Perfect! Oh also, this is merely a question but would anyone want the game to be turnbased with some basic stats? I know that people dislike the stats as they claim that it just becomes a numbers game but right now I'm in a mildly successful NRP that uses turns and stats but tactics and diplomacy is still pretty important. You can turn the tide of battle with clever strategy. I'm just asking for opinions (especially from Rhymer as you are GM).