Resources: [url=https://docs.google.com/document/d/16y5M-CXGlIB_1Cg5tCt4x8wbhhCDMr_8mjz_50d7abk/edit?pref=2&pli=1]Long thing to read really[/url] [Character Sheets] Digimon: Name: (Given, Nickname, or what they call themselves) Species: (Currently what the Digimon is) Gender: Level: Baby-1 Appearance: (Variations from standard) Height: (Size and numerical height of the Digimon) Personality: (Include all Narative elements like behavior here.) Family: (List all Families the Digimon has earned) Attribute: (Data, Virus, or Vaccine) EXP: 0 (Used/Total) Techniques: -Name: Type: (Such as Common Physical or Simple Ranged. Roll and Bonus can be put here if you need them.) Element: Effect: Features: -(List all this Digimon's active features and any choices that can be made, as well as flourishes the Digimon Provides) Stats: Hit-Points: (Current/Max) 'Vitx5' Energy: (Current/Max) ===Core Stats=== 'Freely Distribute 35 points' Power: 1 'Physical power, meelee range' Endurance: 1 'Physical resistance' Force: 1 'Ranged power, any range limited by technique' Fortitude: 1 'Ranged Defence' Dexterity: 1 'Nimbleness of body and mind during, Object usage, and reaction speed' Agility: 1 'Avoidance and Initiative' Vitality: 1 'Resistance towards disease, poison, etc. ' Wisdom: 1 'Resistance towards Confusion, deception, among other things' Cunning: 1 'Ability to cover your own weakness and/or exploiting the ones of your foe, etting traps etc.' Generation: 1 (Used/Total) 'Ability to learn Techniques, adapt new to new families and traits' ======= Health: 3 (Starting value 3. 'min 1, max 6') 'This stat represen how healthy your digimon is. Keeping them fed is essential to their survival. and many things can effect their health' Equipment: N/A Human: Name: (Full name. Given first, then Family) Age: Gender: Height: Appearance: Bio: (A bit of Back-story and the personality) ======Core Stats==== 'Distribute 15 points freely' Morale: 1 'Your ability to lead or command. it can help you snap your digimon out of confusion or tell them to ac against their instincts' Athleticism: 1'Your ability to traverse unnatural terrain, climbing, grappling and swimming etc. Spirit: 1 'Your ability to act, and you drive during events' Knowledge: 1 'Your ability to figure out puzzles or gather the information you need among other things' Psychology: 1'Your ability to figure out whats real or not. Your mental capacity and health.' == Inventory: 'What you carry' BITS: 0 (Currency)