I like the concept, [@WilsonTurner]. I do think that I might end up re-revising the amount of points down to five, though, so be aware of that. Especially if the idea is introduced of gaining new traits through actions once we get going, which is a very distinct possibility. And no, not having a trait doesn't completely bar you from performing an action -- a trait just means that your character has some significant skill or ability in that particular topic. Not having the "intermediate weapons" skill doesn't mean that you won't know which end of a sword to point at an enemy, but you wouldn't be so knowledgeable about parrying with it, proper stances, etc.