Hidden 8 yrs ago 8 yrs ago Post by Conflagration
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Conflagration I'm burnin' up here!

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Well... you clicked the link so stay a little while and hear me out, if you will.

I have in my head a very firm setting for a story. I have places, I have people and I have a history - but no story taking place there. I was wanting to put my idea out there and see if there was any interest. To put simply, this roleplay will involve characters being placed in a world with only a very vague goal - where they go, how they deal with the challenges and what impact they have on the world around them is then completely dependant of the actions of the players.

Witch Hunter will involve mostly mystery, exploration and (what I hope will be) deep moral decisions. If I am successful, you will genuinely feel torn over the choices your characters might have to make. A difficult goal, but one I aim to achieve.

Now for those that are still reading, without further ado... please read on.




Witch Hunter: Aldergard

The Order of Witch Hunters are known across the land of Telathra as a great number things: from guardians, protectors and heroes to murderers, kidnappers and lawless scum. While the people's differing opinions of them might be as widely spread as an ocean, two things remain consistent in almost every tale that is told of the Hunters - that they are terrifying in their methods, and necessary is their cause. While most have never seen a true Witch Hunter there are countless stories and legends that spread the tales of their lack of pity or remorse, and while most people might resent or even hate them for reasons both honest and unfounded, none question them openly since Aldergard fell to the taint.

It was near six hundred years ago that the island province was declared a Dead Land - one in which all hope was lost to the taint of magic. After a mysterious event known now only as 'the sundering' left the island under siege from within. The very earth and air warped under the arcane energies that crackled and sparked with unstable power as Daemons and Eldritch monstrosities roamed the lands, killing freely as storms left the skies twisted and cities abandoned or burning. The Witch Hunters had failed to contain the devastation set forth by a handful of mages, and as sucb the island was cut off from the rest of the world - left to rot and burn in order to protect the other nations. This was the Hunters last resort.

Now however, the impossible has happened. A ship has been landed claiming to be from Aldergard - claiming that the island is once again becoming safe. The travellers claim that they wish to reopen trade routes - travel to and from the mainland and reclaim their place in the greater world.

The Order of Witch Hunters - weak as they are all this time after the Sundering - have deigned to send not just a single hunter, but an expedition of their apprentices to investigate these claims. Each a worthy inquisitor in his or her own right and worth more than a small army in battle, a team of magic-seekers to confirm these outlandish claims and help purify the land. You are one such apprentice: a man or woman who has lived in one of the orders strongholds on the mainland for as long as you remember. Your skills, knowledge and unwavering faith have been brutally beaten into you by sixteen years of intense training and now you have been granted an opportunity to cast off your status as an initiate and become a true Witch Hunter.

Your orders are simple: as a Witch Hunters always are. Establish whether the island is truely becoming safe, eliminate any traces of magic you might discover and report your findings back to the Order. Within these parameters, you are free to act as you see fit - the authority of the Order is behind you. Question not your faith, Initiate. Magic has already led to the death of more innocents than you can possibly comprehend in this place - it has no place, it is never innocent and it must always be purged.




Well, there it is. A brief summary. If anyone is interested, I would love to hear it!
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Hidden 8 yrs ago Post by PerseusArchean
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PerseusArchean

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What is the truth of magic? Is it really evil, or is that just what people believe?
Hidden 8 yrs ago Post by Hawlin
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Hawlin The Jaded

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Certainly interested. Being a fantasy, I assume at least the normal fantasy races?
Also, is there no such thing as 'miracles'. Holy magic of sorts, or are we essentially the inquisition?
Hidden 8 yrs ago Post by crestfallen
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crestfallen the party cleric

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Love it. Count me interested.
Hidden 8 yrs ago Post by MasterLink742
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MasterLink742 me too thanks

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I'm definitely interested
Hidden 8 yrs ago 8 yrs ago Post by AtlasRedfox
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AtlasRedfox Temporarily lost.....

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Sounds interesting.... I'm in
Hidden 8 yrs ago Post by Cyclone
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Cyclone POWERFUL and VIRTUOUS

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I'm certainly intrigued by this.

A query: it mentions each witch hunter as being worth a small army. Do the witch hunters themselves possess some sort of magic or something?
Hidden 8 yrs ago Post by Jin
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Jin Electric Feel

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I'd be interested in taking part! Digging the dark fantasy vibe.
Hidden 8 yrs ago 8 yrs ago Post by Conflagration
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Conflagration I'm burnin' up here!

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Wow, I'm supprised* to see such a positive response! Hope I can answer any questions here...

(Edit - I didn't notice I had written 'supposed' instead of supprised)

What is the truth of magic? Is it really evil, or is that just what people believe?


Well that's... open to interpretation really. One of the points that I'm hoping to explore. It's a lot more than just a tool that can be used by people regardless of their morality though - there is a reason the Witch Hunters exist after all.

Certainly interested. Being a fantasy, I assume at least the normal fantasy races?
Also, is there no such thing as 'miracles'. Holy magic of sorts, or are we essentially the inquisition?


An Inquisition of a sort yes, though the Witch Hunters are based off a less grand concept - Indivituals that are basicly let loose upon the world, with no real power (legally) but commanding fear and a dark kind of respect. They possess a power of their own that is not quite magic and not quite mundane, which even they don't understand. Again, something I want to explore during the story.

As for races, while other races do exist in the universe, they tend to be rare. Think of it this way: Elves are associated with magic, so if magic is eradicated then so are most of the Elves.

I'm certainly intrigued by this.

A query: it mentions each witch hunter as being worth a small army. Do the witch hunters themselves possess some sort of magic or something?


Mentioned this above. But in a word, yes. Kind of. They have powers that develop that aren't quite magic, but at the same time certainly aren't normal. Worth a small army might be an exaggeration depending on exactly what they are fighting - put simply, they can do things that humans simply can't do. Mostly revolving around fighting and stopping magic.
Hidden 8 yrs ago Post by PerseusArchean
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PerseusArchean

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Well, I'm in. I foresee an exploration of literally everything. I'm one of those players who stops and read all the codex entries and then forget what I was doing when I play Dragon Age and the like.
Hidden 8 yrs ago Post by AtlasRedfox
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AtlasRedfox Temporarily lost.....

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@PerseusArchean lol I do the same, then I go trawling the Internet for more...

Hidden 8 yrs ago Post by Ardent Dawn
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Ardent Dawn

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Greatly interested! :D
Hidden 8 yrs ago Post by skarsgard
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skarsgard

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im interested , how many players were you looking for>?
Hidden 8 yrs ago Post by Conflagration
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Conflagration I'm burnin' up here!

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I'm not certain: that's one of the things I'm still deciding on. I guess however many feels 'right' but probably about four or five.
Hidden 8 yrs ago Post by LadyRunic
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LadyRunic The Laughing Raven

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Intersting!
Hidden 8 yrs ago Post by rush99999
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rush99999 Professional Oddball

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I want in too.
Hidden 8 yrs ago Post by Jozarin
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Jozarin

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I'm absolutely interested.
Hidden 8 yrs ago Post by Ikthaias
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Ikthaias

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Certainly interested
Let me know when you're done
Hidden 8 yrs ago Post by Knight of Ni
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Knight of Ni

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I would have some interest as well, though would one be able to play as a camp follower or something along those lines as well? I was thinking of a Halfling cook who got picked up by the order because he displayed some unusual resistance to magic?
Hidden 8 yrs ago Post by rush99999
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rush99999 Professional Oddball

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@Conflagration

Is this gonna happen any time soon?
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