[@OppositionJ] Poor Ryder, how will she get out of this one? [@Commodore Robot][@Cerberov][@Sophrus] Hi fellas; just want to make sure you're still around. If not, I'll find some way to put your chars on leave, or otherwise give them a spectacular end. :sun It's been over 20 days since your last post(s), so I'm putting you in the inactive list for the time being. [@WilsonTurner][@Windicator][@DarkStar][@Foster][@OppositionJ] I had a matter on my mind and I wanted to call a vote of sorts. Should we do away with the purchase/customization system, or keep it in future 'combat cycles?' The idea was to have the opportunity to build a FRAME concept you enjoy, while restricting items available to you so you'd feel like you were 'growing' in power as the RP gets longer. However, I have the impression that it hasn't worked out so smoothly and might be a turn-off to new players who don't enjoy mechanics in freeform, or want to use a specific concept off-the-bat. What do you think?