Alright, I'm home now so I can start to work on stuff. [quote=Regendorf] I'm in...Was thinking about something really unoriginal for my character's power. Lately most games have implemented an observation/focus ability. Although at level 5 it might be on the limit of metagaming...I'd like to try such a character, if I'm allowed that is. [/quote] Could I ask for an example of the ability you are talking about because I'm not exactly sure what type power you are thinking of and all that it encompasses? I try not to be too picky about what power people chose so if we need to we can try to hash it out and make it work somehow. [quote=Crank] Could these abilities reside in the range of natural abilities that are enhanced to superhuman levels? I was thinking about a renovated version of 'super speed' for a character, but I have no idea if that would be appropriate.Oh, and I'm interested, if that isn't already apparent. [/quote] Yes, that will work out great. Yes, you can use that for your character but just remember that you won't have full control over it until much further down the line. Also, make sure that you(and everyone else) think about your weaknesses for your power. For example, maybe since your character can move at an accelerated speed, their metabolism moves at a highly accelerated rate while using their power which means they will need to consume extra calories to use their ability or easily become more fatigued since their energy runs out quicker. By no means do you have to use this as your weakness if you don't want to but I just wanted to make sure everyone knew about this and you were a perfect example to use. I'm debating if I should explain more about the two groups or leave that as a surprise in the IC. Thoughts or ideas about that? I'm currently creating the character sheet for you guys which you can either post here, pm me or post in the OOC when I get that up and running. Also, to keep things organized, I'll probably post something in the character sheet sub-forum for all the major NPCs we come across and update it as we go along.