Name: Charlotte Blackburn Appearance: 5'8, 138 lbs., a bit lanky of a girl, with short cropped auburn hair and oddly colored tornado green eyes, almost white, gray, and stormy. Pale, usually wearing a black cocktail dress with a black bow clipped in her hair, a thick black and red polka dotted ascot, and a white wristband with a small greenish quartz charm. Usually wears simple black dress shoes and knee high white socks. Will wear a long black leather trench coat for the weather. She usually looks quite happy. Age and Sex: 19/F Strengths and Weaknesses: Agile, good climber/jumper, dexterous, good lockpicker, afraid of drowning, can't swim, not that strong, can read and speak multiple languages- but can read and write more than speak, is not afraid of most supernatural things, is not very scientific nor uses much technology, is very adept at copying things on the first try and learns new magics easily but does not master them quickly, better with faces than names Brief Biography: A bright young woman who was raised by her mother, and her grandmother before her, etc., in the ways of the craft. She has a natural aptitude for magic, able to copy spells and techniques almost on sight, but finds difficulty committing them to memory and practicing them to potential, she is a good-hearted and kind-natured person, but may be a bit naive. While she has not necessarily been involved as a detective before, she starred in a recent case of the departments as her mother died. Amongst subterfuge, rivalries, and murder by black magic, her involvement with the team is both personal and professional curiosity. She hopes to learn much and help the team to defend against more attacks as they grow closer to the source of these recent mysteries. Special Skills: A witch who possesses a few spells and knows more than basic alchemy. Although she isn't much of a detective, she is somewhat physically capable, knowing how to pick locks and able to keep up with most of the team on a runners basis. She is mostly to detect, track, and battle paranormal entities, be they witches, monsters, or otherwise. She also has a background knowledge on the occult and knows more than a few other witches within the local community. Point assignment: Strength: 1 Dexterity: 3 Intelligence: 4 Fortitude: 2 Other: Not well trained in weapons, but can at least use your basic handgun. A bit shy.