[img]http://alliswall.com/file/3437/1920x1200/16:9/fantasy-racing-car-with-fire-on-wheel.jpg[/img] [hider=Risk Rally GP Theme Song] [youtube]https://www.youtube.com/watch?v=kgH8CHT5Sw8[/youtube] [/hider] Welcome to my latest brain child, this is the RISK RALLY GP, semi-dystopian Racing RP where you take your pride and joy vehicle and tear up the track against other players to win the grand prize and become the RISK RALLY CHAMPION. This is a combat racing RP where your player's life is at stake the minute they get on the track. Hopefully your skills and your custom built car will see you through the amazing tracks we have built. You will interact with characters in between races and the stakes will get higher as the GP goes on. There will also be bonus challenges as a side quest outside of the main GP which takes place over one week. [i]Are you ready? [/i] [hider=WORLD BRIEF] The year is 2080, the economy is in tatters. The world has been eaten alive by corruption and the poverty line has dropped to a terrifying level, 82% of the world are living in poverty and society has truly become a reflection of dystopia. BUT the rich still need to be entertained. And there are still those desperate enough to risk it all and earn great wealth as winner of the Risk Rally races, a hyper dangerous but massively televised racing league where gutsy drivers put their lives on the line to win massive cash prizes. The Prelims are taking place in europe, with semi finals in asia, and finally the showdown in the USA. Drivers come from all over the world to win the grand prize of [b]6 Million[/b] neo-credits (which works out to about [b]$20 Million[/b] Dollars Today) [/hider] [hider=Character Sheet] Name: (Full) Age: (15-65) Height: Weight: Nationality: Appearance: (Text or Pic) Bio: (Paragraph minimum, and I have left details of the world quite basic on purpose to give you more room to give a more freeform description, in short, the game's narrative builds around the players charactersthis should also explain what the character plans to do with the money should he/her win?) Theme Song: (optional) [/hider] [b]Vehicles Explained[/b] Each vehicle performs differently and for this game we have to keep it fair. So for your performance I'm giving you [b]55 points[/b] to spend however you wish on you vehicles stats. You can choose to be balanced or specialized....at your own risk. The Categories Are [b][color=ed1c24]Firepower:[/color][/b](the damage your weapons can do other vehicles.) [color=00a651][b]Frame:[/b][/color](The durability of your vehicle, also increases ramming damage) [b][color=0072bc]Grip:[/color][/b](The Handling and stability of your vehicle on the road) [color=fff200][b]Acceleration:[/b][/color] (How fast your vehicle gains speed.) [b][color=ec008c]Top Speed:[/color][/b](The maximum speed your vehicle can reach) So for example if a car with 34 firepower shoots a missile a car with 4 Frame, it will probably be obliterated on the spot. And if a car with 29 frame rams a care with only 9 grip, its probably going to send it spinning out of control. These are all things to take into account when building your vehicle. [hider=Vehicle Sheet] Name: (nickname and/or model) Apperance: (pic would be nice) Firepower: Grip: Frame: Acceleration: Top Speed: Special Weapon#Ability: (explained later) Personal Weapon: (a melee weapon that the driver keeps in the car with him/her) Flavor Text: (Optional background about the car and how it was acquired) [/hider]