[quote=@Fabulous Knight] So...why do we need to deal with this "science" business? Persephone's kidnapping kickstarted the whole season thing, and the sun was Apollo's chariot. Less mythologically, we have the power to bend gravity, the skies, magic and chaos to our will. Why'd we need to make everything how it is in real life? This is just a fantasy, right? [/quote] It is a fantasy and once we have the basic resources down it'll pretty quickly start to resemble one, from my experience with Divinus, and honestly I really really hope it does. I think we just want to have things like tides, seasons, and oceans that are made of water instead of ammonia because we're used to the way those things work and want to roleplay in a world that starts off at least somewhat familiar to us. I think we're putting those things in place so that they continue their functions via physics (universal blueprint magic) instead of conventional divine magic because it requires less regulation and in the end probably less work, too. Having moons like Earth does kills both the problem of extreme axial tilt and gives us our familiar tides, without having to do those things individually by magic. Creating life as we know it supplants the need to oxygenate the place manually. Volcanoes do warm up the planet's atmosphere and gives it cool shit like lava lakes, geothermal vents, and a whole host of other useful stuff. It's hard to be as creatively retroactively efficient in putting together an Earth-like planet as physics is, because it's physics that put together Earth originally, if you get my drift. But the real reason is honestly because science is fun every now and again and you bet that Jvan's going to fill the ocean by vomiting water out of nowhere rather than exploiting comets because that's the line where magic is more entertaining and in-character.