Well, firstly I apologize, tone isn't easy to convey through text, and I did not mean to sound condescending. Secondly, your use of capitalized phrases made it seem like you were whining about something, and I would rather a mature discourse than an attempt at a written shouting match. Thirdly (probably a nail in the coffin here), I don't see the issue you brought up as a problem. (Though I will have to define what constitutes a Systemic Foe category at some point.) In addition, I feel your claim of certain stats being "obviously inferior" was, at the least, a crass remark made to incite an angry response, or at the worst a misunderstanding of what those do. Furthermore, your supposition that I have an affinity for "Giga Cannon spam" is unfounded by your admission that there are no Families with a maximum increase in Wisdom. The Family stat increases were made to reflect the traits commonly found in the included Digimon,(and I don't know about you, but no large group of Digimon stands out as wise to me) and not for mechanical "balance", which, as this isn't a thousand-player videogame, but a tabletop roleplaying game, isn't technically paramount. What's important is the narrative, not how easy it is to conform to some battle efficient meta. If you aren't one who can understand the use of narrative elements, then I would wonder why you're on a website whose main purpose is collaborative writing in the first place. As an afterthought, I can not confirm any resemblance to world of warcraft either as I have never played it, though I was under the impression it used a cool-down system of some sort. You wanted to be answered? There, you got it. I wanted to avoid such things as unnecessary conflict or potential rule-casting when I'm not the GM. So, no, I'm not acting like some god. That's rather pretentious of you. I do believe we've gotten off on the wrong foot though, and I am more than willing to let bygones be just that.