[@Enki]This character is still a bit over the MP limit here. The sheer amount of stuff he has, as well as the practically dozens of passive buffs makes him super tanky, super versatile, super agile, and essentially super everything, and thats just on the sheer amount of abilities listed. Also, outright immunity to elements without an incredibly good reason is frowned upon, and you have two outright immunities based on just what I've seen so far, and I see no reason why he would be immune other than the fact that he's good at those elements. At best, you could get resistance to those elements. Again, the numbers are cool and all, but they're not an overly reliable system in a place where stats and numbers aren't used, but I'll let it slide and allow your opponents to decode how they wish to interpret it. Finally, sheets aren't required to be all-inclusive, so you are free to redact filler like maybe how a specific ability works(since I'm more function over form), or where it comes from, but some of your abilities actually don't explain what they do at all it seems. And that won't really work. We are looking for powerful characters, but we need balance as well. So you've gotta balance the power with tact. Edit: I am familiar with FF7, so I get the stuff about soldier and mako and whatnot, but not everyone knows what material are, and from what it seems they are hella, hella powerful. There's nothing wrong with having some aces, but the material gives him many.