Name: Julius Ragnulf Age: 21 Gender: Male [hider=Appearance:][url=http://img02.deviantart.net/b606/i/2008/272/b/6/allen_walker_sp_by_kyubisharingan.png][img]http://img02.deviantart.net/b606/i/2008/272/b/6/allen_walker_sp_by_kyubisharingan.png[/img][/url] Image linked to source. [/hider] Class: Gear Enchanter (from quiz - I can redo if necessary!) Weapons: Enchanted scythe (entirely metal and collapses into an easily carriable box the length of one's forearm and about a foot in width and depth). Cogs at the joint between the blade and the main shaft allow the scythe to retract easily and the pole itself collapses in half when required by the user (also allows it to be used with half the length/reach when collapsed). The blade is enchanted so that it cuts what the user wishes to cut - the blade is both dull and exception keen as required. Stats: 55% Strength, 17% Bloodlust, 32% Intelligence, 37% Spirit, 27% Vitality and 22% Agility! Backstory: Julius is/was an apprentice to an accomplished Gear Enchanter, he's still not really sure whether he's banished or whether he's been sent away to learn a really difficult lesson; he's always had issues understanding the machinations of his Master. Currently he is wandering across the world, perfecting his skills (also known as tinkering on his scythe) and trying to work out what his Master meant by "Get out of here and don't you dare come back without learning why we do what we do!" For Julius there can not be a clear cut answer to that question. His family died before he could begin to remember them, shadows against a light background with no faces to recognised them by. The village threw him in with the other orphans of the numerous plagues that ravaged their community, large due to their understanding of medicine being rudimentary at best and downright unhelpful at worst. He grew up fighting for his own survival, the orphanage more of a gauntlet of violence and isolationism than a place of support and care. As it turned out, he was a keen study and good with his hands and the blacksmith took him on as an apprentice. He was good with minute details and passable at the bigger scale things but rather than build up the muscle and stamina needed for the craft he found ways to make do or take the strain off of himself; the blacksmith dislike this and believed him to be dishonouring the craft. A traveller, come to the village for materials, took a different view and offered the young Julius (barely aged thirteen at the time) a position as his apprentice. Eight years on, Julius is an accomplished fighter (although he dislikes bloodshed) and has begun to perfect his talent for detailed engineering and craftsmanship while advancing into the world of enchanting although he is still quite a novice here; most of his efforts have gone into tinkering with his beloved scythe. No one else could use it and it obeys his every whim through the enchants upon it but he has little to no other creations to his name besides a monocle that can focus on far away objects (hardly original).