I'm back for a while. :sun Since this bump is gonna knock HeySeuss' [url=http://www.roleplayerguild.com/topics/90172-adios/ooc#post-3263363]departure thread[/url] off the homepage, I'll link to it here. HeySeuss has been one of the Guild's biggest contributors over the years including the time he took it upon himself to host an alt-Guild forum during Guildfall. I'll never forget that because it's one of the key things that gave me the energy to build a new Guild from scratch: being able to see all the people that were willing to help rebuild a new community gave me the confidence that it was possible. I have a lot to catch up on, so I'll be choring through all my notifications/PMs shortly. If anybody has something they need to talk about, now would be a good time to either bump our convo or send me a new PM if we don't have one. This helps me prioritize my slog through my PMs. Some things I'll be focusing on in the short-term: - Performance improvements. A lot of this is low-hanging fruit. For example, the Guild is running on version 0.12 of a platform that is now version 5.4, so I'll be upgrading that along with a bunch of the Guild's dependencies. I'll also be deploying a server change in a moment that will fix the intermittent downtime that the Guild experiences by running out of memory. - Critical chat bugs. - Catching up in this thread. As I hack on the Guild right now, yall may experience some downtime here and there, so please be extra sure to save your post before you submit it in case you land on an error page. And if you ever land on an error page, the first thing you should do is press the back button which will often let you recover the contents of the "new reply" form. Anyways, it's been six months or so since I last did some work on the Guild. Any major developments that I should know about?