[quote=@Morden Man] It's better than having the opposite problem, I think. There's no place for a concrete, month by month, chronology in comic books unless you're going to progress characters in real time. There's an argument for that and it certainly worked well in a book like Hellblazer but it couldn't feasibly work at the Big Two because of how attached people are to the characters. I'd venture to say that DC attempting to retain such a centralised control over the chronology is what lead to endless Crises and endless attempts to rejig the continuity around through events. Marvel up until very recently took the opposite approach. Who cares? Just constantly revised as you go along and nobody will really care. And it works. [b]Unless you're playin a Nation RP I don't think the passage of time is all too important.[/b] [/quote] Moving away from publications and to RPs inspired by those publications: I completely disagree. In my experience, I’ve personally found that continuity [i]is[/i] important and adds to a cohesive world. I strongly believe that “loosey goosey, it is because it is” continuities are non-cohesive and disjointed; causing more problems than it is worth. A cohesive (not necessarily rigid, but the criticism is valid) timeline with lines drawn in the sand is better than nothing at all. I prefer a sandbox to be built rather than a bag just dropped into a hole; if the comparison makes any sense. I mean we’ve seen cases where both cases of the RP (Maximum’s concrete setup vs Hype’s freeform setup) styles have failed and needed to be constantly rebooted for reasons against both. So perhaps it's not that one is better than the other but rather that both have their distinct flaws and advantages. It just comes down to preference and I think there’s a lot of players in this game from [i]both[/i] camps. It’s really up to Henry to figure out what he wants this game to be at that point.