Username: Zel Name: Arthur Ritias Age: 25 Gender: male Main: Bard Appearance: [hider=Zel] [img]https://s-media-cache-ak0.pinimg.com/736x/8c/51/b9/8c51b9cba1a0f528140d4df0a21ccd54.jpg[/img] [/hider] True Appearance: [hider=True form] [img]https://s-media-cache-ak0.pinimg.com/736x/ea/08/64/ea086497c3ec992cb967a778021cd63f.jpg[/img] [/hider] Arthur tries to be true to his favorite characters appearance, wearing loose clothing and masking his face. [i]Powers: Traveler's Call Bard's presence causes magical chimes to appear, which grant Bard experience, mana, and a burst of speed. Additionally, lesser spirits follow Bard and aid in his attacks - collecting chimes causes these meeps to gain power over the course of the game. Cosmic Binding Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Caretaker's Shrine Reveals a healing shrine which powers up over a short time, disappearing after healing the first ally that touches it. Magical Journey Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal. Tempered Fate Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.[/i] Personality: Arthur has always been a wanderer, obsessed with walking 'the path untaken' he likes to call it. Long walk down a highway in the country on foot is something he considers a great time. Not really an outspoken person due to always being alone, Arthur takes to privacy with a passion. Nobody must know his thoughts, nobody must know what he is doing, and nobody will be told where he is going, that is just how he is. Since taking on the powers of Bard he has become even worse for this and almost never speaks, instead if he wishes to communicate he will make motions with his whole body like a game of charades. He usually gives up since nobody knows how to play charades. Despite being a wanderer in heart and soul he still enjoys being around others, to listen and learn and help them as best he can until the need to wander arises and he disappears for a short time. Like a true friend he will always be there when you need him. With his newfound powers, he can be there rather quickly too! He usually gives up since nobody knows how to play charades. History: Arthur is 25 years old and owns a small business inherited by his parents, a hiking supply store with basic essentials, which has remained in business by the gods only know what. His parents are retired but often return to the store to watch over it while their son goes on his.. adventures. They encourage him to embrace the path he must walk only because to stop him invites him to do it when nobody else knows he is going to. other: [i][color=7ea7d8]"I'm on an adventure!"[/color][/i]