[hider=Galvus Velinian] [center][img]http://img12.deviantart.net/e1f1/i/2012/342/e/9/video_tutorial___turian_portrait_3_final_by_krubbus-d5neuqg.png[/img][/center] [h3][center][color=cyan]"I sell my sword to the highest bidder. And by sword, I mean the gun I'm holding that's as big as you."[/color][/center][/h3] [b]Name:[/b] Galvus Velinian [b]Age:[/b] 27 [b]Race:[/b] Zaetherian [hider=Zaetherian History, Biology, and Culture] [b]Race Info:[/b] Beginning on the extremely arid and volcanic planet of Zaetheri, Zaetherians are a tall, lizard-like people that accomplished space travel not long after Humans entered the Galactic Committee. They originally came from a Hunter/Gatherer society, and evolved to a stationary lifestyle upon the discovery of the Undercroft, a massive spring of fresh water that sat miles underneath the surface of Zaetheri. The meager population of barely more than a thousand rose to around a million over the course of a millennia. As technology advanced, a fair hierarchy was established that still stands to this day, and a city was built around and over the Undercroft, then named after said location. Zaetherians are a tall and slim race, males standing at an average height of seven feet, and females at six feet. The standard structure of the body consists of a bipedal figure with two arms and a single head. Each hand has two fingers and an opposable thumb, while each foot has four adjustable toes. The legs possess what is known as a second knee, in which doubles back behind the first knee to assist with jumping and maintaining balance. The elbows possess a bony spur left over from evolution, meant to strike behind oneself when alerted in some way (This reflex still exists, making most dangerous to sneak up on). The facial structure is a bit strange by all standards, consisting of a flat nose with no obvious opening, controllable mandibles to cover the sides of the mouth and express emotion, and two eyes that appear to be behind a barrier that matches the scales of an individual. The entire body possesses plating that’s meant to repel solar radiation, but is by no means a form of natural armor. Bullets will still punch through these plates, as if meeting with a piece of leather. Male genitalia is housed in a sort of sheathe between the legs, and only emerges upon arousal. Female genitalia is in the same location. Females do not have breasts, as they do not give birth to live young. The major defining feature is a set of crest plates that females lack. These plates, only present on males, consist of three thin extensions protrude symmetrically from the sides and center of the head backwards. Scale color typically ranges from light browns and yellows to black. As colonies have formed on nearby planets, many have taken to using tattoos and face paint to define where one is from. These tattoos are worn on the face in very specific patterns and with certain colors. One without facial markings is commonly referred to as a “Bareface,” and is usually not trusted by fellow Zaetherians. In Zaetherian society, it is customary for one to welcome strangers into their homes without hesitation and to treat guests with honor. In a militaristic sense, every member of the race that lives on Zaetheri is required to perform at least five years of active service and remain in the reserve for the next ten years. The earliest one can begin their service is usually fifteen. Those who don’t complete their requirements are shipped to colonies and live with the stigma of that forced life. Crime is defined very closely to the Human definition of it, and criminals are punished with either time in prisons, mandatory rehabilitation, and execution for serious-enough offenses. The food is largely hot and spicy. Children are born sparingly, as the Undercroft can only support so much life. They stumbled upon the secret to efficient space travel a small amount of time after Humans and stuck to the nearest solar systems for years, eventually finding the Galactic Committee and offering an olive branch, so to speak. They have remained peaceful for the most part and have actively participated in sending outlaws to adventure into the unknown. Only one has survived for more than a few weeks so far. [/hider] [b]Faction:[/b] Marauder, Criminal. [b]Role in Team:[/b] Enforcer [b]Bio:[/b] Born on Zaetheri in the very heart of the Undercroft, Galvus Velinian was expected to do the same as everyone else in life. Join the military, complete the service, then return home and give back the community. He did the first two parts perfectly, basically becoming an ideal soldier with his superiors asking him to stay beyond the standard time. He, however, had other plans, as a sort of wild streak took him soon after, causing him to leave Zaetheri and head for one of the major colonies, the name he had forgotten after a short time due to its complexity. He arrived under the impression that everyone there had seen a Zaetherian before, but he was wrong. The moment he stepped off the shuttle he’d booked travel in, duffel bag over his shoulder, he was greeted with numerous camera flashes. He stayed for a little while, despite the attention he was getting, and took up work as a mercenary. Galvus’ skill as a soldier was advertised, and someone bought him up quick. The twist was that he had to provide security for a known drug trafficker in the area, but the pay made the job worth it. A few months into this line of work, Galvus slipped. On a routine run, he had failed to spot some law enforcers, and both he and his charge were detained. The trafficker had a worthy alibi and got off with only a slap on the wrist, while Galvus was arrested for several crimes, most of which involved firearms or drugs. Almost directly after the hearing, in which he was found guilty on all charges, the Committee intervened and offered him a chance to work with the Marauders. The people were legendary, and exploring was better than rotting in a cell. The obvious answer was yes. [b]Personality:[/b] A chronic narcissist, most of which he’s probably earned. At this point, since he was considered the ideal soldier and knows how to fight just about everything, he considers himself invincible, and has a habit of making such facts known. He’s no leader and acknowledges this, happy to let someone else call the shots… as long as they make sense, that is. [b]Weapons:[/b] -Incendiary Assault Rifle -Revolver -Punch dagger [b]Family/Relationships:[/b] N/A [b]Other:[/b] He once shot someone in the forearm over a dollar in a pool hall. [hider=Disclaimer] Zaetherian culture and appearance is HEAVILY inspired by the Turians from Mass Effect. [/hider] [/hider]