Hey everyone. So I had a basic idea for a soul eater plot, probably about four or five players, each playing max two characters and NPC villains. Okay so here goes for the plot. The generation after the Kishin Incident, those born perhaps of the shows original characters, are being gathered in the same place again. Each one of them has something unique about them, something they can't change; something that makes them special. They posses these talents, hidden away or cultivated, and they recent began going to the DWMA together after the final players enrollment. Assigned to the same cell, the children are targeted by forces that even some of the best meisters around can't handle. How are they supposed to survive, let alone handle it? -- So I was thinking a few cool things. > Say a meister that, thanks to some witchy sort of stuff, has the ability to transform into a weapon as well. He'd be tough to manage as a weapon, and can't do both at the same time. I was thinking maybe he doesn't find out about that ability until after they nearly die? > A meister with no weapon partner(s), and extremely powerful Wavelengths. She has offensive and defensive capabilities, as well as a strong Healing Wavelength. She lacks the Anti-Demon Wavelength though. And there's only so far you can go without a partner. Also has an adaptive soul. (I'd like to be playing this one) > A meister who can handle nearly any type of weapon without training. They're soul is fairly reasonably adaptable, but not enough for every weapon out there. (Fate) > A weapon, perhaps, with the ability to gain alternate weapon forms by consuming another weapons soul. (knock) -- So I guess I'm done pitching now guys. Let me know what you think!