsters If this monster has a Light Attribute monster as an Xyz material, it gains the following effect: Once, during either player's turn, this card can not be destroyed by battle or by card effects. Once per turn, during either player's turn, you can detach two Xyz materials from this card to target one monster you control: Until the End Phase of this turn, it can not be destroyed by battle or by card effects. (This is a quick effect) [b]ATK/DEF:[/b] 1800/0 [b]Name:[/b] Phantasmal Shadowphage [b]Rank:[/b] 4 [b]Attribute:[/b] DARK [b]Monster Type(s):[/b] Fiend [b]Effect:[/b] 2 Level 4 Monsters If this monster has a DARK Attribute monster as an Xyz material, it gains the following effect: Once per turn, you can detach one Xyz materials from this card to target one monster you control. If that monster's ATK is lower than the ATK of each individual face-up monster on your opponent's side of the field (min. 1), it can attack directly this turn. You can not attack with any monster other than the targeted monster the turn you activate this effect. [b]ATK/DEF:[/b] 2100/200 [b]Name:[/b] Gravesoil Sediment Golem [b]Rank:[/b] 4 [b]Attribute:[/b] EARTH [b]Monster Type(s):[/b] Rock [b]Effect:[/b] 2 Level 4 monsters If this monster has an EARTH monster as an Xyz material it gains the following effect; Once per turn you can detach one Xyz material from this card to Special Summon one Level 4 EARTH monster from your Graveyard. [b]ATK/DEF:[/b] 0/2800 [b]Name[/b]: Spectacular Illusioner [b]Rank[/b]: 4 [b]Attribute[/b]: FIRE [b]Monster Type(s)[/b]: Spellcaster/Xyz [b]Effect[/b]: 2 Level 4 monsters Once per turn you can detach two Xyz material from this card to discard one random card from your opponent's hand. During either player's turn if this card has no Xyz Material: You can banish this Face-up card to Special Summon two Level 3 or lower monsters from your Graveyard. [b]ATK/DEF[/b]: 2500/2000 [b]Name[/b]: Galewind Wyvern [b]Rank[/b]: 4 [b]Attribute[/b]: WIND [b]Monster Types[/b]: Dragon [b]Effect[/b]: 2 Level 4 Monsters If this monster has a WIND Attribute monster as a Xyz material, it gains the following effect: Once per turn, during either player's turn, you can detach 1 Xyz material and discard 1 card to target up to 2 Spell/Trap cards on the Field; destroy them. [b]ATK/DEF[/b]: 1600/2600 [b]Name:[/b] Whirlshoal Turtle [b]Rank:[/b] 4 [b]Attribute:[/b] WATER [b]Monster Types:[/b] Beast [b]Effect:[/b] 2 Level 4 Monsters If this monster has a WATER Attribute monster as a Xyz material, it gains the following effect: Once per turn, during either player's turn, you can detach one Xyz material to target 1 Face-up monster on the field, change that target to Face-down Defense position, then change this monster to Defense position. [b]ATK/DEF:[/b] 200/2800 [/hider] [hider=Spells] [b][center]Normal[/center][/b] [b]Name:[/b] The Coming of Chaos [b]Effect:[/b] Banish 1 LIGHT or 1 DARK monster from your Graveyard: Special Summon 1 Level 4 or lower Chaos Emissary monster from your deck. [b]Name:[/b] Deepspace Beacon [b]Effect:[/b] Add one LIGHT Machine-type monster with 1200 or less ATK from your Deck to your hand. If your opponent controls at least 2 more monsters than you, you may Special Summon one LIGHT Machine-type monster with 1200 or less ATK from your Deck instead. [b]Name:[/b] Gambling Greed [b]Effect:[/b] Roll a six sided die, then take damage equal to the result x700. If you do, draw two cards. [b]Name:[/b] Chemical Bonding - NaOH [b]Effect:[/b] Tribute 1 Sodigeddon, Oxygeddon and Hydrogeddon you control. Special Summon 1 "Salt Dragon" from your Hand, Deck or Graveyard. [b][center]Continuous[/center][/b] [b]Name:[/b] Sharpened Blades [b]Effect:[/b] Monsters you control gain 500 ATK for each Equip Spell equipped to them. [b]Name:[/b] Extra Gift [b]Effect:[/b] During each Standby Phase, if both players control one or more monsters Special Summoned from the Extra Deck: The turn player draws one card. [b][center]Equip[/center][/b] [b]Name:[/b] Silent Cape [b]Effect:[/b] You can only equip this card to Warrior-type monsters. The equipped monster is unaffected by trap card effects. [b]Name:[/b] Axe of the Berserker [b]Effect:[/b] Equip only to a monster With 2500 or less ATK. The equipped monster can not be changed to Defense position, and if the equipped monster is in Defense position, destroy this card. The equipped monster must attack during each of it's controller's Battle Phases, and can not have its attack negated. The equipped monster can always declare an attack during it's controller's Battle Phases. The controller of the monster equipped with this card must attack each turn if able. [b]Name:[/b] Devouring Sword [b]Effect:[/b] Tribute one monster to activate this card. Equip only to a Warrior-Type monster. The equipped monster gains 700 ATK, also, it must attack if able. During your Standby Phase, if this card is in your Graveyard and you control a Warrior-type monster with less than 2000 ATK, you can equip this card from your Graveyard to 1 Warrior-type monster you control with an ATK less than 2000. You may only control 1 "Devouring Sword". [b][center]Quickplay[/center][/b] [b]Name:[/b] Emissary Guard [b]Effect:[/b] Banish one 'Chaos Emissary' monster from your Graveyard, then target one monster on your side of the field: Until the End Phase, that target can not be destroyed by battle or by card effect. [b]Name[/b]: Normality Fusion [b]Effect[/b]: Fusion Summon 1 Fusion Monster from your Extra Deck by shuffling two Normal monsters from your field or Graveyard into the Deck as the Fusion Materials. You cannot Special Summon monsters, except by this card's effect, during the turn you activate this card. [b][center]Field[/center][/b] [b]Name:[/b] Chaos Emissary Sanctuary [b]Effect:[/b] Each time a monster is banished from the Graveyard, place one Emissary counter on this card. You can remove two Emissary counters from this card to shuffle one of your banished cards into the deck, then draw one card. You can remove three Emissary counters from this card to return one of your banished cards to the Graveyard. [b]Name:[/b] The Depths of Space [b]Effect:[/b] Once per turn, you may target one LIGHT Machine-type monster you control who's original, printed ATK is 1200 or less: When it destroys a monster by battle this turn, if its effect activates and resolves, you may resolve that monster's effect twice. (This does not require that monster to destroy a monster in battle again that turn.) All face-up LIGHT Machine-type monsters you control who's original, printed ATK is 1200 or less gain 400 ATK and DEF. [b]Name[/b]: Speed World - Virtua [b]Spell type[/b]: Speed World [b]Effect[/b]: This card is automatically put into play at the start of a Turbo Duel. This card can not be removed from the field. Once per turn, during either player's Standby Phase, place one Speed Counter on this card (max. 12). You can discard one Speed Spell to place one Speed Counter on this card, then remove one Speed Counter from your opponent's copy of 'Speed World - Virtua' (if possible). You can target one monster you control: Remove Speed Counters equal to that monster's level and Special Summon one monster from your hand with a level equal to, or lower than, the amount of Speed Counters removed by this effect. You can only use this effect of 'Speed World - Virtua' once per turn. [b][center]Ritual[/center][/b] [b][center]Speed[/center][/b] [b]Name:[/b] Speed Spell - Doriado's Blessing [b]Spell type:[/b] Speed Ritual [b]Effect: [/b]Activate only if you have 3 or more Speed Counters. Remove one Speed Counter, then Ritual Summon one 'Elemental Mistress Doriado' from your hand. You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand. [/hider] [hider=Traps] [b][center]Normal[/center][/b] [b]Name:[/b] Obliteration of the Mighty [b]Effect:[/b] Destroy all face-up monsters with 4000 or more ATK. [b]Name: [/b]Overlay Fusion [b]Effect: [/b]You can detach two or more Xyz Materials from Xyz monsters you control to Fusion Summon one Fusion Monster from your Extra Deck that lists those materials. [b]Name:[/b] Spiritual Chanting [b]Effect:[/b] If you control a face up "Charmer" or "Familiar possessed" monster, you can add one "Spiritual" or "Spirit Art" Trap card from your deck to your hand. You can banish this card from your Graveyard to add one "Unpossessed" from your Graveyard to your hand. You can only activate one effect of "Spiritual Chanting" per turn, and only once that turn. [b]Card Name:[/b] Rule of One [b]Effect:[/b] Change the levels of all non-Xyz monsters on the field to level 1. [b]Name:[/b] Pain Reception [b]Effect:[/b] If you would receive battle damage or effect damage this turn, both players receive half the damage you would have taken instead. [b]Name:[/b] Gifted Revival [b]Effect:[/b] Each player Special Summons the lowest level monster in their Graveyard. (If it's a tie, the opponent of this card's controller gets to choose.) [b]Name:[/b] Extra Control [b]Effect: [/b]Activate when your opponent Special Summons a monster from the Extra Deck. Tribute all monsters you control that were Special Summoned from the Extra Deck (min. 1) to take control of that monster. [b][center]Continuous[/center][/b] [b]Name:[/b] Feed the Beasts [b]Effect:[/b] When a Beast-type monster destroys a monster by either battle or by card effect, place 1 Beast Counter on this card. For each Beast Counter on this card, all Beast-type monsters gain 200 ATK and 100 DEF. [b]Name:[/b] Into the Breach [b]Effect:[/b] Once per turn, when your opponent declares a direct attack: You can send one 'Chaos Emissary' monster from your deck to the Graveyard to banish the attacking monster. [b][center]Counter[/center][/b] [b]Name:[/b] Demachination [b]Effect:[/b] When a Spell/Trap card is activated that affects a Machine-type monster: Negate the effect of that card, and if you do, destroy it. [b]Name:[/b] Misdirection! [b]Effect:[/b] When an effect is activated that targets one card you control: Apply that effect to another valid target on your opponent's side of the field. [b]Name:[/b] Royal Counter [b]Effect:[/b] You can only activate this card as a Chain Link 3 or higher, and only when your opponent activates a Counter Trap Card. Pay 500 LP: Negate the activation and effects of all previous Trap Cards in this chain and destroy them. Your opponent can not activate Trap Cards in response to this card's activation. [/hider] [/hider] [hider=Errata'd card names] [url=http://yugioh.wikia.com/wiki/Number_80:_Rhapsody_in_Berserk]Number 80: Rhapsody in Berserk > Armor of Rhapsody[/url] [url=http://yugioh.wikia.com/wiki/Number_C80:_Requiem_in_Berserk]Number C80: Requiem in Berserk > Armor of Requiem[/url] [url=http://yugioh.wikia.com/wiki/Number_102:_Star_Seraph_Sentry]Number 102: Star Seraph Sentry > Star Seraph Light's Guardian[/url] [url=http://yugioh.wikia.com/wiki/Number_C102:_Archfiend_Seraph]Number C102: Archfiend Seraph > Light's Archfiend Destroyer[/url] [url=http://yugioh.wikia.com/wiki/Number_48:_Shadow_Lich]Number 48: Shadow Lich > Vinyl Fiend[/url] [url=http://yugioh.wikia.com/wiki/Number_43:_Manipulator_of_Souls]Number 43: Manipulator of Souls > Ultimate Soul Juggler[/url] [url=http://yugioh.wikia.com/wiki/Number_C43:_High_Manipulator_of_Chaos]Number C43: High Manipulator of Chaos > Ultimate Soul Changer[/url] [url=http://yugioh.wikia.com/wiki/Number_13:_Embodiment_of_Crime]Number 13: Embodiment of Crime > Reciever of wrath[/url] [url=http://yugioh.wikia.com/wiki/Number_82:_Heartlandraco]Number 82: Heartlandraco > Angeldrake[/url] [url=http://yugioh.wikia.com/wiki/Number_40:_Gimmick_Puppet_of_Strings]Number 40: Gimmick Puppet of Strings > Gimmick Puppet SoundSword[/url] [url=http://yugioh.wikia.com/wiki/Number_C40:_Gimmick_Puppet_of_Dark_Strings]Number C40: Gimmick Puppet of Dark Strings > Gimmick Puppet Silent Violin[/url] [url=http://yugioh.wikia.com/wiki/Number_88:_Gimmick_Puppet_of_Leo]Number 88: Gimmick Puppet of Leo > Gimmick Puppet String Juggler[/url] [url=http://yugioh.wikia.com/wiki/Number_C88:_Gimmick_Puppet_Disaster_Leo]Number C88: Gimmick Puppet Disaster Leo > Gimmick Puppet Last String[/url] [url=http://yugioh.wikia.com/wiki/Number_32:_Shark_Drake]Number 32: Shark Drake > Shark Shredder[/url] [url=http://yugioh.wikia.com/wiki/Number_65%3A_Djinn_Buster]Number 65: Djinn Buster > Djinn Creature Buster[/url] [url=http://yugioh.wikia.com/wiki/Number_C65:_King_Overfiend]Number C65: King Overfiend > Ruler of Fiend[/url] [/hider] [hider=Custom Action Cards] [hider=Action Spells] [b]Name:[/b] Reward [b]Effect:[/b] Gain 500 LP [i]Depicts a bag of gold.[/i] [b]Name:[/b] Hunting Quest [b]Effect:[/b] If you destroyed an opponent's monster by battle this turn, draw 1 card. [i]Depicts Mother Grizzly exploding.[/i] [b]Name:[/b] Fetch Quest [b]Effect:[/b] You can send two cards from your hand to the Graveyard to draw 2 cards. [i]Depicts two coins stacked on top of an Action Card.[/i] [b]Name:[/b] Escort Quest [b]Effect:[/b] If you Special Summoned a monster from the Graveyard this turn, draw 1 card. [i]Depicts the Action Man standing in front of a small town and waving.[/i] [/hider] [hider=Action Traps] [b]Name:[/b] Slip Up [b]Effect:[/b] Shuffle one card from your side of the field into your Deck. [i]Depicts the standard Action Man tumbling down a set of stairs.[/i] [b]Name:[/b] Loaded [b]Effect: [/b]Reduce the monster with the highest ATK on your side of the field's ATK to 0, until the end of the turn. [i]It depicts a cartoonish weight with a giant, white arrow painted on it facing downwards.[/i] [b]Name:[/b] Explode 'Loon [b]Effect:[/b] Lose 400 LP. [i]Depicts a balloon exploding.[/i] [b]Name:[/b] Villainous Scheme [b]Effect:[/b] Draw 1 card, then discard two cards from your hand to the Graveyard. If you can't, discard your entire hand and send the top five cards from your deck to the Graveyard. [i]Depicts a castle glowing ominously.[/i] [b]Name:[/b] Tummy ache [b]Effect:[/b] One monster you control loses 500 ATK. [i]Depicts a big, fluffy cake.[/i] [/hider] [/hider] [hider=Custom Booster Packs.] [hider=CB1: The new generation!] [b]Boost up your deck with an all new series of cards! Introducing the Deepspace and Chaos Emissary series, can your opponent stand up to your trickery and overwhelming might?[/b] [b]COUNT:[/b] 48 Chaos Emissary - Lux Chaos Emissary - Split Persona Chaos Emissary - Nameless Deepspace Scout Deepspace Stunner Deepspace Berserker The Coming of Chaos Into the Breach Deepspace Infiltrator Deepspace Suffocator Chaos Emissary - Umbra Chaos Emissary - Chaos Caller Chaos Emissary - Different Dimension Gateway Chaos Emissary - Prophet The Depths of Space Emissary Guard Deepspace Beacon Chaos Theory Feed the Beasts Blackwing - Tanto the Cold Gust Axe of the Berserker Chaos Emissary Sanctuary Silent Cape Familiar-Possessed Lyna Sharpened Blades Gambling Greed Spiritual Chanting Demachination Obliteration of the Mighty Sodigeddon Chemical Bonding - NaOH Storming Breeze Dragon Devouring Sword Rule of One Royal Counter Misdirection! Pain Reception Gifted Revival Extra Control Nova Caller Normality Fusion Salt Dragon Blacksmith for the Army Knave of the Army Medea Fiend Bat Happy Bearer Overlay Fusion Wisp of Holy[/hider] [/hider]